4,361 research outputs found

    Resource-Constrained Low-Complexity Video Coding for Wireless Transmission

    Get PDF

    Optimized Scalable Image and Video Transmission for MIMO Wireless Channels

    Get PDF
    In this chapter, we focus on proposing new strategies to efficiently transfer a compressed image/video content through wireless links using a multiple antenna technology. The proposed solutions can be considered as application layer physical layer (APP-PHY) cross layer design methods as they involve optimizing both application and physical layers. After a wide state-of-the-art study, we present two main solutions. The first focuses on using a new precoding algorithm that takes into account the image/video content structure when assigning transmission powers. We showed that its results are better than the existing conventional precoders. Second, a link adaptation process is integrated to efficiently assign coding parameters as a function of the channel state. Simulations over a realistic channel environment show that the link adaptation activates a dynamic process that results in a good image/video reconstruction quality even if the channel is varying. Finally, we incorporated soft decoding algorithms at the receiver side, and we showed that they could induce further improvements. In fact, almost 5 dB peak signal-to-noise ratio (PSNR) improvements are demonstrated in the case of transmission over a Rayleigh channel

    Shape representation and coding of visual objets in multimedia applications — An overview

    Get PDF
    Emerging multimedia applications have created the need for new functionalities in digital communications. Whereas existing compression standards only deal with the audio-visual scene at a frame level, it is now necessary to handle individual objects separately, thus allowing scalable transmission as well as interactive scene recomposition by the receiver. The future MPEG-4 standard aims at providing compression tools addressing these functionalities. Unlike existing frame-based standards, the corresponding coding schemes need to encode shape information explicitly. This paper reviews existing solutions to the problem of shape representation and coding. Region and contour coding techniques are presented and their performance is discussed, considering coding efficiency and rate-distortion control capability, as well as flexibility to application requirements such as progressive transmission, low-delay coding, and error robustnes

    Information theory : proceedings of the 1990 IEEE international workshop, Eindhoven, June 10-15, 1990

    Get PDF

    Information theory : proceedings of the 1990 IEEE international workshop, Eindhoven, June 10-15, 1990

    Get PDF

    Error detection and correction in compressed data

    Get PDF
    Encoded data is very sensitive to the channel errors. Especially if the data is compressed by Arithmetic Encoding procedure, then the error propagation is very high. The error propagation in Arithmetic Coding is studied. Exploiting the high error propagation property when compressing data by Arithmetic encoding procedure, two different algorithms have been proposed for error detection and correction. Under certain conditions these algorithms detect and with a very high probability correct the errors introduced to the compressed data

    Object-based video representations: shape compression and object segmentation

    Get PDF
    Object-based video representations are considered to be useful for easing the process of multimedia content production and enhancing user interactivity in multimedia productions. Object-based video presents several new technical challenges, however. Firstly, as with conventional video representations, compression of the video data is a requirement. For object-based representations, it is necessary to compress the shape of each video object as it moves in time. This amounts to the compression of moving binary images. This is achieved by the use of a technique called context-based arithmetic encoding. The technique is utilised by applying it to rectangular pixel blocks and as such it is consistent with the standard tools of video compression. The blockbased application also facilitates well the exploitation of temporal redundancy in the sequence of binary shapes. For the first time, context-based arithmetic encoding is used in conjunction with motion compensation to provide inter-frame compression. The method, described in this thesis, has been thoroughly tested throughout the MPEG-4 core experiment process and due to favourable results, it has been adopted as part of the MPEG-4 video standard. The second challenge lies in the acquisition of the video objects. Under normal conditions, a video sequence is captured as a sequence of frames and there is no inherent information about what objects are in the sequence, not to mention information relating to the shape of each object. Some means for segmenting semantic objects from general video sequences is required. For this purpose, several image analysis tools may be of help and in particular, it is believed that video object tracking algorithms will be important. A new tracking algorithm is developed based on piecewise polynomial motion representations and statistical estimation tools, e.g. the expectationmaximisation method and the minimum description length principle
    • 

    corecore