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    On potential cognitive abilities in the machine kingdom

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    The final publication is available at Springer via http://dx.doi.org/10.1007/s11023-012-9299-6Animals, including humans, are usually judged on what they could become, rather than what they are. Many physical and cognitive abilities in the ‘animal kingdom’ are only acquired (to a given degree) when the subject reaches a certain stage of development, which can be accelerated or spoilt depending on how the environment, training or education is. The term ‘potential ability’ usually refers to how quick and likely the process of attaining the ability is. In principle, things should not be different for the ‘machine kingdom’. While machines can be characterised by a set of cognitive abilities, and measuring them is already a big challenge, known as ‘universal psychometrics’, a more informative, and yet more challenging, goal would be to also determine the potential cognitive abilities of a machine. In this paper we investigate the notion of potential cognitive ability for machines, focussing especially on universality and intelligence. We consider several machine characterisations (non-interactive and interactive) and give definitions for each case, considering permanent and temporal potentials. From these definitions, we analyse the relation between some potential abilities, we bring out the dependency on the environment distribution and we suggest some ideas about how potential abilities can be measured. Finally, we also analyse the potential of environments at different levels and briefly discuss whether machines should be designed to be intelligent or potentially intelligent.We thank the anonymous reviewers for their comments, which have helped to significantly improve this paper. This work was supported by the MEC-MINECO projects CONSOLIDER-INGENIO CSD2007-00022 and TIN 2010-21062-C02-02, GVA project PROMETEO/2008/051, the COST - European Cooperation in the field of Scientific and Technical Research IC0801 AT. Finally, we thank three pioneers ahead of their time(s). We thank Ray Solomonoff (1926-2009) and Chris Wallace (1933-2004) for all that they taught us, directly and indirectly. And, in his centenary year, we thank Alan Turing (1912-1954), with whom it perhaps all began.Hernández-Orallo, J.; Dowe, DL. (2013). On potential cognitive abilities in the machine kingdom. Minds and Machines. 23(2):179-210. https://doi.org/10.1007/s11023-012-9299-6S179210232Amari, S., Fujita, N., Shinomoto, S. (1992). Four types of learning curves. Neural Computation 4(4), 605–618.Aristotle (Translation, Introduction, and Commentary by Ross, W.D.) (1924). Aristotle’s Metaphysics. Oxford: Clarendon Press.Barmpalias, G. & Dowe, D. L. (2012). 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    Multi-layer Architecture For Storing Visual Data Based on WCF and Microsoft SQL Server Database

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    In this paper we present a novel architecture for storing visual data. Effective storing, browsing and searching collections of images is one of the most important challenges of computer science. The design of architecture for storing such data requires a set of tools and frameworks such as SQL database management systems and service-oriented frameworks. The proposed solution is based on a multi-layer architecture, which allows to replace any component without recompilation of other components. The approach contains five components, i.e. Model, Base Engine, Concrete Engine, CBIR service and Presentation. They were based on two well-known design patterns: Dependency Injection and Inverse of Control. For experimental purposes we implemented the SURF local interest point detector as a feature extractor and KK-means clustering as indexer. The presented architecture is intended for content-based retrieval systems simulation purposes as well as for real-world CBIR tasks.Comment: Accepted for the 14th International Conference on Artificial Intelligence and Soft Computing, ICAISC, June 14-18, 2015, Zakopane, Polan

    Створення програмного забезпечення на основі Unit-тестів

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    Метою дипломної роботи є дослідження сучасного стану розробки програмного забезпечення шляхом аналізу та порівняння між собою методологій розробки програмного забезпечення, вивчення напрямку аналізу вимог, вивчення, перевірки практичності використання фреймворків штучного інтелекту на основі мовних моделей; прогнозування майбутнього розробки через перспективи її автоматизації, проектування концепції власного фреймворку створення програмного забезпечення. Актуальність даної роботи полягає у представлені оригінального погляду на існуючі тренди розвитку штучного інтелекту, які впливають на усі інші напрямки; у визначені обмежень існуючих мовних моделей, які не дають розвиватися далі; у висвітлені власних ідей щодо можливого вирішення наявних проблем розвитку штучного інтелекту; у перегляді сформованих підходів розробки програмного забезпечення відносно перспектив автоматизації розробки. У ході роботи було охарактеризовано сучасний стан розробки програмного забезпечення, досліджено методології розробки програмного забезпечення, напрям аналізу вимог, існуючі мовні моделі штучного інтелекту, спрогнозовано перспективи автоматизації розробки. На основі результатів дослідження та прогнозування зроблено висновки про необхідність зміни підходів до створення архітектури моделей штучного інтелекту через існуючі обмеження розвитку. Це допоможе прискорити еволюцію розробки програмного забезпечення. Далі було приведено можливі варіанти усунення обмежень на прикладі власної концепції фреймворку створення програмного забезпечення. У результаті роботи було створено власну модель порівняння методологій розробки програмного забезпечення; проведено аналіз практичності існуючих фреймворків штучного інтелекту на основі мовних моделей для створення програмного забезпечення; приведено аргументи щодо необхідності змін, удосконалення сучасних парадигм штучного інтелекту, які мають суттєві обмеження на шляху до створення штучного суперінтелекту; створено власну концепцію фреймворку створення програмного забезпечення. Загальнийобсяг роботи 187 с., 36 рис., 8 таблиць, 8 додатків, 49 джерел.The aim of the thesis is to study the current state of software development by analyzing and comparing software development methodologies, studying the direction of requirements analysis, studying and checking the practicality of using artificial intelligence frameworks based on language models; forecasting the future development through the prospects of its automation, designing the concept of own framework for creating software. The relevance of this work lies in the fact that it presents an original view of the existing trends in the development of artificial intelligence, which affect all other directions; that it defines limitations of the existing language models, which prevent further development; that it highlights my own ideas regarding a possible solution to existing problems in the development of artificial intelligence; that it reviews established software development approaches relative to development automation prospects. In the course of the work, the current state of software development was characterized, software development methodologies, the direction of requirements analysis, existing language models of artificial intelligence were studied, and prospects for development automation were predicted. Based on the results of research and forecasting, conclusions are made about the need to change approaches of creating the artificial intelligence models architecture due to existing development limitations. This will help accelerate the evolution of software development. Next, possible options for eliminating limitations were given using the example of the own concept of the software creation framework. As a result of the work, an own model of comparison of software development methodologies was created; an analysis of the practicality of existing artificial intelligence frameworks based on language models for creating software was carried out; arguments are presented regarding the need for changes, improvement of modern paradigms of artificial intelligence, which have significant limitations on the way to creation of artificial superintelligence; own concept of the software creation framework was created. The total volume of the work is 187 pp., 36 figures, 8 tables, 8 appendices, 49 sources
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