6,402 research outputs found
Goal-Directed Behavior under Variational Predictive Coding: Dynamic Organization of Visual Attention and Working Memory
Mental simulation is a critical cognitive function for goal-directed behavior
because it is essential for assessing actions and their consequences. When a
self-generated or externally specified goal is given, a sequence of actions
that is most likely to attain that goal is selected among other candidates via
mental simulation. Therefore, better mental simulation leads to better
goal-directed action planning. However, developing a mental simulation model is
challenging because it requires knowledge of self and the environment. The
current paper studies how adequate goal-directed action plans of robots can be
mentally generated by dynamically organizing top-down visual attention and
visual working memory. For this purpose, we propose a neural network model
based on variational Bayes predictive coding, where goal-directed action
planning is formulated by Bayesian inference of latent intentional space. Our
experimental results showed that cognitively meaningful competencies, such as
autonomous top-down attention to the robot end effector (its hand) as well as
dynamic organization of occlusion-free visual working memory, emerged.
Furthermore, our analysis of comparative experiments indicated that
introduction of visual working memory and the inference mechanism using
variational Bayes predictive coding significantly improve the performance in
planning adequate goal-directed actions
Unsupervised Learning of Visual Representations using Videos
Is strong supervision necessary for learning a good visual representation? Do
we really need millions of semantically-labeled images to train a Convolutional
Neural Network (CNN)? In this paper, we present a simple yet surprisingly
powerful approach for unsupervised learning of CNN. Specifically, we use
hundreds of thousands of unlabeled videos from the web to learn visual
representations. Our key idea is that visual tracking provides the supervision.
That is, two patches connected by a track should have similar visual
representation in deep feature space since they probably belong to the same
object or object part. We design a Siamese-triplet network with a ranking loss
function to train this CNN representation. Without using a single image from
ImageNet, just using 100K unlabeled videos and the VOC 2012 dataset, we train
an ensemble of unsupervised networks that achieves 52% mAP (no bounding box
regression). This performance comes tantalizingly close to its
ImageNet-supervised counterpart, an ensemble which achieves a mAP of 54.4%. We
also show that our unsupervised network can perform competitively in other
tasks such as surface-normal estimation
Classification of Occluded Objects using Fast Recurrent Processing
Recurrent neural networks are powerful tools for handling incomplete data
problems in computer vision, thanks to their significant generative
capabilities. However, the computational demand for these algorithms is too
high to work in real time, without specialized hardware or software solutions.
In this paper, we propose a framework for augmenting recurrent processing
capabilities into a feedforward network without sacrificing much from
computational efficiency. We assume a mixture model and generate samples of the
last hidden layer according to the class decisions of the output layer, modify
the hidden layer activity using the samples, and propagate to lower layers. For
visual occlusion problem, the iterative procedure emulates feedforward-feedback
loop, filling-in the missing hidden layer activity with meaningful
representations. The proposed algorithm is tested on a widely used dataset, and
shown to achieve 2 improvement in classification accuracy for occluded
objects. When compared to Restricted Boltzmann Machines, our algorithm shows
superior performance for occluded object classification.Comment: arXiv admin note: text overlap with arXiv:1409.8576 by other author
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