183 research outputs found

    Automatic Discovery of Subgoals in Reinforcement Learning using Diverse Density

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    This paper presents a method by which a reinforcement learning agent can automatically discover certain types of subgoals online. By creating useful new subgoals while learning, the agent is able to accelerate learning on the current task and to transfer its expertise to other, related tasks through the reuse of its ability to attain subgoals. The agent discovers subgoals based on commonalities across multiple paths to a solution. We cast the task of finding these commonalities as a multiple-instance learning problem and use the concept of diverse density to find solutions. We illustrate this approach using several gridworld tasks

    Solving POMDPs with Automatic Discovery of Subgoals

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    Subgoal Identifications in Reinforcement Learning: A Survey

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    Hierarchical reinforcement learning using path clustering

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    In this paper we intend to study the possibility to improve the performance of the Q-Learning algorithm, by automatically finding subgoals and making better use of the acquired knowledge. This research explores a method that allows an agent to gather information about sequences of states that lead to a goal, detect classes of common sequences and introduce the states at the end of these sequences as subgoals. We use the taxiproblem (a standard in Hierarchical Reinforcement Learning literature) and conclude that, even though this problem's scale is relatively small, in most of the cases subgoals do improve the learning speed, achieving relatively good results faster than standard Q-Learning. We propose a specific iteration interval as the most appropriate to insert subgoals in the learning process. We also found that early adoption of subgoals may lead to suboptimal learning. The extension to more challenging problems is an interesting subject for future work.info:eu-repo/semantics/acceptedVersio
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