15,894 research outputs found

    Object Referring in Visual Scene with Spoken Language

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    Object referring has important applications, especially for human-machine interaction. While having received great attention, the task is mainly attacked with written language (text) as input rather than spoken language (speech), which is more natural. This paper investigates Object Referring with Spoken Language (ORSpoken) by presenting two datasets and one novel approach. Objects are annotated with their locations in images, text descriptions and speech descriptions. This makes the datasets ideal for multi-modality learning. The approach is developed by carefully taking down ORSpoken problem into three sub-problems and introducing task-specific vision-language interactions at the corresponding levels. Experiments show that our method outperforms competing methods consistently and significantly. The approach is also evaluated in the presence of audio noise, showing the efficacy of the proposed vision-language interaction methods in counteracting background noise.Comment: 10 pages, Submitted to WACV 201

    Self-Supervised Vision-Based Detection of the Active Speaker as Support for Socially-Aware Language Acquisition

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    This paper presents a self-supervised method for visual detection of the active speaker in a multi-person spoken interaction scenario. Active speaker detection is a fundamental prerequisite for any artificial cognitive system attempting to acquire language in social settings. The proposed method is intended to complement the acoustic detection of the active speaker, thus improving the system robustness in noisy conditions. The method can detect an arbitrary number of possibly overlapping active speakers based exclusively on visual information about their face. Furthermore, the method does not rely on external annotations, thus complying with cognitive development. Instead, the method uses information from the auditory modality to support learning in the visual domain. This paper reports an extensive evaluation of the proposed method using a large multi-person face-to-face interaction dataset. The results show good performance in a speaker dependent setting. However, in a speaker independent setting the proposed method yields a significantly lower performance. We believe that the proposed method represents an essential component of any artificial cognitive system or robotic platform engaging in social interactions.Comment: 10 pages, IEEE Transactions on Cognitive and Developmental System

    A multi-modal perception based assistive robotic system for the elderly

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    Edited by Giovanni Maria Farinella, Takeo Kanade, Marco Leo, Gerard G. Medioni, Mohan TrivediInternational audienceIn this paper, we present a multi-modal perception based framework to realize a non-intrusive domestic assistive robotic system. It is non-intrusive in that it only starts interaction with a user when it detects the user's intention to do so. All the robot's actions are based on multi-modal perceptions which include user detection based on RGB-D data, user's intention-for-interaction detection with RGB-D and audio data, and communication via user distance mediated speech recognition. The utilization of multi-modal cues in different parts of the robotic activity paves the way to successful robotic runs (94% success rate). Each presented perceptual component is systematically evaluated using appropriate dataset and evaluation metrics. Finally the complete system is fully integrated on the PR2 robotic platform and validated through system sanity check runs and user studies with the help of 17 volunteer elderly participants

    Speech-Gesture Mapping and Engagement Evaluation in Human Robot Interaction

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    A robot needs contextual awareness, effective speech production and complementing non-verbal gestures for successful communication in society. In this paper, we present our end-to-end system that tries to enhance the effectiveness of non-verbal gestures. For achieving this, we identified prominently used gestures in performances by TED speakers and mapped them to their corresponding speech context and modulated speech based upon the attention of the listener. The proposed method utilized Convolutional Pose Machine [4] to detect the human gesture. Dominant gestures of TED speakers were used for learning the gesture-to-speech mapping. The speeches by them were used for training the model. We also evaluated the engagement of the robot with people by conducting a social survey. The effectiveness of the performance was monitored by the robot and it self-improvised its speech pattern on the basis of the attention level of the audience, which was calculated using visual feedback from the camera. The effectiveness of interaction as well as the decisions made during improvisation was further evaluated based on the head-pose detection and interaction survey.Comment: 8 pages, 9 figures, Under review in IRC 201

    End-to-end Audiovisual Speech Activity Detection with Bimodal Recurrent Neural Models

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    Speech activity detection (SAD) plays an important role in current speech processing systems, including automatic speech recognition (ASR). SAD is particularly difficult in environments with acoustic noise. A practical solution is to incorporate visual information, increasing the robustness of the SAD approach. An audiovisual system has the advantage of being robust to different speech modes (e.g., whisper speech) or background noise. Recent advances in audiovisual speech processing using deep learning have opened opportunities to capture in a principled way the temporal relationships between acoustic and visual features. This study explores this idea proposing a \emph{bimodal recurrent neural network} (BRNN) framework for SAD. The approach models the temporal dynamic of the sequential audiovisual data, improving the accuracy and robustness of the proposed SAD system. Instead of estimating hand-crafted features, the study investigates an end-to-end training approach, where acoustic and visual features are directly learned from the raw data during training. The experimental evaluation considers a large audiovisual corpus with over 60.8 hours of recordings, collected from 105 speakers. The results demonstrate that the proposed framework leads to absolute improvements up to 1.2% under practical scenarios over a VAD baseline using only audio implemented with deep neural network (DNN). The proposed approach achieves 92.7% F1-score when it is evaluated using the sensors from a portable tablet under noisy acoustic environment, which is only 1.0% lower than the performance obtained under ideal conditions (e.g., clean speech obtained with a high definition camera and a close-talking microphone).Comment: Submitted to Speech Communicatio

    Emoty: an Emotionally Sensitive Conversational Agent for People with Neurodevelopmental Disorders

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    Our research aims at exploiting the advances in conversational technology to support people with Neurodevelopmental Disorder (NDD). NDD is a group of conditions that are characterized by severe deficits in the cognitive, emotional and motor areas and produce severe impairments in communication and social functioning. This paper presents the design, technology and exploratory evaluation of Emoty, a spoken Conversational Agent (CA) created specifically for individuals with NDD. The goal of Emoty is to help these persons enhancing communication abilities related to emotional recognition and expression, which are fundamental in any form of human relationship. The system exploits emotion detection capabilities based on the semantics of the speech by calling the IBM Watson Tone Analyzer API and from the harmonic features of the audio thanks to an “all-of-us” Deep Learning model. The design and evaluation of Emoty are based on the close collaboration among computer engineers and specialists in NDD (psychologists, neurological doctors, educators)
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