2,330 research outputs found

    Functional programming abstractions for weakly consistent systems

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    In recent years, there has been a wide-spread adoption of both multicore and cloud computing. Traditionally, concurrent programmers have relied on the underlying system providing strong memory consistency, where there is a semblance of concurrent tasks operating over a shared global address space. However, providing scalable strong consistency guarantees as the scale of the system grows is an increasingly difficult endeavor. In a multicore setting, the increasing complexity and the lack of scalability of hardware mechanisms such as cache coherence deters scalable strong consistency. In geo-distributed compute clouds, the availability concerns in the presence of partial failures prohibit strong consistency. Hence, modern multicore and cloud computing platforms eschew strong consistency in favor of weakly consistent memory, where each task\u27s memory view is incomparable with the other tasks. As a result, programmers on these platforms must tackle the full complexity of concurrent programming for an asynchronous distributed system. ^ This dissertation argues that functional programming language abstractions can simplify scalable concurrent programming for weakly consistent systems. Functional programming espouses mutation-free programming, and rare mutations when present are explicit in their types. By controlling and explicitly reasoning about shared state mutations, functional abstractions simplify concurrent programming. Building upon this intuition, this dissertation presents three major contributions, each focused on addressing a particular challenge associated with weakly consistent loosely coupled systems. First, it describes A NERIS, a concurrent functional programming language and runtime for the Intel Single-chip Cloud Computer, and shows how to provide an efficient cache coherent virtual address space on top of a non cache coherent multicore architecture. Next, it describes RxCML, a distributed extension of MULTIMLTON and shows that, with the help of speculative execution, synchronous communication can be utilized as an efficient abstraction for programming asynchronous distributed systems. Finally, it presents QUELEA, a programming system for eventually consistent distributed stores, and shows that the choice of correct consistency level for replicated data type operations and transactions can be automated with the help of high-level declarative contracts

    System Description for a Scalable, Fault-Tolerant, Distributed Garbage Collector

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    We describe an efficient and fault-tolerant algorithm for distributed cyclic garbage collection. The algorithm imposes few requirements on the local machines and allows for flexibility in the choice of local collector and distributed acyclic garbage collector to use with it. We have emphasized reducing the number and size of network messages without sacrificing the promptness of collection throughout the algorithm. Our proposed collector is a variant of back tracing to avoid extensive synchronization between machines. We have added an explicit forward tracing stage to the standard back tracing stage and designed a tuned heuristic to reduce the total amount of work done by the collector. Of particular note is the development of fault-tolerant cooperation between traces and a heuristic that aggressively reduces the set of suspect objects.Comment: 47 pages, LaTe

    Practical distributed garbage collection for networks with asynchronous clocks and message delay

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    Distributed garbage collection over a message passage network is discussed in this paper. Traditionally, this can be done by reference counting, which is fast but cannot reclaim cyclic structures or by graph traversal, e.g. mark-and-sweep or time stamping, which is capable of reclaiming cyclic structures but is slow. We propose a combined scheme which is fast in reclaiming acyclic garbage and guaranteed to reclaim cyclic garbage. Our scheme does not rely on synchronized clocks nor zero message delay and is thus practical.published_or_final_versio

    Adaptive Data Migration in Load-Imbalanced HPC Applications

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    Distributed parallel applications need to maximize and maintain computer resource utilization and be portable across different machines. Balanced execution of some applications requires more effort than others because their data distribution changes over time. Data re-distribution at runtime requires elaborate schemes that are expensive and may benefit particular applications. This dissertation discusses a solution for HPX applications to monitor application execution with APEX and use AGAS migration to adaptively redistribute data and load balance applications at runtime to improve application performance and scaling behavior. This dissertation provides evidence for the practicality of using the Active Global Address Space as is proposed by the ParalleX model and implemented in HPX. It does so by using migration for the transparent moving of objects at runtime and using the Autonomic Performance Environment for eXascale library with experiments that run on homogeneous and heterogeneous machines at Louisiana State University, CSCS Swiss National Supercomputing Centre, and National Energy Research Scientific Computing Center

    A formal actor-based model for streaming the future

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    Asynchronous Actor-based programming has gained increasing attention as a model of concurrency and distribution. The Abstract Behavioral Specification (ABS) language is an actor-based programming language that has been developed for both the modeling and formal analysis of distributed systems. In ABS, actors are modeled as concurrent objects that communicate by asynchronous method calls. Return values are also communicated asynchronously via return statements and so-called futures. Many modern distributed software
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