5,241 research outputs found
Asynchronous displays for multi-UV search tasks
Synchronous video has long been the preferred mode for controlling remote robots with other modes such as asynchronous control only used when unavoidable as in the case of interplanetary robotics. We identify two basic problems for controlling multiple robots using synchronous displays: operator overload and information fusion. Synchronous displays from multiple robots can easily overwhelm an operator who must search video for targets. If targets are plentiful, the operator will likely miss targets that enter and leave unattended views while dealing with others that were noticed. The related fusion problem arises because robots' multiple fields of view may overlap forcing the operator to reconcile different views from different perspectives and form an awareness of the environment by "piecing them together". We have conducted a series of experiments investigating the suitability of asynchronous displays for multi-UV search. Our first experiments involved static panoramas in which operators selected locations at which robots halted and panned their camera to capture a record of what could be seen from that location. A subsequent experiment investigated the hypothesis that the relative performance of the panoramic display would improve as the number of robots was increased causing greater overload and fusion problems. In a subsequent Image Queue system we used automated path planning and also automated the selection of imagery for presentation by choosing a greedy selection of non-overlapping views. A fourth set of experiments used the SUAVE display, an asynchronous variant of the picture-in-picture technique for video from multiple UAVs. The panoramic displays which addressed only the overload problem led to performance similar to synchronous video while the Image Queue and SUAVE displays which addressed fusion as well led to improved performance on a number of measures. In this paper we will review our experiences in designing and testing asynchronous displays and discuss challenges to their use including tracking dynamic targets. Š 2012 by the American Institute of Aeronautics and Astronautics, Inc
Service-Oriented Architecture for Space Exploration Robotic Rover Systems
Currently, industrial sectors are transforming their business processes into
e-services and component-based architectures to build flexible, robust, and
scalable systems, and reduce integration-related maintenance and development
costs. Robotics is yet another promising and fast-growing industry that deals
with the creation of machines that operate in an autonomous fashion and serve
for various applications including space exploration, weaponry, laboratory
research, and manufacturing. It is in space exploration that the most common
type of robots is the planetary rover which moves across the surface of a
planet and conducts a thorough geological study of the celestial surface. This
type of rover system is still ad-hoc in that it incorporates its software into
its core hardware making the whole system cohesive, tightly-coupled, more
susceptible to shortcomings, less flexible, hard to be scaled and maintained,
and impossible to be adapted to other purposes. This paper proposes a
service-oriented architecture for space exploration robotic rover systems made
out of loosely-coupled and distributed web services. The proposed architecture
consists of three elementary tiers: the client tier that corresponds to the
actual rover; the server tier that corresponds to the web services; and the
middleware tier that corresponds to an Enterprise Service Bus which promotes
interoperability between the interconnected entities. The niche of this
architecture is that rover's software components are decoupled and isolated
from the rover's body and possibly deployed at a distant location. A
service-oriented architecture promotes integrate-ability, scalability,
reusability, maintainability, and interoperability for client-to-server
communication.Comment: LACSC - Lebanese Association for Computational Sciences,
http://www.lacsc.org/; International Journal of Science & Emerging
Technologies (IJSET), Vol. 3, No. 2, February 201
Mixed Initiative Systems for Human-Swarm Interaction: Opportunities and Challenges
Human-swarm interaction (HSI) involves a number of human factors impacting
human behaviour throughout the interaction. As the technologies used within HSI
advance, it is more tempting to increase the level of swarm autonomy within the
interaction to reduce the workload on humans. Yet, the prospective negative
effects of high levels of autonomy on human situational awareness can hinder
this process. Flexible autonomy aims at trading-off these effects by changing
the level of autonomy within the interaction when required; with
mixed-initiatives combining human preferences and automation's recommendations
to select an appropriate level of autonomy at a certain point of time. However,
the effective implementation of mixed-initiative systems raises fundamental
questions on how to combine human preferences and automation recommendations,
how to realise the selected level of autonomy, and what the future impacts on
the cognitive states of a human are. We explore open challenges that hamper the
process of developing effective flexible autonomy. We then highlight the
potential benefits of using system modelling techniques in HSI by illustrating
how they provide HSI designers with an opportunity to evaluate different
strategies for assessing the state of the mission and for adapting the level of
autonomy within the interaction to maximise mission success metrics.Comment: Author version, accepted at the 2018 IEEE Annual Systems Modelling
Conference, Canberra, Australi
Human Swarm Interaction: An Experimental Study of Two Types of Interaction with Foraging Swarms
In this paper we present the first study of human-swarm interaction comparing two fundamental types of interaction, coined intermittent and environmental. These types are exemplified by two control methods, selection and beacon control, made available to a human operator to control a foraging swarm of robots. Selection and beacon control differ with respect to their temporal and spatial influence on the swarm and enable an operator to generate different strategies from the basic behaviors of the swarm. Selection control requires an active selection of groups of robots while beacon control exerts an influence on nearby robots within a set range. Both control methods are implemented in a testbed in which operators solve an information foraging problem by utilizing a set of swarm behaviors. The robotic swarm has only local communication and sensing capabilities. The number of robots in the swarm range from 50 to 200. Operator performance for each control method is compared in a series of missions in different environments with no obstacles up to cluttered and structured obstacles. In addition, performance is compared to simple and advanced autonomous swarms. Thirty-two participants were recruited for participation in the study. Autonomous swarm algorithms were tested in repeated simulations. Our results showed that selection control scales better to larger swarms and generally outperforms beacon control. Operators utilized different swarm behaviors with different frequency across control methods, suggesting an adaptation to different strategies induced by choice of control method. Simple autonomous swarms outperformed human operators in open environments, but operators adapted better to complex environments with obstacles. Human controlled swarms fell short of task-specific benchmarks under all conditions. Our results reinforce the importance of understanding and choosing appropriate types of human-swarm interaction when designing swarm systems, in addition to choosing appropriate swarm behaviors
Application of JXTA-overlay platform for secure robot control
In this paper, we present the evaluation and experimental results of secured robot control in a P2P system. The control system is based on JXTA-Overlay platform. We used secure primitives and functions of JXTA-Overlay for the secure control of the robot motors. We investigated the time of robot control for some scenarios with different number of peers connected in JXTA-Overlay network. All experiments are realised in a LAN environment. The experimental results show that with the join of other peers in the network, the average time of robot control is increased, but the difference between the secure and unsecure robot control average time is nearly the samePeer ReviewedPostprint (published version
Consciosusness in Cognitive Architectures. A Principled Analysis of RCS, Soar and ACT-R
This report analyses the aplicability of the principles of consciousness developed in the ASys project to three of the most relevant cognitive architectures. This is done in relation to their aplicability to build integrated control systems and studying their support for general mechanisms of real-time consciousness.\ud
To analyse these architectures the ASys Framework is employed. This is a conceptual framework based on an extension for cognitive autonomous systems of the General Systems Theory (GST).\ud
A general qualitative evaluation criteria for cognitive architectures is established based upon: a) requirements for a cognitive architecture, b) the theoretical framework based on the GST and c) core design principles for integrated cognitive conscious control systems
A flexible sensor technology for the distributed measurement of interaction pressure
We present a sensor technology for the measure of the physical human-robot interaction pressure developed in the last years at Scuola Superiore Sant'Anna. The system is composed of flexible matrices of opto-electronic sensors covered by a soft silicone cover. This sensory system is completely modular and scalable, allowing one to cover areas of any sizes and shapes, and to measure different pressure ranges. In this work we present the main application areas for this technology. A first generation of the system was used to monitor human-robot interaction in upper- (NEUROExos; Scuola Superiore Sant'Anna) and lower-limb (LOPES; University of Twente) exoskeletons for rehabilitation. A second generation, with increased resolution and wireless connection, was used to develop a pressure-sensitive foot insole and an improved human-robot interaction measurement systems. The experimental characterization of the latter system along with its validation on three healthy subjects is presented here for the first time. A perspective on future uses and development of the technology is finally drafted
Parallelizing RRT on large-scale distributed-memory architectures
This paper addresses the problem of parallelizing the Rapidly-exploring Random Tree (RRT) algorithm on large-scale distributed-memory architectures, using the Message Passing Interface. We compare three parallel versions of RRT based on classical parallelization schemes. We evaluate them on different motion planning problems and analyze the various factors influencing their performance
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Update of time-invalid information in Knowledge Bases through Mobile Agents
In this paper, we investigate the use of a mobile, autonomous agent to update knowledge bases containing statements that lose validity with time. This constitutes a key issue in terms of knowledge acquisition and representation, because dynamic data need to be constantly re-evaluated to allow reasoning. We focus on the way to represent the time- validity of statements in a knowledge base, and on the use of a mobile agent to update time-invalid statements while planning for âinformation freshnessâ as the main objective. We propose to use Semantic Web standards, namely the RDF model and the SPARQL query language, to represent time-validity of information and decide how long this will be considered valid. Using such a representation, a plan is created for the agent to update the knowledge, focusing mostly on guaranteeing the time-validity of the information collected. To show the feasibility of our approach and discuss its limitations, we test its implementation on scenarios in the working environment of our research lab, where an autonomous robot is used to sense temperature, humidity, wifi signal and number of people on demand, updating the knowledge base with time- valid information
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