2,338 research outputs found
Drawing Trees with Perfect Angular Resolution and Polynomial Area
We study methods for drawing trees with perfect angular resolution, i.e.,
with angles at each node v equal to 2{\pi}/d(v). We show:
1. Any unordered tree has a crossing-free straight-line drawing with perfect
angular resolution and polynomial area.
2. There are ordered trees that require exponential area for any
crossing-free straight-line drawing having perfect angular resolution.
3. Any ordered tree has a crossing-free Lombardi-style drawing (where each
edge is represented by a circular arc) with perfect angular resolution and
polynomial area. Thus, our results explore what is achievable with
straight-line drawings and what more is achievable with Lombardi-style
drawings, with respect to drawings of trees with perfect angular resolution.Comment: 30 pages, 17 figure
Proximity Drawings of High-Degree Trees
A drawing of a given (abstract) tree that is a minimum spanning tree of the
vertex set is considered aesthetically pleasing. However, such a drawing can
only exist if the tree has maximum degree at most 6. What can be said for trees
of higher degree? We approach this question by supposing that a partition or
covering of the tree by subtrees of bounded degree is given. Then we show that
if the partition or covering satisfies some natural properties, then there is a
drawing of the entire tree such that each of the given subtrees is drawn as a
minimum spanning tree of its vertex set
Knuthian Drawings of Series-Parallel Flowcharts
Inspired by a classic paper by Knuth, we revisit the problem of drawing
flowcharts of loop-free algorithms, that is, degree-three series-parallel
digraphs. Our drawing algorithms show that it is possible to produce Knuthian
drawings of degree-three series-parallel digraphs with good aspect ratios and
small numbers of edge bends.Comment: Full versio
Quad general tree drawing algorithm and general trees characterization: towards an environment for the experimental study on general tree drawing algorithms
Information visualization produces (interactive) visual representations of abstract data to reinforce human cognition and perception; thus enabling the viewer to gain knowledge about the internal structure of the data and causal relationships in it. The visualization of information hierarchies is concerned with the presentation of abstract hierarchical information about relationships between various entities. It has many applications in diverse domains such as software engineering, information systems, biology, and chemistry. Information hierarchies are typically modeled by an abstract tree, where vertices are entities and edges represent relationships between entities. The aim of visualizing tree drawings is to automatically produce drawings of trees which clearly reflect the relationships of the information hierarchy.
This thesis is primarily concerned with introducing the new general tree drawing algorithm Quad that produces good visually distinguishable angles, and a characterization of general trees which allows us to classify general trees into several types based on their characteristics. Both of these topics are part of building an experimental study environment for the evaluation of drawing algorithms for general trees.
The main achievements of this thesis include:
1. A study on characterization of general trees that aims to classify them into several types.
2. A tree drawing algorithm that produces visually distinguishable angles for high degree general trees with user specified angular coefficient
The Partial Visibility Representation Extension Problem
For a graph , a function is called a \emph{bar visibility
representation} of when for each vertex , is a
horizontal line segment (\emph{bar}) and iff there is an
unobstructed, vertical, -wide line of sight between and
. Graphs admitting such representations are well understood (via
simple characterizations) and recognizable in linear time. For a directed graph
, a bar visibility representation of , additionally, puts the bar
strictly below the bar for each directed edge of
. We study a generalization of the recognition problem where a function
defined on a subset of is given and the question is whether
there is a bar visibility representation of with for every . We show that for undirected graphs this problem
together with closely related problems are \NP-complete, but for certain cases
involving directed graphs it is solvable in polynomial time.Comment: Appears in the Proceedings of the 24th International Symposium on
Graph Drawing and Network Visualization (GD 2016
Orientation-Constrained Rectangular Layouts
We construct partitions of rectangles into smaller rectangles from an input
consisting of a planar dual graph of the layout together with restrictions on
the orientations of edges and junctions of the layout. Such an
orientation-constrained layout, if it exists, may be constructed in polynomial
time, and all orientation-constrained layouts may be listed in polynomial time
per layout.Comment: To appear at Algorithms and Data Structures Symposium, Banff, Canada,
August 2009. 12 pages, 5 figure
Upward Point-Set Embeddability
We study the problem of Upward Point-Set Embeddability, that is the problem
of deciding whether a given upward planar digraph has an upward planar
embedding into a point set . We show that any switch tree admits an upward
planar straight-line embedding into any convex point set. For the class of
-switch trees, that is a generalization of switch trees (according to this
definition a switch tree is a -switch tree), we show that not every
-switch tree admits an upward planar straight-line embedding into any convex
point set, for any . Finally we show that the problem of Upward
Point-Set Embeddability is NP-complete
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