620 research outputs found

    Impact of Ear Occlusion on In-Ear Sounds Generated by Intra-oral Behaviors

    Get PDF
    We conducted a case study with one volunteer and a recording setup to detect sounds induced by the actions: jaw clenching, tooth grinding, reading, eating, and drinking. The setup consisted of two in-ear microphones, where the left ear was semi-occluded with a commercially available earpiece and the right ear was occluded with a mouldable silicon ear piece. Investigations in the time and frequency domains demonstrated that for behaviors such as eating, tooth grinding, and reading, sounds could be recorded with both sensors. For jaw clenching, however, occluding the ear with a mouldable piece was necessary to enable its detection. This can be attributed to the fact that the mouldable ear piece sealed the ear canal and isolated it from the environment, resulting in a detectable change in pressure. In conclusion, our work suggests that detecting behaviors such as eating, grinding, reading with a semi-occluded ear is possible, whereas, behaviors such as clenching require the complete occlusion of the ear if the activity should be easily detectable. Nevertheless, the latter approach may limit real-world applicability because it hinders the hearing capabilities.</p

    Design, control and implementation of CoCoA: a human-friendly autonomous service robot

    Get PDF
    The growing demand to automate everyday tasks combined with the rapid development of software technologies that can furnish service robots with a large repertoire of skills, are driving the need for design and implementation of human-friendly service robots, i.e., safe and dependable machines operating in the close vicinity of humans or directly interacting with them in social domains. The technological shift from classical industrial robots utilized in structured factory oors to service robots that are used in close collaboration with humans introduces many demanding challenges to ensure safety and autonomy of operation of such robots. In this thesis, we present mechanical design, modeling and software integration for motion/navigation planning, and human-collaborative control of a human-friendly service robot CoCoA: Cognitive Collaborative Assistant. CoCoA is designed to be bimanual with dual 7 degrees-of-freedom (DoF) anthropomorphic arms, featuring spherical wrists. Each arm weighs less than 1.6 kg and possesses a payload capacity of 1 kg. Bowden-cable based transmissions are used for the arms to enable grounding of motors and this arrangement results in lightweight arms with passive back-driveability. Thanks to passive back-driveability and low inertia of its arms, the operation of CoCoA is guaranteed to be safe not only during physical interactions, but also under collisions with the robot arms. The holonomic base of Co- CoA possesses four driven and steered wheel modules and is compatible with wheelchair accessible environments. CoCoA also features a single DoF torso, and dual one DoF grippers, resulting in a service robot with a total of 25 active DoF. The dynamic/kinematic/geometric models of CoCoA are derived in open source software. Inverse kinematics, stable grasp, kinematic reachability and inverse reachability databases are generated for the robot to enable computation of kinematically-feasible collision-free motion/grasp plans for its arms/grippers and navigation plans for its holonomic base, at interactive rates. For the real-time control of the robot, motion/navigation plans characterizing feasible joint trajectories are passed to feedback controllers dedicated to each joint. The joint space control of each joint is implemented in hardware, while communication/synchronization among di erent DoF is ensured through EtherCAT/RS-485 eldbuses running at high sampling rates. To comply with human movements under physical interactions and to enable human collaborative contour tracking tasks, CoCoA also implements passive velocity eld control that guarantees user safety by ensuring passivity of interaction with respect to externally applied forces. The feasibility of the design and the applicability of the overall planning and control framework are demonstrated through dynamic simulations and physical implementations of several service robotics scenarios

    Design, implementation and control of rehabilitation robots for upper and lower limbs

    Get PDF
    We present two novel rehabilitation robots for stroke patients. For lower limb stroke rehabilitation, we present a novel self-aligning exoskeleton for the knee joint. The primal novelty of the design originates from its kinematic structure that allows translational movements of the knee joint on the sagittal plane along with the knee rotation. Automatically adjusting its joint axes, the exoskeleton enables a perfect match between human joint axes and the device axes. Thanks to this feature, the knee exoskeleton is not only capable of guaranteeing ergonomy and comfort throughout the therapy, but also extends the usable range of motion for the knee joint. Moreover, this adjustability feature significantly shortens the setup time required to attach the patient to the robot, allowing more effective time be spend on exercises instead of wasting it for adjustments. We have implemented an impedance-type concept of the knee exoskeleton, experimentally characterized its closed-loop performance and demonstrated ergonomy and useability of this device through human subject experiments. To administer table top exercises during upper limb stroke rehabilitation, we present a novel Mecanum-wheeled holonomic mobile rehabilitation robot for home therapy. The device can move/rotate independently on its unlimited planar workspace to provide assistance to patients. We have implemented two different concepts of holonomic mobile platform based on different actuation and sensing principles: an admittance-type mobile robot and a mobile platform with series elastic actuation. The admittance-type robot is integrated with virtual reality simulations and can assist patients through virtual tunnels designed around nominal task trajectories. The holonomic platform with series elastic actuation eliminates the need for costly force sensors and enables implementation of closed loop force control with higher controller gains, providing robustness against imperfections in the power transmission and allowing lower cost drive components to be utilized. For contour following tasks with the holonomic platforms, we have synthesized passive velocity field controllers (PVFC) that ensure coordination and synchronization between various degrees of freedom of the patient arm, while letting patients to complete the task at their own preferred pace. PVFC not only minimizes the contour error but also ensures coupled stability of the human-in-the-loop system

    Haptics Rendering and Applications

    Get PDF
    There has been significant progress in haptic technologies but the incorporation of haptics into virtual environments is still in its infancy. A wide range of the new society's human activities including communication, education, art, entertainment, commerce and science would forever change if we learned how to capture, manipulate and reproduce haptic sensory stimuli that are nearly indistinguishable from reality. For the field to move forward, many commercial and technological barriers need to be overcome. By rendering how objects feel through haptic technology, we communicate information that might reflect a desire to speak a physically- based language that has never been explored before. Due to constant improvement in haptics technology and increasing levels of research into and development of haptics-related algorithms, protocols and devices, there is a belief that haptics technology has a promising future

    Intuitive Robot Teleoperation Based on Haptic Feedback and 3D Visualization

    Get PDF
    Robots are required in many jobs. The jobs related to tele-operation may be very challenging and often require reaching a destination quickly and with minimum collisions. In order to succeed in these jobs, human operators are asked to tele-operate a robot manually through a user interface. The design of a user interface and of the information provided in it, become therefore critical elements for the successful completion of robot tele-operation tasks. Effective and timely robot tele-navigation mainly relies on the intuitiveness provided by the interface and on the richness and presentation of the feedback given. This project investigated the use of both haptic and visual feedbacks in a user interface for robot tele-navigation. The aim was to overcome some of the limitations observed in a state of the art works, turning what is sometimes described as contrasting into an added value to improve tele-navigation performance. The key issue is to combine different human sensory modalities in a coherent way and to benefit from 3-D vision too. The proposed new approach was inspired by how visually impaired people use walking sticks to navigate. Haptic feedback may provide helpful input to a user to comprehend distances to surrounding obstacles and information about the obstacle distribution. This was proposed to be achieved entirely relying on on-board range sensors, and by processing this input through a simple scheme that regulates magnitude and direction of the environmental force-feedback provided to the haptic device. A specific algorithm was also used to render the distribution of very close objects to provide appropriate touch sensations. Scene visualization was provided by the system and it was shown to a user coherently to haptic sensation. Different visualization configurations, from multi-viewpoint observation to 3-D visualization, were proposed and rigorously assessed through experimentations, to understand the advantages of the proposed approach and performance variations among different 3-D display technologies. Over twenty users were invited to participate in a usability study composed by two major experiments. The first experiment focused on a comparison between the proposed haptic-feedback strategy and a typical state of the art approach. It included testing with a multi-viewpoint visual observation. The second experiment investigated the performance of the proposed haptic-feedback strategy when combined with three different stereoscopic-3D visualization technologies. The results from the experiments were encouraging and showed good performance with the proposed approach and an improvement over literature approaches to haptic feedback in robot tele-operation. It was also demonstrated that 3-D visualization can be beneficial for robot tele-navigation and it will not contrast with haptic feedback if it is properly aligned to it. Performance may vary with different 3-D visualization technologies, which is also discussed in the presented work

    Proceedings of the ECCOMAS Thematic Conference on Multibody Dynamics 2015

    Get PDF
    This volume contains the full papers accepted for presentation at the ECCOMAS Thematic Conference on Multibody Dynamics 2015 held in the Barcelona School of Industrial Engineering, Universitat Politècnica de Catalunya, on June 29 - July 2, 2015. The ECCOMAS Thematic Conference on Multibody Dynamics is an international meeting held once every two years in a European country. Continuing the very successful series of past conferences that have been organized in Lisbon (2003), Madrid (2005), Milan (2007), Warsaw (2009), Brussels (2011) and Zagreb (2013); this edition will once again serve as a meeting point for the international researchers, scientists and experts from academia, research laboratories and industry working in the area of multibody dynamics. Applications are related to many fields of contemporary engineering, such as vehicle and railway systems, aeronautical and space vehicles, robotic manipulators, mechatronic and autonomous systems, smart structures, biomechanical systems and nanotechnologies. The topics of the conference include, but are not restricted to: ● Formulations and Numerical Methods ● Efficient Methods and Real-Time Applications ● Flexible Multibody Dynamics ● Contact Dynamics and Constraints ● Multiphysics and Coupled Problems ● Control and Optimization ● Software Development and Computer Technology ● Aerospace and Maritime Applications ● Biomechanics ● Railroad Vehicle Dynamics ● Road Vehicle Dynamics ● Robotics ● Benchmark ProblemsPostprint (published version
    corecore