4,465 research outputs found

    Faculty Excellence

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    Each year, the University of New Hampshire selects a small number of its outstanding faculty for special recognition of their achievements in teaching, scholarship and service. Awards for Excellence in Teaching are given in each college and school, and university-wide awards recognize public service, research, teaching and engagement. This booklet details the year\u27s award winners\u27 accomplishments in short profiles with photographs and text

    Medical Literary Messenger (Vol. 4, No. 2, Spring/Summer 2017)

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    Solicitude / Dan Campion -- R & R / Claude Clayton Smith -- Alopecia Areata / Will Justice Drake -- Guide to Nether-Land / Tanmoy Das Lala -- The Wolf / Rebecca Taksel -- Life Support / Lindsay Rutherford -- Tuesday Mermaids / Connie Zumpf -- Transition / Vernita Hall -- Admissions / Kathryn Eberly -- The Vote / Alisa Olmsted -- Health & Healing in Honduras / Michael P. Stevens and Nadia Masroor -- Lamentation of a Night-Shift Nurse / Mallory Drake -- Blues from the Stepdown Ward / Terry Sanville -- Nectarines / Lindsay Rutherford -- Alzheimer’s / Jack Stewart -- Ohio Wildflowers / Alisa Olmsted -- On the Anniversary of Your Diagnosis / Christine Colasurdo -- I know you’re there / Connie Zumpf -- Eating Octopus / Judith Gille -- Regimen / Vernita Hall -- A Doctor’s Life / Jen Burke Anderson

    fixino 1.0

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    Fixino 1.0 is 3D short film that explores the contrast between a lazy human and an efficient robot in a comedic visual-gag style narrative. Produced at the Rochester Institute of Technology, this 3D short attempts to take the audience on a journey of contrasting spaces and characters. On one side, we have the efficient robot, Fixino and his well-kept operation space. On the other, we have the careless and lazy human, Charlie, and his disorderly environment. I wanted this story to comment on our current world state, as well as the near future, where humans become a liability in the work pipeline as robots’ AI becomes more and more advanced. Already, we see this happening in factories like Elon Musk’s Gigafactory that is responsible for building Tesla cars. It’s a factory where machines (robots) are used to build the machine. I tried to take this core idea and tackle it in a comedic and light-hearted narrative. Another goal I tried to accomplish with this film is using the environment as a visual tool that reflects the distinct contrast between the characters inhabiting this environment, their inherent features and their role in the story. I was interested in taking advantage of the 3D animation format to allow for as many exaggerations as possible in the visual gags between characters and in the aesthetics of the environment design. I also wanted to maximize the freedom of design and control within the lighting and shading that is provided for in CG animation

    Review of A. Mayor, Gods and Robots: Myths, Machines and Ancient Dreams of Technology

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    Excerpt from the article: In 1942, the great science fiction writer Isaac Asimov conceived of three laws of Robotics mandating that: “A robot may not injure a human being or, through inaction, allow a human being to come to harm. A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.” A later addition, the fourth, or zeroth law, outweighed the others: “A robot may not harm humanity, or, by inaction, allow humanity to come to harm” (“Runaround,” 1942, later republished in I, Robot [1950]; Mayor, p. 177). Such anxieties resonated with ancient thinkers, and Mayor interrogates these and similar tensions in Gods and Robots: Myths, Machines and Ancient Dreams of Technology. One of her stated goals is to “suggest that on deeper levels the ancient myths about artificial life can provide a context from the exponential developments in artificial life and Artificial Intelligence (AI)—and the looming practical and moral implications” (p. 214). In this she succeeds as she straddles the myth, philosophy, science, and technology of the ancient and modern worlds..

    Face the Music and Glance: How Nonverbal Behaviour Aids Human Robot Relationships Based in Music

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    It is our hypothesis that improvised musical interaction will be able to provide the extended engagement often failing others during long term Human Robot Interaction (HRI) trials. Our previous work found that simply framing sessions with their drumming robot Mortimer as social interactions increased both social presence and engagement, two factors we feel are crucial to developing and maintaining a positive and meaningful relationship between human and robot. For this study we investigate the inclusion of the additional social modalities, namely head pose and facial expression, as nonverbal behaviour has been shown to be an important conveyor of information in both social and musical contexts. Following a 6 week experimental study using automatic behavioural metrics, results demonstrate those subjected to nonverbal behaviours not only spent more time voluntarily with the robot, but actually increased the time they spent as the trial progressed. Further, that they interrupted the robot less during social interactions and played for longer uninterrupted. Conversely, they also looked at the robot less in both musical and social contexts. We take these results as support for open ended musical activity providing a solid grounding for human robot relationships and the improvement of this by the inclusion of appropriate nonverbal behaviours

    Spartan Daily, March 14, 2005

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    Volume 124, Issue 32https://scholarworks.sjsu.edu/spartandaily/10104/thumbnail.jp

    Spartan Daily, March 14, 2005

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    Volume 124, Issue 32https://scholarworks.sjsu.edu/spartandaily/10104/thumbnail.jp

    Spartan Daily, March 14, 2005

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    Volume 124, Issue 32https://scholarworks.sjsu.edu/spartandaily/10104/thumbnail.jp
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