3,405 research outputs found

    Shorter tours and longer detours: Uniform covers and a bit beyond

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    Motivated by the well known four-thirds conjecture for the traveling salesman problem (TSP), we study the problem of {\em uniform covers}. A graph G=(V,E)G=(V,E) has an α\alpha-uniform cover for TSP (2EC, respectively) if the everywhere α\alpha vector (i.e. {α}E\{\alpha\}^{E}) dominates a convex combination of incidence vectors of tours (2-edge-connected spanning multigraphs, respectively). The polyhedral analysis of Christofides' algorithm directly implies that a 3-edge-connected, cubic graph has a 1-uniform cover for TSP. Seb\H{o} asked if such graphs have (1ϵ)(1-\epsilon)-uniform covers for TSP for some ϵ>0\epsilon > 0. Indeed, the four-thirds conjecture implies that such graphs have 8/9-uniform covers. We show that these graphs have 18/19-uniform covers for TSP. We also study uniform covers for 2EC and show that the everywhere 15/17 vector can be efficiently written as a convex combination of 2-edge-connected spanning multigraphs. For a weighted, 3-edge-connected, cubic graph, our results show that if the everywhere 2/3 vector is an optimal solution for the subtour linear programming relaxation, then a tour with weight at most 27/19 times that of an optimal tour can be found efficiently. Node-weighted, 3-edge-connected, cubic graphs fall into this category. In this special case, we can apply our tools to obtain an even better approximation guarantee. To extend our approach to input graphs that are 2-edge-connected, we present a procedure to decompose an optimal solution for the subtour relaxation for TSP into spanning, connected multigraphs that cover each 2-edge cut an even number of times. Using this decomposition, we obtain a 17/12-approximation algorithm for minimum weight 2-edge-connected spanning subgraphs on subcubic, node-weighted graphs

    Approximation Algorithms for Multi-Criteria Traveling Salesman Problems

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    In multi-criteria optimization problems, several objective functions have to be optimized. Since the different objective functions are usually in conflict with each other, one cannot consider only one particular solution as the optimal solution. Instead, the aim is to compute a so-called Pareto curve of solutions. Since Pareto curves cannot be computed efficiently in general, we have to be content with approximations to them. We design a deterministic polynomial-time algorithm for multi-criteria g-metric STSP that computes (min{1 +g, 2g^2/(2g^2 -2g +1)} + eps)-approximate Pareto curves for all 1/2<=g<=1. In particular, we obtain a (2+eps)-approximation for multi-criteria metric STSP. We also present two randomized approximation algorithms for multi-criteria g-metric STSP that achieve approximation ratios of (2g^3 +2g^2)/(3g^2 -2g +1) + eps and (1 +g)/(1 +3g -4g^2) + eps, respectively. Moreover, we present randomized approximation algorithms for multi-criteria g-metric ATSP (ratio 1/2 + g^3/(1 -3g^2) + eps) for g < 1/sqrt(3)), STSP with weights 1 and 2 (ratio 4/3) and ATSP with weights 1 and 2 (ratio 3/2). To do this, we design randomized approximation schemes for multi-criteria cycle cover and graph factor problems.Comment: To appear in Algorithmica. A preliminary version has been presented at the 4th Workshop on Approximation and Online Algorithms (WAOA 2006

    Approximation Algorithms for Union and Intersection Covering Problems

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    In a classical covering problem, we are given a set of requests that we need to satisfy (fully or partially), by buying a subset of items at minimum cost. For example, in the k-MST problem we want to find the cheapest tree spanning at least k nodes of an edge-weighted graph. Here nodes and edges represent requests and items, respectively. In this paper, we initiate the study of a new family of multi-layer covering problems. Each such problem consists of a collection of h distinct instances of a standard covering problem (layers), with the constraint that all layers share the same set of requests. We identify two main subfamilies of these problems: - in a union multi-layer problem, a request is satisfied if it is satisfied in at least one layer; - in an intersection multi-layer problem, a request is satisfied if it is satisfied in all layers. To see some natural applications, consider both generalizations of k-MST. Union k-MST can model a problem where we are asked to connect a set of users to at least one of two communication networks, e.g., a wireless and a wired network. On the other hand, intersection k-MST can formalize the problem of connecting a subset of users to both electricity and water. We present a number of hardness and approximation results for union and intersection versions of several standard optimization problems: MST, Steiner tree, set cover, facility location, TSP, and their partial covering variants

    Dial a Ride from k-forest

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    The k-forest problem is a common generalization of both the k-MST and the dense-kk-subgraph problems. Formally, given a metric space on nn vertices VV, with mm demand pairs V×V\subseteq V \times V and a ``target'' kmk\le m, the goal is to find a minimum cost subgraph that connects at least kk demand pairs. In this paper, we give an O(min{n,k})O(\min\{\sqrt{n},\sqrt{k}\})-approximation algorithm for kk-forest, improving on the previous best ratio of O(n2/3logn)O(n^{2/3}\log n) by Segev & Segev. We then apply our algorithm for k-forest to obtain approximation algorithms for several Dial-a-Ride problems. The basic Dial-a-Ride problem is the following: given an nn point metric space with mm objects each with its own source and destination, and a vehicle capable of carrying at most kk objects at any time, find the minimum length tour that uses this vehicle to move each object from its source to destination. We prove that an α\alpha-approximation algorithm for the kk-forest problem implies an O(αlog2n)O(\alpha\cdot\log^2n)-approximation algorithm for Dial-a-Ride. Using our results for kk-forest, we get an O(min{n,k}log2n)O(\min\{\sqrt{n},\sqrt{k}\}\cdot\log^2 n)- approximation algorithm for Dial-a-Ride. The only previous result known for Dial-a-Ride was an O(klogn)O(\sqrt{k}\log n)-approximation by Charikar & Raghavachari; our results give a different proof of a similar approximation guarantee--in fact, when the vehicle capacity kk is large, we give a slight improvement on their results.Comment: Preliminary version in Proc. European Symposium on Algorithms, 200

    The Traveling Salesman Problem: Low-Dimensionality Implies a Polynomial Time Approximation Scheme

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    The Traveling Salesman Problem (TSP) is among the most famous NP-hard optimization problems. We design for this problem a randomized polynomial-time algorithm that computes a (1+eps)-approximation to the optimal tour, for any fixed eps>0, in TSP instances that form an arbitrary metric space with bounded intrinsic dimension. The celebrated results of Arora (A-98) and Mitchell (M-99) prove that the above result holds in the special case of TSP in a fixed-dimensional Euclidean space. Thus, our algorithm demonstrates that the algorithmic tractability of metric TSP depends on the dimensionality of the space and not on its specific geometry. This result resolves a problem that has been open since the quasi-polynomial time algorithm of Talwar (T-04)

    Stochastic Vehicle Routing with Recourse

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    We study the classic Vehicle Routing Problem in the setting of stochastic optimization with recourse. StochVRP is a two-stage optimization problem, where demand is satisfied using two routes: fixed and recourse. The fixed route is computed using only a demand distribution. Then after observing the demand instantiations, a recourse route is computed -- but costs here become more expensive by a factor lambda. We present an O(log^2 n log(n lambda))-approximation algorithm for this stochastic routing problem, under arbitrary distributions. The main idea in this result is relating StochVRP to a special case of submodular orienteering, called knapsack rank-function orienteering. We also give a better approximation ratio for knapsack rank-function orienteering than what follows from prior work. Finally, we provide a Unique Games Conjecture based omega(1) hardness of approximation for StochVRP, even on star-like metrics on which our algorithm achieves a logarithmic approximation.Comment: 20 Pages, 1 figure Revision corrects the statement and proof of Theorem 1.
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