222 research outputs found

    Arboricity, h-Index, and Dynamic Algorithms

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    In this paper we present a modification of a technique by Chiba and Nishizeki [Chiba and Nishizeki: Arboricity and Subgraph Listing Algorithms, SIAM J. Comput. 14(1), pp. 210--223 (1985)]. Based on it, we design a data structure suitable for dynamic graph algorithms. We employ the data structure to formulate new algorithms for several problems, including counting subgraphs of four vertices, recognition of diamond-free graphs, cop-win graphs and strongly chordal graphs, among others. We improve the time complexity for graphs with low arboricity or h-index.Comment: 19 pages, no figure

    Sublinear Estimation of Weighted Matchings in Dynamic Data Streams

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    This paper presents an algorithm for estimating the weight of a maximum weighted matching by augmenting any estimation routine for the size of an unweighted matching. The algorithm is implementable in any streaming model including dynamic graph streams. We also give the first constant estimation for the maximum matching size in a dynamic graph stream for planar graphs (or any graph with bounded arboricity) using O~(n4/5)\tilde{O}(n^{4/5}) space which also extends to weighted matching. Using previous results by Kapralov, Khanna, and Sudan (2014) we obtain a polylog(n)\mathrm{polylog}(n) approximation for general graphs using polylog(n)\mathrm{polylog}(n) space in random order streams, respectively. In addition, we give a space lower bound of Ω(n1ε)\Omega(n^{1-\varepsilon}) for any randomized algorithm estimating the size of a maximum matching up to a 1+O(ε)1+O(\varepsilon) factor for adversarial streams

    Fully Dynamic Matching in Bipartite Graphs

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    Maximum cardinality matching in bipartite graphs is an important and well-studied problem. The fully dynamic version, in which edges are inserted and deleted over time has also been the subject of much attention. Existing algorithms for dynamic matching (in general graphs) seem to fall into two groups: there are fast (mostly randomized) algorithms that do not achieve a better than 2-approximation, and there slow algorithms with \O(\sqrt{m}) update time that achieve a better-than-2 approximation. Thus the obvious question is whether we can design an algorithm -- deterministic or randomized -- that achieves a tradeoff between these two: a o(m)o(\sqrt{m}) approximation and a better-than-2 approximation simultaneously. We answer this question in the affirmative for bipartite graphs. Our main result is a fully dynamic algorithm that maintains a 3/2 + \eps approximation in worst-case update time O(m^{1/4}\eps^{/2.5}). We also give stronger results for graphs whose arboricity is at most \al, achieving a (1+ \eps) approximation in worst-case time O(\al (\al + \log n)) for constant \eps. When the arboricity is constant, this bound is O(logn)O(\log n) and when the arboricity is polylogarithmic the update time is also polylogarithmic. The most important technical developement is the use of an intermediate graph we call an edge degree constrained subgraph (EDCS). This graph places constraints on the sum of the degrees of the endpoints of each edge: upper bounds for matched edges and lower bounds for unmatched edges. The main technical content of our paper involves showing both how to maintain an EDCS dynamically and that and EDCS always contains a sufficiently large matching. We also make use of graph orientations to help bound the amount of work done during each update.Comment: Longer version of paper that appears in ICALP 201

    Networks of Complements

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    We consider a network of sellers, each selling a single product, where the graph structure represents pair-wise complementarities between products. We study how the network structure affects revenue and social welfare of equilibria of the pricing game between the sellers. We prove positive and negative results, both of "Price of Anarchy" and of "Price of Stability" type, for special families of graphs (paths, cycles) as well as more general ones (trees, graphs). We describe best-reply dynamics that converge to non-trivial equilibrium in several families of graphs, and we use these dynamics to prove the existence of approximately-efficient equilibria.Comment: An extended abstract will appear in ICALP 201
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