4,786 research outputs found
Computer Aided Design and Grading for an Electronic Functional Programming Exam
Electronic exams (e-exams) have the potential to substantially reduce the
effort required for conducting an exam through automation. Yet, care must be
taken to sacrifice neither task complexity nor constructive alignment nor
grading fairness in favor of automation. To advance automation in the design
and fair grading of (functional programming) e-exams, we introduce the
following: A novel algorithm to check Proof Puzzles based on finding correct
sequences of proof lines that improves fairness compared to an existing, edit
distance based algorithm; an open-source static analysis tool to check source
code for task relevant features by traversing the abstract syntax tree; a
higher-level language and open-source tool to specify regular expressions that
makes creating complex regular expressions less error-prone. Our findings are
embedded in a complete experience report on transforming a paper exam to an
e-exam. We evaluated the resulting e-exam by analyzing the degree of automation
in the grading process, asking students for their opinion, and critically
reviewing our own experiences. Almost all tasks can be graded automatically at
least in part (correct solutions can almost always be detected as such), the
students agree that an e-exam is a fitting examination format for the course
but are split on how well they can express their thoughts compared to a paper
exam, and examiners enjoy a more time-efficient grading process while the point
distribution in the exam results was almost exactly the same compared to a
paper exam.Comment: In Proceedings TFPIE 2023, arXiv:2308.0611
Automatic Feedback for UML Modeling Exercises as an Extension of INLOOP
In recent years, e-learning systems have become an important part of normal and university education. One reason for this is the growth in student numbers. INLOOP is an assessment system for object-oriented programming and is used in a beginner software engineering course of the TU Dresden. Unfortunately, for the course, there is no assessment system for object-oriented modeling. This thesis extends the INLOOP concept with functionality to assess object-oriented modeling. For that, it introduces INLOOM as a constraint-based model assessment system that works well with the architecture and workflow of INLOOP. It is based on a two-stage system that generates constraint-based test sets out of expert solution models and uses these to generate feedback and a score for a student's solution model. The system was designed by first surveying the literature on model assessment systems and then creating a design that is easy to include into INLOOP. To assess the new INLOOM system, a proof-of-concept realization for analysis UML class models is introduced. For evaluation, this realization is used to assess student solutions for tasks of multiple exams. The results of the assessment system are then compared with the assessments of human instructors. It could be shown that the INLOOM system works as well as other comparable systems. In conclusion, the INLOOM system can be used alongside INLOOP to improve the student feedback in the beginner software engineering course
EasyCoding - methodology to support programming learning
Mestrado de dupla diplomação com o Centro Federal de Educação Tecnológica de Minas Gerais – CEFET-MGThe increase in failure rate in the first programming curricular units, in engineering
courses, and the school dropout growth by students shows the importance of further
study on the real reasons for these episodes.
When considering that this situation is amplified, in large part, by the lack of motivation
and the lack of student autonomy to study programming outside the classroom
context, this work proposes a methodology based on activity guides, using innovative and
attractive web platforms. The proposed methodology aims to facilitate the planning of
teachers’ activities and to increase students’ autonomy and motivation.
For the execution of this study, we evaluated the proposed methodology with programming
professors and students at the Polytechnic Institute of Bragança and the Federal
Center for Technological Education of Minas Gerais.
In addition, we developed a system for automatic generation of activity guides which
aimed assisting teachers in the creation of exercises with innovative web platforms to
motivate students to study programming beyond the classroom.
The obtained results allow us to demonstrate the importance of using innovative teaching
methodologies, inside and outside the classroom, to encourage students to practice
more programming exercises. Thus, as contributions, the proposed methodology can help
combat school dropout in higher education in engineering courses, once it can help to
keep the students motivated during the first programming subjects.O aumento na taxa de insucesso nas primeiras unidades curriculares de programação, nos
cursos de engenharia, e o crescimento do abandono escolar por parte dos alunos mostra a
importância de um estudo mais aprofundado sobre os reais motivos desses episódios.
Ao considerar que essa situação é ampliada, em grande parte, pela falta de motivação
e falta de autonomia do aluno para estudar programação fora do contexto da sala de
aula, este trabalho propõe uma metodologia baseada em guiões de atividades, utilizando
plataformas web inovadoras e atrativas. A metodologia proposta visa facilitar o planejamento
das atividades dos professores e aumentar a autonomia e a motivação dos alunos.
Para a execução deste estudo, avaliamos a metodologia proposta com professores e
alunos de programação do Instituto Politécnico de Bragança e do Centro Federal de
Educação Tecnológica de Minas Gerais.
Além disso, desenvolvemos um sistema para geração automática de guias de atividades,
com o objetivo de auxiliar os professores na criação de exercícios com plataformas web
inovadoras, para motivar os alunos a estudar programação além da sala de aula.
Os resultados obtidos nos permitem demonstrar a importância do uso de metodologias
inovadoras de ensino, dentro e fora da sala de aula, para incentivar os alunos a praticar
mais exercícios de programação. Assim, como contribuição, a metodologia proposta pode
ajudar a combater o abandono escolar no ensino superior nos cursos de engenharia, uma
vez que pode ajudar a manter os alunos motivados durante as primeiras disciplinas de
programação
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