715 research outputs found
Automated Mechanism Design
Mechanisms design has traditionally been a manual endeavor. In 2002, Conitzer and Sandholm introduced the automated mechanism design (AMD) approach, where the mechanism is computationally created for the specific problem instance at hand. This has several advantages: 1) it can yield better mechanisms than the ones known to date, 2) it applies beyond the problem classes studied manually to date, 3) it can circumvent seminal economic impossibility results that hold for classes of problems but not all instances, and 4) it shifts the burden of design from man to machine. In this talk I will overview our results on AMD to date. I will cover problem representations and the computational complexity of different variants of the design problem. Initial applications include revenue-maximizing combinatorial auctions and (combinatorial) public goods problems. Algorithms for AMD will be discussed. To reduce the computational complexity of designing optimal combinatorial auctions, I introduce an incentive compatible, individually rational subfamily called Virtual Valuations Combinatorial Auctions. The auction mechanism\u27s revenue can be boosted (started, for example, from the VCG) by hill-climbing in this subspace. I will also present computational complexity and communication complexity results that motivate multi-stage and non-truth-promoting mechanisms. Finally, I present our first steps toward automatically designing multi-stage mechanisms
A General Theory of Sample Complexity for Multi-Item Profit Maximization
The design of profit-maximizing multi-item mechanisms is a notoriously
challenging problem with tremendous real-world impact. The mechanism designer's
goal is to field a mechanism with high expected profit on the distribution over
buyers' values. Unfortunately, if the set of mechanisms he optimizes over is
complex, a mechanism may have high empirical profit over a small set of samples
but low expected profit. This raises the question, how many samples are
sufficient to ensure that the empirically optimal mechanism is nearly optimal
in expectation? We uncover structure shared by a myriad of pricing, auction,
and lottery mechanisms that allows us to prove strong sample complexity bounds:
for any set of buyers' values, profit is a piecewise linear function of the
mechanism's parameters. We prove new bounds for mechanism classes not yet
studied in the sample-based mechanism design literature and match or improve
over the best known guarantees for many classes. The profit functions we study
are significantly different from well-understood functions in machine learning,
so our analysis requires a sharp understanding of the interplay between
mechanism parameters and buyer values. We strengthen our main results with
data-dependent bounds when the distribution over buyers' values is
"well-behaved." Finally, we investigate a fundamental tradeoff in sample-based
mechanism design: complex mechanisms often have higher profit than simple
mechanisms, but more samples are required to ensure that empirical and expected
profit are close. We provide techniques for optimizing this tradeoff
Constrained Signaling in Auction Design
We consider the problem of an auctioneer who faces the task of selling a good
(drawn from a known distribution) to a set of buyers, when the auctioneer does
not have the capacity to describe to the buyers the exact identity of the good
that he is selling. Instead, he must come up with a constrained signalling
scheme: a (non injective) mapping from goods to signals, that satisfies the
constraints of his setting. For example, the auctioneer may be able to
communicate only a bounded length message for each good, or he might be legally
constrained in how he can advertise the item being sold. Each candidate
signaling scheme induces an incomplete-information game among the buyers, and
the goal of the auctioneer is to choose the signaling scheme and accompanying
auction format that optimizes welfare. In this paper, we use techniques from
submodular function maximization and no-regret learning to give algorithms for
computing constrained signaling schemes for a variety of constrained signaling
problems
Prophet Secretary for Combinatorial Auctions and Matroids
The secretary and the prophet inequality problems are central to the field of
Stopping Theory. Recently, there has been a lot of work in generalizing these
models to multiple items because of their applications in mechanism design. The
most important of these generalizations are to matroids and to combinatorial
auctions (extends bipartite matching). Kleinberg-Weinberg \cite{KW-STOC12} and
Feldman et al. \cite{feldman2015combinatorial} show that for adversarial
arrival order of random variables the optimal prophet inequalities give a
-approximation. For many settings, however, it's conceivable that the
arrival order is chosen uniformly at random, akin to the secretary problem. For
such a random arrival model, we improve upon the -approximation and obtain
-approximation prophet inequalities for both matroids and
combinatorial auctions. This also gives improvements to the results of Yan
\cite{yan2011mechanism} and Esfandiari et al. \cite{esfandiari2015prophet} who
worked in the special cases where we can fully control the arrival order or
when there is only a single item.
Our techniques are threshold based. We convert our discrete problem into a
continuous setting and then give a generic template on how to dynamically
adjust these thresholds to lower bound the expected total welfare.Comment: Preliminary version appeared in SODA 2018. This version improves the
writeup on Fixed-Threshold algorithm
Pricing Ad Slots with Consecutive Multi-unit Demand
We consider the optimal pricing problem for a model of the rich media
advertisement market, as well as other related applications. In this market,
there are multiple buyers (advertisers), and items (slots) that are arranged in
a line such as a banner on a website. Each buyer desires a particular number of
{\em consecutive} slots and has a per-unit-quality value (dependent on
the ad only) while each slot has a quality (dependent on the position
only such as click-through rate in position auctions). Hence, the valuation of
the buyer for item is . We want to decide the allocations and
the prices in order to maximize the total revenue of the market maker.
A key difference from the traditional position auction is the advertiser's
requirement of a fixed number of consecutive slots. Consecutive slots may be
needed for a large size rich media ad. We study three major pricing mechanisms,
the Bayesian pricing model, the maximum revenue market equilibrium model and an
envy-free solution model. Under the Bayesian model, we design a polynomial time
computable truthful mechanism which is optimum in revenue. For the market
equilibrium paradigm, we find a polynomial time algorithm to obtain the maximum
revenue market equilibrium solution. In envy-free settings, an optimal solution
is presented when the buyers have the same demand for the number of consecutive
slots. We conduct a simulation that compares the revenues from the above
schemes and gives convincing results.Comment: 27page
Dynamic threshold policy for delaying and breaking commitments in transportation auctions
In this paper we consider a transportation procurement auction consisting of shippers and carriers. Shippers offer time sensitive pickup and delivery jobs and carriers bid on these jobs. We focus on revenue maximizing strategies for shippers in sequential auctions. For this purpose we propose two strategies, namely delaying and breaking commitments. The idea of delaying commitments is that a shipper will not agree with the best bid whenever it is above a certain reserve price. The idea of breaking commitments is that the shipper allows the carriers to break commitments against certain penalties. The benefits of both strategies are evaluated with simulation. In addition we provide insight in the distribution of the lowest bid, which is estimated by the shippers
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