4,868 research outputs found
Fully Dynamic Matching in Bipartite Graphs
Maximum cardinality matching in bipartite graphs is an important and
well-studied problem. The fully dynamic version, in which edges are inserted
and deleted over time has also been the subject of much attention. Existing
algorithms for dynamic matching (in general graphs) seem to fall into two
groups: there are fast (mostly randomized) algorithms that do not achieve a
better than 2-approximation, and there slow algorithms with \O(\sqrt{m})
update time that achieve a better-than-2 approximation. Thus the obvious
question is whether we can design an algorithm -- deterministic or randomized
-- that achieves a tradeoff between these two: a approximation
and a better-than-2 approximation simultaneously. We answer this question in
the affirmative for bipartite graphs.
Our main result is a fully dynamic algorithm that maintains a 3/2 + \eps
approximation in worst-case update time O(m^{1/4}\eps^{/2.5}). We also give
stronger results for graphs whose arboricity is at most \al, achieving a (1+
\eps) approximation in worst-case time O(\al (\al + \log n)) for constant
\eps. When the arboricity is constant, this bound is and when the
arboricity is polylogarithmic the update time is also polylogarithmic.
The most important technical developement is the use of an intermediate graph
we call an edge degree constrained subgraph (EDCS). This graph places
constraints on the sum of the degrees of the endpoints of each edge: upper
bounds for matched edges and lower bounds for unmatched edges. The main
technical content of our paper involves showing both how to maintain an EDCS
dynamically and that and EDCS always contains a sufficiently large matching. We
also make use of graph orientations to help bound the amount of work done
during each update.Comment: Longer version of paper that appears in ICALP 201
Coresets Meet EDCS: Algorithms for Matching and Vertex Cover on Massive Graphs
As massive graphs become more prevalent, there is a rapidly growing need for
scalable algorithms that solve classical graph problems, such as maximum
matching and minimum vertex cover, on large datasets. For massive inputs,
several different computational models have been introduced, including the
streaming model, the distributed communication model, and the massively
parallel computation (MPC) model that is a common abstraction of
MapReduce-style computation. In each model, algorithms are analyzed in terms of
resources such as space used or rounds of communication needed, in addition to
the more traditional approximation ratio.
In this paper, we give a single unified approach that yields better
approximation algorithms for matching and vertex cover in all these models. The
highlights include:
* The first one pass, significantly-better-than-2-approximation for matching
in random arrival streams that uses subquadratic space, namely a
-approximation streaming algorithm that uses space
for constant .
* The first 2-round, better-than-2-approximation for matching in the MPC
model that uses subquadratic space per machine, namely a
-approximation algorithm with memory per
machine for constant .
By building on our unified approach, we further develop parallel algorithms
in the MPC model that give a -approximation to matching and an
-approximation to vertex cover in only MPC rounds and
memory per machine. These results settle multiple open
questions posed in the recent paper of Czumaj~et.al. [STOC 2018]
Bicriteria Network Design Problems
We study a general class of bicriteria network design problems. A generic
problem in this class is as follows: Given an undirected graph and two
minimization objectives (under different cost functions), with a budget
specified on the first, find a <subgraph \from a given subgraph-class that
minimizes the second objective subject to the budget on the first. We consider
three different criteria - the total edge cost, the diameter and the maximum
degree of the network. Here, we present the first polynomial-time approximation
algorithms for a large class of bicriteria network design problems for the
above mentioned criteria. The following general types of results are presented.
First, we develop a framework for bicriteria problems and their
approximations. Second, when the two criteria are the same %(note that the cost
functions continue to be different) we present a ``black box'' parametric
search technique. This black box takes in as input an (approximation) algorithm
for the unicriterion situation and generates an approximation algorithm for the
bicriteria case with only a constant factor loss in the performance guarantee.
Third, when the two criteria are the diameter and the total edge costs we use a
cluster-based approach to devise a approximation algorithms --- the solutions
output violate both the criteria by a logarithmic factor. Finally, for the
class of treewidth-bounded graphs, we provide pseudopolynomial-time algorithms
for a number of bicriteria problems using dynamic programming. We show how
these pseudopolynomial-time algorithms can be converted to fully
polynomial-time approximation schemes using a scaling technique.Comment: 24 pages 1 figur
Structure of conflict graphs in constraint alignment problems and algorithms
We consider the constrained graph alignment problem which has applications in
biological network analysis. Given two input graphs , a pair of vertex mappings induces an {\it edge conservation} if
the vertex pairs are adjacent in their respective graphs. %In general terms The
goal is to provide a one-to-one mapping between the vertices of the input
graphs in order to maximize edge conservation. However the allowed mappings are
restricted since each vertex from (resp. ) is allowed to be mapped
to at most (resp. ) specified vertices in (resp. ). Most
of results in this paper deal with the case which attracted most
attention in the related literature. We formulate the problem as a maximum
independent set problem in a related {\em conflict graph} and investigate
structural properties of this graph in terms of forbidden subgraphs. We are
interested, in particular, in excluding certain wheals, fans, cliques or claws
(all terms are defined in the paper), which corresponds in excluding certain
cycles, paths, cliques or independent sets in the neighborhood of each vertex.
Then, we investigate algorithmic consequences of some of these properties,
which illustrates the potential of this approach and raises new horizons for
further works. In particular this approach allows us to reinterpret a known
polynomial case in terms of conflict graph and to improve known approximation
and fixed-parameter tractability results through efficiently solving the
maximum independent set problem in conflict graphs. Some of our new
approximation results involve approximation ratios that are function of the
optimal value, in particular its square root; this kind of results cannot be
achieved for maximum independent set in general graphs.Comment: 22 pages, 6 figure
Between Subgraph Isomorphism and Maximum Common Subgraph
When a small pattern graph does not occur inside a larger target graph, we can ask how to find "as much of the pattern as possible" inside the target graph. In general, this is known as the maximum common subgraph problem, which is much more computationally challenging in practice than subgraph isomorphism. We introduce a restricted alternative, where we ask if all but k vertices from the pattern can be found in the target graph. This allows for the development of slightly weakened forms of certain invariants from subgraph isomorphism which are based upon degree and number of paths. We show that when k is small, weakening the invariants still retains much of their effectiveness. We are then able to solve this problem on the standard problem instances used to benchmark subgraph isomorphism algorithms, despite these instances being too large for current maximum common subgraph algorithms to handle. Finally, by iteratively increasing k, we obtain an algorithm which is also competitive for the maximum common subgraph
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