32,992 research outputs found
Attention Patterns Detection using Brain Computer Interfaces
The human brain provides a range of functions such as expressing emotions,
controlling the rate of breathing, etc., and its study has attracted the
interest of scientists for many years. As machine learning models become more
sophisticated, and bio-metric data becomes more readily available through new
non-invasive technologies, it becomes increasingly possible to gain access to
interesting biometric data that could revolutionize Human-Computer Interaction.
In this research, we propose a method to assess and quantify human attention
levels and their effects on learning. In our study, we employ a brain computer
interface (BCI) capable of detecting brain wave activity and displaying the
corresponding electroencephalograms (EEG). We train recurrent neural networks
(RNNS) to identify the type of activity an individual is performing
Combining brain-computer interfaces and assistive technologies: state-of-the-art and challenges
In recent years, new research has brought the field of EEG-based Brain-Computer Interfacing (BCI) out of its infancy and into a phase of relative maturity through many demonstrated prototypes such as brain-controlled wheelchairs, keyboards, and computer games. With this proof-of-concept phase in the past, the time is now ripe to focus on the development of practical BCI technologies that can be brought out of the lab and into real-world applications. In particular, we focus on the prospect of improving the lives of countless disabled individuals through a combination of BCI technology with existing assistive technologies (AT). In pursuit of more practical BCIs for use outside of the lab, in this paper, we identify four application areas where disabled individuals could greatly benefit from advancements in BCI technology, namely,âCommunication and Controlâ, âMotor Substitutionâ, âEntertainmentâ, and âMotor Recoveryâ. We review the current state of the art and possible future developments, while discussing the main research issues in these four areas. In particular, we expect the most progress in the development of technologies such as hybrid BCI architectures, user-machine adaptation algorithms, the exploitation of usersâ mental states for BCI reliability and confidence measures, the incorporation of principles in human-computer interaction (HCI) to improve BCI usability, and the development of novel BCI technology including better EEG devices
Brain-Switches for Asynchronous BrainâComputer Interfaces: A Systematic Review
A brainâcomputer interface (BCI) has been extensively studied to develop a novel communication system for disabled people using their brain activities. An asynchronous BCI system is more realistic and practical than a synchronous BCI system, in that, BCI commands can be generated whenever the user wants. However, the relatively low performance of an asynchronous BCI system is problematic because redundant BCI commands are required to correct false-positive operations. To significantly reduce the number of false-positive operations of an asynchronous BCI system, a two-step approach has been proposed using a brain-switch that first determines whether the user wants to use an asynchronous BCI system before the operation of the asynchronous BCI system. This study presents a systematic review of the state-of-the-art brain-switch techniques and future research directions. To this end, we reviewed brain-switch research articles published from 2000 to 2019 in terms of their (a) neuroimaging modality, (b) paradigm, (c) operation algorithm, and (d) performance
Emotional Brain-Computer Interfaces
Research in Brain-computer interface (BCI) has significantly increased during the last few years. In addition to their initial role as assisting devices for the physically challenged, BCIs are now proposed for a wider range of applications. As in any HCI application, BCIs can also benefit from adapting their operation to the emotional state of the user. BCIs have the advantage of having access to brain activity which can provide signicant insight into the user's emotional state. This information can be utilized in two manners. 1) Knowledge of the inuence of the emotional state on brain activity patterns can allow the BCI to adapt its recognition algorithms, so that the intention of the user is still correctly interpreted in spite of signal deviations induced by the subject's emotional state. 2) The ability to recognize emotions can be used in BCIs to provide the user with more natural ways of controlling the BCI through affective modulation. Thus, controlling a BCI by recollecting a pleasant memory can be possible and can potentially lead to higher information transfer rates.\ud
These two approaches of emotion utilization in BCI are elaborated in detail in this paper in the framework of noninvasive EEG based BCIs
Connecting the Brain to Itself through an Emulation.
Pilot clinical trials of human patients implanted with devices that can chronically record and stimulate ensembles of hundreds to thousands of individual neurons offer the possibility of expanding the substrate of cognition. Parallel trains of firing rate activity can be delivered in real-time to an array of intermediate external modules that in turn can trigger parallel trains of stimulation back into the brain. These modules may be built in software, VLSI firmware, or biological tissue as in vitro culture preparations or in vivo ectopic construct organoids. Arrays of modules can be constructed as early stage whole brain emulators, following canonical intra- and inter-regional circuits. By using machine learning algorithms and classic tasks known to activate quasi-orthogonal functional connectivity patterns, bedside testing can rapidly identify ensemble tuning properties and in turn cycle through a sequence of external module architectures to explore which can causatively alter perception and behavior. Whole brain emulation both (1) serves to augment human neural function, compensating for disease and injury as an auxiliary parallel system, and (2) has its independent operation bootstrapped by a human-in-the-loop to identify optimal micro- and macro-architectures, update synaptic weights, and entrain behaviors. In this manner, closed-loop brain-computer interface pilot clinical trials can advance strong artificial intelligence development and forge new therapies to restore independence in children and adults with neurological conditions
Unsupervised decoding of long-term, naturalistic human neural recordings with automated video and audio annotations
Fully automated decoding of human activities and intentions from direct
neural recordings is a tantalizing challenge in brain-computer interfacing.
Most ongoing efforts have focused on training decoders on specific, stereotyped
tasks in laboratory settings. Implementing brain-computer interfaces (BCIs) in
natural settings requires adaptive strategies and scalable algorithms that
require minimal supervision. Here we propose an unsupervised approach to
decoding neural states from human brain recordings acquired in a naturalistic
context. We demonstrate our approach on continuous long-term
electrocorticographic (ECoG) data recorded over many days from the brain
surface of subjects in a hospital room, with simultaneous audio and video
recordings. We first discovered clusters in high-dimensional ECoG recordings
and then annotated coherent clusters using speech and movement labels extracted
automatically from audio and video recordings. To our knowledge, this
represents the first time techniques from computer vision and speech processing
have been used for natural ECoG decoding. Our results show that our
unsupervised approach can discover distinct behaviors from ECoG data, including
moving, speaking and resting. We verify the accuracy of our approach by
comparing to manual annotations. Projecting the discovered cluster centers back
onto the brain, this technique opens the door to automated functional brain
mapping in natural settings
Assessing the feasibility of online SSVEP decoding in human walking using a consumer EEG headset.
BackgroundBridging the gap between laboratory brain-computer interface (BCI) demonstrations and real-life applications has gained increasing attention nowadays in translational neuroscience. An urgent need is to explore the feasibility of using a low-cost, ease-of-use electroencephalogram (EEG) headset for monitoring individuals' EEG signals in their natural head/body positions and movements. This study aimed to assess the feasibility of using a consumer-level EEG headset to realize an online steady-state visual-evoked potential (SSVEP)-based BCI during human walking.MethodsThis study adopted a 14-channel Emotiv EEG headset to implement a four-target online SSVEP decoding system, and included treadmill walking at the speeds of 0.45, 0.89, and 1.34 meters per second (m/s) to initiate the walking locomotion. Seventeen participants were instructed to perform the online BCI tasks while standing or walking on the treadmill. To maintain a constant viewing distance to the visual targets, participants held the hand-grip of the treadmill during the experiment. Along with online BCI performance, the concurrent SSVEP signals were recorded for offline assessment.ResultsDespite walking-related attenuation of SSVEPs, the online BCI obtained an information transfer rate (ITR) over 12 bits/min during slow walking (below 0.89 m/s).ConclusionsSSVEP-based BCI systems are deployable to users in treadmill walking that mimics natural walking rather than in highly-controlled laboratory settings. This study considerably promotes the use of a consumer-level EEG headset towards the real-life BCI applications
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