1,115 research outputs found

    Bio-inspired computation for big data fusion, storage, processing, learning and visualization: state of the art and future directions

    Get PDF
    This overview gravitates on research achievements that have recently emerged from the confluence between Big Data technologies and bio-inspired computation. A manifold of reasons can be identified for the profitable synergy between these two paradigms, all rooted on the adaptability, intelligence and robustness that biologically inspired principles can provide to technologies aimed to manage, retrieve, fuse and process Big Data efficiently. We delve into this research field by first analyzing in depth the existing literature, with a focus on advances reported in the last few years. This prior literature analysis is complemented by an identification of the new trends and open challenges in Big Data that remain unsolved to date, and that can be effectively addressed by bio-inspired algorithms. As a second contribution, this work elaborates on how bio-inspired algorithms need to be adapted for their use in a Big Data context, in which data fusion becomes crucial as a previous step to allow processing and mining several and potentially heterogeneous data sources. This analysis allows exploring and comparing the scope and efficiency of existing approaches across different problems and domains, with the purpose of identifying new potential applications and research niches. Finally, this survey highlights open issues that remain unsolved to date in this research avenue, alongside a prescription of recommendations for future research.This work has received funding support from the Basque Government (Eusko Jaurlaritza) through the Consolidated Research Group MATHMODE (IT1294-19), EMAITEK and ELK ARTEK programs. D. Camacho also acknowledges support from the Spanish Ministry of Science and Education under PID2020-117263GB-100 grant (FightDIS), the Comunidad Autonoma de Madrid under S2018/TCS-4566 grant (CYNAMON), and the CHIST ERA 2017 BDSI PACMEL Project (PCI2019-103623, Spain)

    Survey on Various Aspects of Clustering in Wireless Sensor Networks Employing Classical, Optimization, and Machine Learning Techniques

    Get PDF
    A wide range of academic scholars, engineers, scientific and technology communities are interested in energy utilization of Wireless Sensor Networks (WSNs). Their extensive research is going on in areas like scalability, coverage, energy efficiency, data communication, connection, load balancing, security, reliability and network lifespan. Individual researchers are searching for affordable methods to enhance the solutions to existing problems that show unique techniques, protocols, concepts, and algorithms in the wanted domain. Review studies typically offer complete, simple access or a solution to these problems. Taking into account this motivating factor and the effect of clustering on the decline of energy, this article focuses on clustering techniques using various wireless sensor networks aspects. The important contribution of this paper is to give a succinct overview of clustering

    Towards a Reference Architecture for Swarm Intelligence-based Internet of Things

    Get PDF
    International audienceThe Internet of Things (IoT) represents the global network which interconnects digital and physical entities. It aims at providing objects with intelligence that allows them to perceive, decide and cooperate with other objects, machines, systems and even humans to enable a whole new class of applications and services. Agent-Based Computing paradigm has been exploited to deal with the IoT system development. Many research works focus on making objects able to think by themselves thus imitating human brain. Swarm Intelligence studies the collective behavior of systems composed of many individuals who interact locally with each other and with their environment using decentralized and self-organized control to achieve complex tasks. Swarm intelligence-based systems provide decentralized, self-organized and robust systems with consideration of coordination frameworks. We explore in this paper the exploitation of swarm intelligence-based features in IoT-based systems. Therefore, we present a reference swarm-based architectural model that enables cooperation among devices in IoT systems

    A Review of Wireless Sensor Networks with Cognitive Radio Techniques and Applications

    Get PDF
    The advent of Wireless Sensor Networks (WSNs) has inspired various sciences and telecommunication with its applications, there is a growing demand for robust methodologies that can ensure extended lifetime. Sensor nodes are small equipment which may hold less electrical energy and preserve it until they reach the destination of the network. The main concern is supposed to carry out sensor routing process along with transferring information. Choosing the best route for transmission in a sensor node is necessary to reach the destination and conserve energy. Clustering in the network is considered to be an effective method for gathering of data and routing through the nodes in wireless sensor networks. The primary requirement is to extend network lifetime by minimizing the consumption of energy. Further integrating cognitive radio technique into sensor networks, that can make smart choices based on knowledge acquisition, reasoning, and information sharing may support the network's complete purposes amid the presence of several limitations and optimal targets. This examination focuses on routing and clustering using metaheuristic techniques and machine learning because these characteristics have a detrimental impact on cognitive radio wireless sensor node lifetime

    A generalized laser simulator algorithm for optimal path planning in constraints environment

    Get PDF
    Path planning plays a vital role in autonomous mobile robot navigation, and it has thus become one of the most studied areas in robotics. Path planning refers to a robot's search for a collision-free and optimal path from a start point to a predefined goal position in a given environment. This research focuses on developing a novel path planning algorithm, called Generalized Laser Simulator (GLS), to solve the path planning problem of mobile robots in a constrained environment. This approach allows finding the path for a mobile robot while avoiding obstacles, searching for a goal, considering some constraints and finding an optimal path during the robot movement in both known and unknown environments. The feasible path is determined between the start and goal positions by generating a wave of points in all directions towards the goal point with adhering to constraints. A simulation study employing the proposed approach is applied to the grid map settings to determine a collision-free path from the start to goal positions. First, the grid mapping of the robot's workspace environment is constructed, and then the borders of the workspace environment are detected based on the new proposed function. This function guides the robot to move toward the desired goal. Two concepts have been implemented to find the best candidate point to move next: minimum distance to goal and maximum index distance to the boundary, integrated by negative probability to sort out the most preferred point for the robot trajectory determination. In order to construct an optimal collision-free path, an optimization step was included to find out the minimum distance within the candidate points that have been determined by GLS while adhering to particular constraint's rules and avoiding obstacles. The proposed algorithm will switch its working pattern based on the goal minimum and boundary maximum index distances. For static obstacle avoidance, the boundaries of the obstacle(s) are considered borders of the environment. However, the algorithm detects obstacles as a new border in dynamic obstacles once it occurs in front of the GLS waves. The proposed method has been tested in several test environments with different degrees of complexity. Twenty different arbitrary environments are categorized into four: Simple, complex, narrow, and maze, with five test environments in each. The results demonstrated that the proposed method could generate an optimal collision-free path. Moreover, the proposed algorithm result are compared to some common algorithms such as the A* algorithm, Probabilistic Road Map, RRT, Bi-directional RRT, and Laser Simulator algorithm to demonstrate its effectiveness. The suggested algorithm outperforms the competition in terms of improving path cost, smoothness, and search time. A statistical test was used to demonstrate the efficiency of the proposed algorithm over the compared methods. The GLS is 7.8 and 5.5 times faster than A* and LS, respectively, generating a path 1.2 and 1.5 times shorter than A* and LS. The mean value of the path cost achieved by the proposed approach is 4% and 15% lower than PRM and RRT, respectively. The mean path cost generated by the LS algorithm, on the other hand, is 14% higher than that generated by the PRM. Finally, to verify the performance of the developed method for generating a collision-free path, experimental studies were carried out using an existing WMR platform in labs and roads. The experimental work investigates complete autonomous WMR path planning in the lab and road environments using live video streaming. The local maps were built using data from live video streaming s by real-time image processing to detect the segments of the lab and road environments. The image processing includes several operations to apply GLS on the prepared local map. The proposed algorithm generates the path within the prepared local map to find the path between start-to-goal positions to avoid obstacles and adhere to constraints. The experimental test shows that the proposed method can generate the shortest path and best smooth trajectory from start to goal points in comparison with the laser simulator

    Hybrid artificial bee colony and flower pollination algorithm for grid-based optimal pathfinding

    Get PDF
    Pathfinding is essential and necessary for agent movement used in computer games and many other applications. Generally, the pathfinding algorithm searches the feasible shortest path from start to end locations. This task is computationally expensive and consumes large memory, particularly in a large map size. Obstacle avoidance in the game environment increases the complexity to find a new path in the search space. A huge number of algorithms, including heuristic and metaheuristics approaches, have been proposed to overcome the pathfinding problem. Artificial Bee Colony (ABC) is a metaheuristic algorithm that is robust, has fast convergence, high flexibility, and fewer control parameters. However, the best solution founded by the onlooker bee in the presence of constraints is still insufficient and not always satisfactory. A number of variant ABC algorithms have been proposed to achieve the optimal solution. However, it is difficult to simultaneously achieve the optimal solution. Alternatively, Flower Pollination Algorithm (FPA) is one of promising algorithms in optimising problems. The algorithm is easier to implement and faster to reach an optimum solution. Thus, this research proposed Artificial Bee Colony – Flower Pollination Algorithm to solve the pathfinding problem in games, in terms of path cost, computing time, and memory. The result showed that ABC-FPA improved the path cost result by 81.68% and reduced time by 97.84% as compared to the ABC algorithm, which led to a better pathfinding result. This performance indicated that ABC-FPA pathfinding gave better quality pathfinding results

    An Efficient Approach for Energy Consumption Optimization and Management in Residential Building Using Artificial Bee Colony and Fuzzy Logic

    Get PDF
    The energy management in residential buildings according to occupant’s requirement and comfort is of vital importance. There are many proposals in the literature addressing the issue of user’s comfort and energy consumption (management) with keeping different parameters in consideration. In this paper, we have utilized artificial bee colony (ABC) optimization algorithm for maximizing user comfort and minimizing energy consumption simultaneously. We propose a complete user friendly and energy efficient model with different components. The user set parameters and the environmental parameters are inputs of the ABC, and the optimized parameters are the output of the ABC. The error differences between the environmental parameters and the ABC optimized parameters are inputs of fuzzy controllers, which give the required energy as the outputs. The purpose of the optimization algorithm is to maximize the comfort index and minimize the error difference between the user set parameters and the environmental parameters, which ultimately decreases the power consumption. The experimental results show that the proposed model is efficient in achieving high comfort index along with minimized energy consumption

    Soft Computing Techiniques for the Protein Folding Problem on High Performance Computing Architectures

    Get PDF
    The protein-folding problem has been extensively studied during the last fifty years. The understanding of the dynamics of global shape of a protein and the influence on its biological function can help us to discover new and more effective drugs to deal with diseases of pharmacological relevance. Different computational approaches have been developed by different researchers in order to foresee the threedimensional arrangement of atoms of proteins from their sequences. However, the computational complexity of this problem makes mandatory the search for new models, novel algorithmic strategies and hardware platforms that provide solutions in a reasonable time frame. We present in this revision work the past and last tendencies regarding protein folding simulations from both perspectives; hardware and software. Of particular interest to us are both the use of inexact solutions to this computationally hard problem as well as which hardware platforms have been used for running this kind of Soft Computing techniques.This work is jointly supported by the FundaciónSéneca (Agencia Regional de Ciencia y Tecnología, Región de Murcia) under grants 15290/PI/2010 and 18946/JLI/13, by the Spanish MEC and European Commission FEDER under grant with reference TEC2012-37945-C02-02 and TIN2012-31345, by the Nils Coordinated Mobility under grant 012-ABEL-CM-2014A, in part financed by the European Regional Development Fund (ERDF). We also thank NVIDIA for hardware donation within UCAM GPU educational and research centers.Ingeniería, Industria y Construcció

    Optimal coverage multi-path scheduling scheme with multiple mobile sinks for WSNs

    Get PDF
    Wireless Sensor Networks (WSNs) are usually formed with many tiny sensors which are randomly deployed within sensing field for target monitoring. These sensors can transmit their monitored data to the sink in a multi-hop communication manner. However, the ‘hot spots’ problem will be caused since nodes near sink will consume more energy during forwarding. Recently, mobile sink based technology provides an alternative solution for the long-distance communication and sensor nodes only need to use single hop communication to the mobile sink during data transmission. Even though it is difficult to consider many network metrics such as sensor position, residual energy and coverage rate etc., it is still very important to schedule a reasonable moving trajectory for the mobile sink. In this paper, a novel trajectory scheduling method based on coverage rate for multiple mobile sinks (TSCR-M) is presented especially for large-scale WSNs. An improved particle swarm optimization (PSO) combined with mutation operator is introduced to search the parking positions with optimal coverage rate. Then the genetic algorithm (GA) is adopted to schedule the moving trajectory for multiple mobile sinks. Extensive simulations are performed to validate the performance of our proposed method
    corecore