566 research outputs found

    Analysis of Visualisation and Interaction Tools Authors

    Get PDF
    This document provides an in-depth analysis of visualization and interaction tools employed in the context of Virtual Museum. This analysis is required to identify and design the tools and the different components that will be part of the Common Implementation Framework (CIF). The CIF will be the base of the web-based services and tools to support the development of Virtual Museums with particular attention to online Virtual Museum.The main goal is to provide to the stakeholders and developers an useful platform to support and help them in the development of their projects, despite the nature of the project itself. The design of the Common Implementation Framework (CIF) is based on an analysis of the typical workflow ofthe V-MUST partners and their perceived limitations of current technologies. This document is based also on the results of the V-MUST technical questionnaire (presented in the Deliverable 4.1). Based on these two source of information, we have selected some important tools (mainly visualization tools) and services and we elaborate some first guidelines and ideas for the design and development of the CIF, that shall provide a technological foundation for the V-MUST Platform, together with the V-MUST repository/repositories and the additional services defined in the WP4. Two state of the art reports, one about user interface design and another one about visualization technologies have been also provided in this document

    Scaling Up Medical Visualization : Multi-Modal, Multi-Patient, and Multi-Audience Approaches for Medical Data Exploration, Analysis and Communication

    Get PDF
    Medisinsk visualisering er en av de mest applikasjonsrettede omrĂ„dene av visualiseringsforsking. Tett samarbeid med medisinske eksperter er nĂždvendig for Ă„ tolke medisinsk bildedata og lage betydningsfulle visualiseringsteknikker og visualiseringsapplikasjoner. Kreft er en av de vanligste dĂždsĂ„rsakene, og med Ăžkende gjennomsnittsalder i i-land Ăžker ogsĂ„ antallet diagnoser av gynekologisk kreft. Moderne avbildningsteknikker er et viktig verktĂžy for Ă„ vurdere svulster og produsere et Ăžkende antall bildedata som radiologer mĂ„ tolke. I tillegg til antallet bildemodaliteter, Ăžker ogsĂ„ antallet pasienter, noe som fĂžrer til at visualiseringslĂžsninger mĂ„ bli skalert opp for Ă„ adressere den Ăžkende kompleksiteten av multimodal- og multipasientdata. Dessuten er ikke medisinsk visualisering kun tiltenkt medisinsk personale, men har ogsĂ„ som mĂ„l Ă„ informere pasienter, pĂ„rĂžrende, og offentligheten om risikoen relatert til visse sykdommer, og mulige behandlinger. Derfor har vi identifisert behovet for Ă„ skalere opp medisinske visualiseringslĂžsninger for Ă„ kunne hĂ„ndtere multipublikumdata. Denne avhandlingen adresserer skaleringen av disse dimensjonene i forskjellige bidrag vi har kommet med. FĂžrst presenterer vi teknikkene vĂ„re for Ă„ skalere visualiseringer i flere modaliteter. Vi introduserer en visualiseringsteknikk som tar i bruk smĂ„ multipler for Ă„ vise data fra flere modaliteter innenfor et bildesnitt. Dette lar radiologer utforske dataen effektivt uten Ă„ mĂ„tte bruke flere sidestilte vinduer. I det neste steget utviklet vi en analyseplatform ved Ă„ ta i bruk «radiomic tumor profiling» pĂ„ forskjellige bildemodaliteter for Ă„ analysere kohortdata og finne nye biomarkĂžrer fra bilder. BiomarkĂžrer fra bilder er indikatorer basert pĂ„ bildedata som kan forutsi variabler relatert til kliniske utfall. «Radiomic tumor profiling» er en teknikk som genererer mulige biomarkĂžrer fra bilder basert pĂ„ fĂžrste- og andregrads statistiske mĂ„linger. Applikasjonen lar medisinske eksperter analysere multiparametrisk bildedata for Ă„ finne mulige korrelasjoner mellom kliniske parameter og data fra «radiomic tumor profiling». Denne tilnĂŠrmingen skalerer i to dimensjoner, multimodal og multipasient. I en senere versjon la vi til funksjonalitet for Ă„ skalere multipublikumdimensjonen ved Ă„ gjĂžre applikasjonen vĂ„r anvendelig for livmorhalskreft- og prostatakreftdata, i tillegg til livmorkreftdataen som applikasjonen var designet for. I et senere bidrag fokuserer vi pĂ„ svulstdata pĂ„ en annen skala og muliggjĂžr analysen av svulstdeler ved Ă„ bruke multimodal bildedata i en tilnĂŠrming basert pĂ„ hierarkisk gruppering. Applikasjonen vĂ„r finner mulige interessante regioner som kan informere fremtidige behandlingsavgjĂžrelser. I et annet bidrag, en digital sonderingsinteraksjon, fokuserer vi pĂ„ multipasientdata. Bildedata fra flere pasienter kan sammenlignes for Ă„ finne interessante mĂžnster i svulstene som kan vĂŠre knyttet til hvor aggressive svulstene er. Til slutt skalerer vi multipublikumdimensjonen med en likhetsvisualisering som er anvendelig for forskning pĂ„ livmorkreft, pĂ„ bilder av nevrologisk kreft, og maskinlĂŠringsforskning pĂ„ automatisk segmentering av svulstdata. Som en kontrast til de allerede fremhevete bidragene, fokuserer vĂ„rt siste bidrag, ScrollyVis, hovedsakelig pĂ„ multipublikumkommunikasjon. Vi muliggjĂžr skapelsen av dynamiske og vitenskapelige “scrollytelling”-opplevelser for spesifikke eller generelle publikum. Slike historien kan bli brukt i spesifikke brukstilfeller som kommunikasjon mellom lege og pasient, eller for Ă„ kommunisere vitenskapelige resultater via historier til et generelt publikum i en digital museumsutstilling. VĂ„re foreslĂ„tte applikasjoner og interaksjonsteknikker har blitt demonstrert i brukstilfeller og evaluert med domeneeksperter og fokusgrupper. Dette har fĂžrt til at noen av vĂ„re bidrag allerede er i bruk pĂ„ andre forskingsinstitusjoner. Vi Ăžnsker Ă„ evaluere innvirkningen deres pĂ„ andre vitenskapelige felt og offentligheten i fremtidige arbeid.Medical visualization is one of the most application-oriented areas of visualization research. Close collaboration with medical experts is essential for interpreting medical imaging data and creating meaningful visualization techniques and visualization applications. Cancer is one of the most common causes of death, and with increasing average age in developed countries, gynecological malignancy case numbers are rising. Modern imaging techniques are an essential tool in assessing tumors and produce an increasing number of imaging data radiologists must interpret. Besides the number of imaging modalities, the number of patients is also rising, leading to visualization solutions that must be scaled up to address the rising complexity of multi-modal and multi-patient data. Furthermore, medical visualization is not only targeted toward medical professionals but also has the goal of informing patients, relatives, and the public about the risks of certain diseases and potential treatments. Therefore, we identify the need to scale medical visualization solutions to cope with multi-audience data. This thesis addresses the scaling of these dimensions in different contributions we made. First, we present our techniques to scale medical visualizations in multiple modalities. We introduced a visualization technique using small multiples to display the data of multiple modalities within one imaging slice. This allows radiologists to explore the data efficiently without having several juxtaposed windows. In the next step, we developed an analysis platform using radiomic tumor profiling on multiple imaging modalities to analyze cohort data and to find new imaging biomarkers. Imaging biomarkers are indicators based on imaging data that predict clinical outcome related variables. Radiomic tumor profiling is a technique that generates potential imaging biomarkers based on first and second-order statistical measurements. The application allows medical experts to analyze the multi-parametric imaging data to find potential correlations between clinical parameters and the radiomic tumor profiling data. This approach scales up in two dimensions, multi-modal and multi-patient. In a later version, we added features to scale the multi-audience dimension by making our application applicable to cervical and prostate cancer data and the endometrial cancer data the application was designed for. In a subsequent contribution, we focus on tumor data on another scale and enable the analysis of tumor sub-parts by using the multi-modal imaging data in a hierarchical clustering approach. Our application finds potentially interesting regions that could inform future treatment decisions. In another contribution, the digital probing interaction, we focus on multi-patient data. The imaging data of multiple patients can be compared to find interesting tumor patterns potentially linked to the aggressiveness of the tumors. Lastly, we scale the multi-audience dimension with our similarity visualization applicable to endometrial cancer research, neurological cancer imaging research, and machine learning research on the automatic segmentation of tumor data. In contrast to the previously highlighted contributions, our last contribution, ScrollyVis, focuses primarily on multi-audience communication. We enable the creation of dynamic scientific scrollytelling experiences for a specific or general audience. Such stories can be used for specific use cases such as patient-doctor communication or communicating scientific results via stories targeting the general audience in a digital museum exhibition. Our proposed applications and interaction techniques have been demonstrated in application use cases and evaluated with domain experts and focus groups. As a result, we brought some of our contributions to usage in practice at other research institutes. We want to evaluate their impact on other scientific fields and the general public in future work.Doktorgradsavhandlin

    Storytelling and Visualization: An Extended Survey

    Get PDF
    Throughout history, storytelling has been an effective way of conveying information and knowledge. In the field of visualization, storytelling is rapidly gaining momentum and evolving cutting-edge techniques that enhance understanding. Many communities have commented on the importance of storytelling in data visualization. Storytellers tend to be integrating complex visualizations into their narratives in growing numbers. In this paper, we present a survey of storytelling literature in visualization and present an overview of the common and important elements in storytelling visualization. We also describe the challenges in this field as well as a novel classification of the literature on storytelling in visualization. Our classification scheme highlights the open and unsolved problems in this field as well as the more mature storytelling sub-fields. The benefits offer a concise overview and a starting point into this rapidly evolving research trend and provide a deeper understanding of this topic

    Scalable Exploration of Complex Objects and Environments Beyond Plain Visual Replication​

    Get PDF
    Digital multimedia content and presentation means are rapidly increasing their sophistication and are now capable of describing detailed representations of the physical world. 3D exploration experiences allow people to appreciate, understand and interact with intrinsically virtual objects. Communicating information on objects requires the ability to explore them under different angles, as well as to mix highly photorealistic or illustrative presentations of the object themselves with additional data that provides additional insights on these objects, typically represented in the form of annotations. Effectively providing these capabilities requires the solution of important problems in visualization and user interaction. In this thesis, I studied these problems in the cultural heritage-computing-domain, focusing on the very common and important special case of mostly planar, but visually, geometrically, and semantically rich objects. These could be generally roughly flat objects with a standard frontal viewing direction (e.g., paintings, inscriptions, bas-reliefs), as well as visualizations of fully 3D objects from a particular point of views (e.g., canonical views of buildings or statues). Selecting a precise application domain and a specific presentation mode allowed me to concentrate on the well defined use-case of the exploration of annotated relightable stratigraphic models (in particular, for local and remote museum presentation). My main results and contributions to the state of the art have been a novel technique for interactively controlling visualization lenses while automatically maintaining good focus-and-context parameters, a novel approach for avoiding clutter in an annotated model and for guiding users towards interesting areas, and a method for structuring audio-visual object annotations into a graph and for using that graph to improve guidance and support storytelling and automated tours. We demonstrated the effectiveness and potential of our techniques by performing interactive exploration sessions on various screen sizes and types ranging from desktop devices to large-screen displays for a walk-up-and-use museum installation. KEYWORDS - Computer Graphics, Human-Computer Interaction, Interactive Lenses, Focus-and-Context, Annotated Models, Cultural Heritage Computing

    Data Showcases: the Data Journal in a Multimodal World

    Get PDF
       As an experiment, the Research Data Journal for the Humanities and Social Sciences (RDJ) has temporarily extended the usual format of the online journal with so-called ‘showcases’, separate web pages containing a quick introduction to a dataset, embedded multimedia, interactive components, and facilities to directly preview and explore the dataset described. The aim was to create a coherent hyper document with content communicated via different media (multimodality) and provide space for new forms of scientific publication such as executable papers (e.g. Jupyter notebooks). This paper discusses the objectives, technical implementations, and the need for innovation in data publishing considering the advanced possibilities of today's digital modes of communication. The data showcases experiment proved to be a useful starting point for an exploration of related developments within and outside the humanities and social sciences. It turns out that small-scale experiments are relatively easy to perform thanks to the easy availability of digital technology. However, real innovation in publishing affects organization and infrastructure and requires the joint effort of publishers, editors, data repositories, and authors. It implies a thorough update of the concept of publication and adaptation of the production process. This paper also pays attention to these obstacles to taking new paths

    VR Technologies in Cultural Heritage

    Get PDF
    This open access book constitutes the refereed proceedings of the First International Conference on VR Technologies in Cultural Heritage, VRTCH 2018, held in Brasov, Romania in May 2018. The 13 revised full papers along with the 5 short papers presented were carefully reviewed and selected from 21 submissions. The papers of this volume are organized in topical sections on data acquisition and modelling, visualization methods / audio, sensors and actuators, data management, restoration and digitization, cultural tourism
    • 

    corecore