1,496 research outputs found
Modeling heterogeneity in random graphs through latent space models: a selective review
We present a selective review on probabilistic modeling of heterogeneity in
random graphs. We focus on latent space models and more particularly on
stochastic block models and their extensions that have undergone major
developments in the last five years
Mixed membership stochastic blockmodels
Observations consisting of measurements on relationships for pairs of objects
arise in many settings, such as protein interaction and gene regulatory
networks, collections of author-recipient email, and social networks. Analyzing
such data with probabilisic models can be delicate because the simple
exchangeability assumptions underlying many boilerplate models no longer hold.
In this paper, we describe a latent variable model of such data called the
mixed membership stochastic blockmodel. This model extends blockmodels for
relational data to ones which capture mixed membership latent relational
structure, thus providing an object-specific low-dimensional representation. We
develop a general variational inference algorithm for fast approximate
posterior inference. We explore applications to social and protein interaction
networks.Comment: 46 pages, 14 figures, 3 table
On Similarities between Inference in Game Theory and Machine Learning
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two domains so as to facilitate developments at the intersection of both fields, and as proof of the usefulness of this approach, we use recent developments in each field to make useful improvements to the other. More specifically, we consider the analogies between smooth best responses in fictitious play and Bayesian inference methods. Initially, we use these insights to develop and demonstrate an improved algorithm for learning in games based on probabilistic moderation. That is, by integrating over the distribution of opponent strategies (a Bayesian approach within machine learning) rather than taking a simple empirical average (the approach used in standard fictitious play) we derive a novel moderated fictitious play algorithm and show that it is more likely than standard fictitious play to converge to a payoff-dominant but risk-dominated Nash equilibrium in a simple coordination game. Furthermore we consider the converse case, and show how insights from game theory can be used to derive two improved mean field variational learning algorithms. We first show that the standard update rule of mean field variational learning is analogous to a Cournot adjustment within game theory. By analogy with fictitious play, we then suggest an improved update rule, and show that this results in fictitious variational play, an improved mean field variational learning algorithm that exhibits better convergence in highly or strongly connected graphical models. Second, we use a recent advance in fictitious play, namely dynamic fictitious play, to derive a derivative action variational learning algorithm, that exhibits superior convergence properties on a canonical machine learning problem (clustering a mixture distribution)
Hierarchically Clustered Representation Learning
The joint optimization of representation learning and clustering in the
embedding space has experienced a breakthrough in recent years. In spite of the
advance, clustering with representation learning has been limited to flat-level
categories, which often involves cohesive clustering with a focus on instance
relations. To overcome the limitations of flat clustering, we introduce
hierarchically-clustered representation learning (HCRL), which simultaneously
optimizes representation learning and hierarchical clustering in the embedding
space. Compared with a few prior works, HCRL firstly attempts to consider a
generation of deep embeddings from every component of the hierarchy, not just
leaf components. In addition to obtaining hierarchically clustered embeddings,
we can reconstruct data by the various abstraction levels, infer the intrinsic
hierarchical structure, and learn the level-proportion features. We conducted
evaluations with image and text domains, and our quantitative analyses showed
competent likelihoods and the best accuracies compared with the baselines.Comment: 10 pages, 7 figures, Under review as a conference pape
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