1,152 research outputs found

    Wavelet-based distributed source coding of video

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    Publication in the conference proceedings of EUSIPCO, Antalya, Turkey, 200

    An efficient error resilience scheme based on wyner-ziv coding for region-of-Interest protection of wavelet based video transmission

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    In this paper, we propose a bandwidth efficient error resilience scheme for wavelet based video transmission over wireless channel by introducing an additional Wyner-Ziv (WZ) stream to protect region of interest (ROI) in a frame. In the proposed architecture, the main video stream is compressed by a generic wavelet domain coding structure and passed through the error prone channel without any protection. Meanwhile, the predefined ROI area related wavelet coefficients obtained after an integer wavelet transform will be specially protected by WZ codec in an additional channel during transmission. At the decoder side, the error-prone ROI related wavelet coefficients will be used as side information to help decoding the WZ stream. Different size of WZ bit streams can be applied in order to meet different bandwidth condition and different requirement of end users. The simulation results clearly revealed that the proposed scheme has distinct advantages in saving bandwidth comparing with fully applied FEC algorithm to whole video stream and in the meantime offer the robust transmission over error prone channel for certain video applications

    Digital Image Watermarking for Arbitrarily Shaped Objects Based On SA-DWT

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    Many image watermarking schemes have been proposed in recent years, but they usually involve embedding a watermark to the entire image without considering only a particular object in the image, which the image owner may be interested in. This paper proposes a watermarking scheme that can embed a watermark to an arbitrarily shaped object in an image. Before embedding, the image owner specifies an object of arbitrary shape that is of a concern to him. Then the object is transformed into the wavelet domain using in place lifting shape adaptive DWT(SADWT) and a watermark is embedded by modifying the wavelet coefficients. In order to make the watermark robust and transparent, the watermark is embedded in the average of wavelet blocks using the visual model based on the human visual system. Wavelet coefficients n least significant bits (LSBs) are adjusted in concert with the average. Simulation results shows that the proposed watermarking scheme is perceptually invisible and robust against many attacks such as lossy compression (e.g.JPEG, JPEG2000), scaling, adding noise, filtering, etc.Comment: International Journal of Computer Science Issues, Volume 5, pp1-8, October 200

    Low power techniques for video compression

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    This paper gives an overview of low-power techniques proposed in the literature for mobile multimedia and Internet applications. Exploitable aspects are discussed in the behavior of different video compression tools. These power-efficient solutions are then classified by synthesis domain and level of abstraction. As this paper is meant to be a starting point for further research in the area, a lowpower hardware & software co-design methodology is outlined in the end as a possible scenario for video-codec-on-a-chip implementations on future mobile multimedia platforms

    Object-Based Unequal Error Protection

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    This thesis presents a comparison of two methods for Object-Based Unequal Error Protection. The two methods, Combined Unequal Error Protection and Individual Unequal Error Protection, add Forward Error Correcting Codes to embeddedly coded objects of an image. This is done so that each byte within an object is protected according to its importance, has object-level of error protection proportional to the object\u27s importance to the reconstructed quality, and has random access at the receiver. It is found that random access to the objects is obtained at a cost in terms of quality

    Advanced Telecommunications and Signal Processing Program

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    Contains an introduction, and reports on seven research projects.Advanced Telecommunications Research ProgramAT&T FellowshipINTEL FellowshipU.S. Navy - Office of Naval Research NDSEG Graduate FellowshipMaryland Procurement Office Contract MDA904-93-C-418

    New pixel-DCT domain coding technique for object based and frame based prediction error

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    2004-2005 > Academic research: refereed > Refereed conference paperVersion of RecordPublishe

    Segmentation-based video coding system allowing the manipulation of objects

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    This paper presents a generic video coding algorithm allowing the content-based manipulation of objects. This manipulation is possible thanks to the definition of a spatiotemporal segmentation of the sequences. The coding strategy relies on a joint optimization in the rate-distortion sense of the partition definition and of the coding techniques to be used within each region. This optimization creates the link between the analysis and synthesis parts of the coder. The analysis defines the time evolution of the partition, as well as the elimination or the appearance of regions that are homogeneous either spatially or in motion. The coding of the texture as well as of the partition relies on region-based motion compensation techniques. The algorithm offers a good compromise between the ability to track and manipulate objects and the coding efficiency.Peer ReviewedPostprint (published version
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