223 research outputs found

    Acquiring Word-Meaning Mappings for Natural Language Interfaces

    Full text link
    This paper focuses on a system, WOLFIE (WOrd Learning From Interpreted Examples), that acquires a semantic lexicon from a corpus of sentences paired with semantic representations. The lexicon learned consists of phrases paired with meaning representations. WOLFIE is part of an integrated system that learns to transform sentences into representations such as logical database queries. Experimental results are presented demonstrating WOLFIE's ability to learn useful lexicons for a database interface in four different natural languages. The usefulness of the lexicons learned by WOLFIE are compared to those acquired by a similar system, with results favorable to WOLFIE. A second set of experiments demonstrates WOLFIE's ability to scale to larger and more difficult, albeit artificially generated, corpora. In natural language acquisition, it is difficult to gather the annotated data needed for supervised learning; however, unannotated data is fairly plentiful. Active learning methods attempt to select for annotation and training only the most informative examples, and therefore are potentially very useful in natural language applications. However, most results to date for active learning have only considered standard classification tasks. To reduce annotation effort while maintaining accuracy, we apply active learning to semantic lexicons. We show that active learning can significantly reduce the number of annotated examples required to achieve a given level of performance

    Generating Meta-Model-Based Freehand Editors

    Get PDF
    Most visual languages as of today (e.g., UML) are specified using a model in a meta-model-based approach. Editors for such languages have supported structured editing as the only editing mode so far. Free-hand editing that leaves the user more freedom during editing was not supported by any editor or editor framework since parsing has not yet been considered for meta-model-based specifications. This paper describes the diagram editor generator framework DiaMeta that makes use of meta-model-based language specifications and supports free-hand as well as structured editing. For analyzing freely drawn diagrams, DiaMeta parses a graph representation of the diagram by solving a constraint satisfaction problem

    Using patterns in the automatic marking of ER-Diagrams

    Get PDF
    This paper illustrates how the notion of pattern can be used in the automatic analysis and synthesis of diagrams, applied particularly to the automatic marking of ER-diagrams. The paper describes how diagram patterns fit into a general framework for diagram interpretation and provides examples of how patterns can be exploited in other fields. Diagram patterns are defined and specified within the area of ER-diagrams. The paper also shows how patterns are being exploited in a revision tool for understanding ER-diagrams

    Experiments in the automatic marking of ER-Diagrams

    Get PDF
    In this paper we present an approach to the computer understanding of diagrams and show how it can be successfully applied to the automatic marking (grading) of student attempts at drawing entity-relationship (ER) diagrams. The automatic marker has been incorporated into a revision tool to enable students to practice diagramming and obtain feedback on their attempts

    Scaling Up Automated Verification: A Case Study and a Formalization IDE for Building High Integrity Software

    Get PDF
    Component-based software verification is a difficult challenge because developers must specify components formally and annotate implementations with suitable assertions that are amenable to automation. This research investigates the intrinsic complexity in this challenge using a component-based case study. Simultaneously, this work also seeks to minimize the extrinsic complexities of this challenge through the development and usage of a formalization integrated development environment (F-IDE) built for specifying, developing, and using verified reusable software components. The first contribution is an F-IDE built to support formal specification and automated verification of object-based software for the integrated specification and programming language RESOLVE. The F-IDE is novel, as it integrates a verifying compiler with a user-friendly interface that provides a number of amenities including responsive editing for model-based mathematical contracts and code, assistance for design by contract, verification, responsive error handling, and generation of property-preserving Java code that can be run within the F-IDE. The second contribution is a case study built using the F-IDE that involves an interplay of multiple artifacts encompassing mathematical units, component interfaces, and realizations. The object-based interfaces involved are specified in terms of new mathematical models and non-trivial theories designed to encapsulate data structures and algorithms. The components are designed to be amenable to modular verification and analysis
    • …
    corecore