2,466 research outputs found
Reachability of Communicating Timed Processes
We study the reachability problem for communicating timed processes, both in
discrete and dense time. Our model comprises automata with local timing
constraints communicating over unbounded FIFO channels. Each automaton can only
access its set of local clocks; all clocks evolve at the same rate. Our main
contribution is a complete characterization of decidable and undecidable
communication topologies, for both discrete and dense time. We also obtain
complexity results, by showing that communicating timed processes are at least
as hard as Petri nets; in the discrete time, we also show equivalence with
Petri nets. Our results follow from mutual topology-preserving reductions
between timed automata and (untimed) counter automata.Comment: Extended versio
Modelling and Simulation of Asynchronous Real-Time Systems using Timed Rebeca
In this paper we propose an extension of the Rebeca language that can be used
to model distributed and asynchronous systems with timing constraints. We
provide the formal semantics of the language using Structural Operational
Semantics, and show its expressiveness by means of examples. We developed a
tool for automated translation from timed Rebeca to the Erlang language, which
provides a first implementation of timed Rebeca. We can use the tool to set the
parameters of timed Rebeca models, which represent the environment and
component variables, and use McErlang to run multiple simulations for different
settings. Timed Rebeca restricts the modeller to a pure asynchronous
actor-based paradigm, where the structure of the model represents the service
oriented architecture, while the computational model matches the network
infrastructure. Simulation is shown to be an effective analysis support,
specially where model checking faces almost immediate state explosion in an
asynchronous setting.Comment: In Proceedings FOCLASA 2011, arXiv:1107.584
Timed Automata Semantics for Analyzing Creol
We give a real-time semantics for the concurrent, object-oriented modeling
language Creol, by mapping Creol processes to a network of timed automata. We
can use our semantics to verify real time properties of Creol objects, in
particular to see whether processes can be scheduled correctly and meet their
end-to-end deadlines. Real-time Creol can be useful for analyzing, for
instance, abstract models of multi-core embedded systems. We show how analysis
can be done in Uppaal.Comment: In Proceedings FOCLASA 2010, arXiv:1007.499
A guided tour of asynchronous cellular automata
Research on asynchronous cellular automata has received a great amount of
attention these last years and has turned to a thriving field. We survey the
recent research that has been carried out on this topic and present a wide
state of the art where computing and modelling issues are both represented.Comment: To appear in the Journal of Cellular Automat
Integrated Modeling and Verification of Real-Time Systems through Multiple Paradigms
Complex systems typically have many different parts and facets, with
different characteristics. In a multi-paradigm approach to modeling, formalisms
with different natures are used in combination to describe complementary parts
and aspects of the system. This can have a beneficial impact on the modeling
activity, as different paradigms an be better suited to describe different
aspects of the system. While each paradigm provides a different view on the
many facets of the system, it is of paramount importance that a coherent
comprehensive model emerges from the combination of the various partial
descriptions. In this paper we present a technique to model different aspects
of the same system with different formalisms, while keeping the various models
tightly integrated with one another. In addition, our approach leverages the
flexibility provided by a bounded satisfiability checker to encode the
verification problem of the integrated model in the propositional
satisfiability (SAT) problem; this allows users to carry out formal
verification activities both on the whole model and on parts thereof. The
effectiveness of the approach is illustrated through the example of a
monitoring system.Comment: 27 page
Formal Model Engineering for Embedded Systems Using Real-Time Maude
This paper motivates why Real-Time Maude should be well suited to provide a
formal semantics and formal analysis capabilities to modeling languages for
embedded systems. One can then use the code generation facilities of the tools
for the modeling languages to automatically synthesize Real-Time Maude
verification models from design models, enabling a formal model engineering
process that combines the convenience of modeling using an informal but
intuitive modeling language with formal verification. We give a brief overview
six fairly different modeling formalisms for which Real-Time Maude has provided
the formal semantics and (possibly) formal analysis. These models include
behavioral subsets of the avionics modeling standard AADL, Ptolemy II
discrete-event models, two EMF-based timed model transformation systems, and a
modeling language for handset software.Comment: In Proceedings AMMSE 2011, arXiv:1106.596
Verifying Real-Time Systems using Explicit-time Description Methods
Timed model checking has been extensively researched in recent years. Many
new formalisms with time extensions and tools based on them have been
presented. On the other hand, Explicit-Time Description Methods aim to verify
real-time systems with general untimed model checkers. Lamport presented an
explicit-time description method using a clock-ticking process (Tick) to
simulate the passage of time together with a group of global variables for time
requirements. This paper proposes a new explicit-time description method with
no reliance on global variables. Instead, it uses rendezvous synchronization
steps between the Tick process and each system process to simulate time. This
new method achieves better modularity and facilitates usage of more complex
timing constraints. The two explicit-time description methods are implemented
in DIVINE, a well-known distributed-memory model checker. Preliminary
experiment results show that our new method, with better modularity, is
comparable to Lamport's method with respect to time and memory efficiency
Preface
Overview of the contents of "Foundations of Software Science and Computational Structures: Selected papers from FOSSACS 2005
An AER Spike-Processing Filter Simulator and Automatic VHDL Generator Based on Cellular Automata
Spike-based systems are neuro-inspired circuits implementations
traditionally used for sensory systems or sensor signal processing. Address-Event-
Representation (AER) is a neuromorphic communication protocol for transferring
asynchronous events between VLSI spike-based chips. These neuro-inspired
implementations allow developing complex, multilayer, multichip neuromorphic
systems and have been used to design sensor chips, such as retinas and cochlea,
processing chips, e.g. filters, and learning chips. Furthermore, Cellular Automata
(CA) is a bio-inspired processing model for problem solving. This approach
divides the processing synchronous cells which change their states at the same time
in order to get the solution. This paper presents a software simulator able to gather
several spike-based elements into the same workspace in order to test a CA
architecture based on AER before a hardware implementation. Furthermore this
simulator produces VHDL for testing the AER-CA into the FPGA of the USBAER
AER-tool.Ministerio de Ciencia e InnovaciĂłn TEC2009-10639-C04-0
Distributed Synthesis in Continuous Time
We introduce a formalism modelling communication of distributed agents
strictly in continuous-time. Within this framework, we study the problem of
synthesising local strategies for individual agents such that a specified set
of goal states is reached, or reached with at least a given probability. The
flow of time is modelled explicitly based on continuous-time randomness, with
two natural implications: First, the non-determinism stemming from interleaving
disappears. Second, when we restrict to a subclass of non-urgent models, the
quantitative value problem for two players can be solved in EXPTIME. Indeed,
the explicit continuous time enables players to communicate their states by
delaying synchronisation (which is unrestricted for non-urgent models). In
general, the problems are undecidable already for two players in the
quantitative case and three players in the qualitative case. The qualitative
undecidability is shown by a reduction to decentralized POMDPs for which we
provide the strongest (and rather surprising) undecidability result so far
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