16,111 research outputs found
The 1990 progress report and future plans
This document describes the progress and plans of the Artificial Intelligence Research Branch (RIA) at ARC in 1990. Activities span a range from basic scientific research to engineering development and to fielded NASA applications, particularly those applications that are enabled by basic research carried out at RIA. Work is conducted in-house and through collaborative partners in academia and industry. Our major focus is on a limited number of research themes with a dual commitment to technical excellence and proven applicability to NASA short, medium, and long-term problems. RIA acts as the Agency's lead organization for research aspects of artificial intelligence, working closely with a second research laboratory at JPL and AI applications groups at all NASA centers
Modular, Fully-abstract Compilation by Approximate Back-translation
A compiler is fully-abstract if the compilation from source language programs
to target language programs reflects and preserves behavioural equivalence.
Such compilers have important security benefits, as they limit the power of an
attacker interacting with the program in the target language to that of an
attacker interacting with the program in the source language. Proving compiler
full-abstraction is, however, rather complicated. A common proof technique is
based on the back-translation of target-level program contexts to
behaviourally-equivalent source-level contexts. However, constructing such a
back- translation is problematic when the source language is not strong enough
to embed an encoding of the target language. For instance, when compiling from
STLC to ULC, the lack of recursive types in the former prevents such a
back-translation.
We propose a general and elegant solution for this problem. The key insight
is that it suffices to construct an approximate back-translation. The
approximation is only accurate up to a certain number of steps and conservative
beyond that, in the sense that the context generated by the back-translation
may diverge when the original would not, but not vice versa. Based on this
insight, we describe a general technique for proving compiler full-abstraction
and demonstrate it on a compiler from STLC to ULC. The proof uses asymmetric
cross-language logical relations and makes innovative use of step-indexing to
express the relation between a context and its approximate back-translation.
The proof extends easily to common compiler patterns such as modular
compilation and it, to the best of our knowledge, it is the first compiler full
abstraction proof to have been fully mechanised in Coq. We believe this proof
technique can scale to challenging settings and enable simpler, more scalable
proofs of compiler full-abstraction
Formal change impact analyses for emulated control software
Processor emulators are a software tool for allowing legacy computer programs to be executed on a modern processor. In the past emulators have been used in trivial applications such as maintenance of video games. Now, however, processor emulation is being applied to safety-critical control systems, including military avionics. These applications demand utmost guarantees of correctness, but no verification techniques exist for proving that an emulated system preserves the original system’s functional and timing properties. Here we show how this can be done by combining concepts previously used for reasoning about real-time program compilation, coupled with an understanding of the new and old software architectures. In particular, we show how both the old and new systems can be given a common semantics, thus allowing their behaviours to be compared directly
Fuzzy reasoning in confidence evaluation of speech recognition
Confidence measures represent a systematic way to express reliability of speech recognition results. A common approach to confidence measuring is to take profit of the information that several recognition-related features offer and to combine them, through a given compilation mechanism , into a more effective way to distinguish between correct and incorrect recognition results. We propose to use a fuzzy reasoning scheme to perform the information compilation step. Our approach opposes the previously proposed ones because ours treats the uncertainty of recognition hypotheses in terms ofPeer ReviewedPostprint (published version
Energy Efficient Execution of POMDP Policies
Recent advances in planning techniques for partially observable Markov decision processes have focused on online search techniques and offline point-based value iteration. While these techniques allow practitioners to obtain policies for fairly large problems, they assume that a non-negligible amount of computation can be done between each decision point. In contrast, the recent proliferation of mobile and embedded devices has lead to a surge of applications that could benefit from state of the art planning techniques if they can operate under severe constraints on computational resources. To that effect, we describe two techniques to compile policies into controllers that can be executed by a mere table lookup at each decision point. The first approach compiles policies induced by a set of alpha vectors (such as those obtained by point-based techniques) into approximately equivalent controllers, while the second approach performs a simulation to compile arbitrary policies into approximately equivalent controllers. We also describe an approach to compress controllers by removing redundant and dominated nodes, often yielding smaller and yet better controllers. Further compression and higher value can sometimes be obtained by considering stochastic controllers. The compilation and compression techniques are demonstrated on benchmark problems as well as a mobile application to help persons with Alzheimer's to way-find. The battery consumption of several POMDP policies is compared against finite-state controllers learned using methods introduced in this paper. Experiments performed on the Nexus 4 phone show that finite-state controllers are the least battery consuming POMDP policies
PyCUDA and PyOpenCL: A Scripting-Based Approach to GPU Run-Time Code Generation
High-performance computing has recently seen a surge of interest in
heterogeneous systems, with an emphasis on modern Graphics Processing Units
(GPUs). These devices offer tremendous potential for performance and efficiency
in important large-scale applications of computational science. However,
exploiting this potential can be challenging, as one must adapt to the
specialized and rapidly evolving computing environment currently exhibited by
GPUs. One way of addressing this challenge is to embrace better techniques and
develop tools tailored to their needs. This article presents one simple
technique, GPU run-time code generation (RTCG), along with PyCUDA and PyOpenCL,
two open-source toolkits that support this technique.
In introducing PyCUDA and PyOpenCL, this article proposes the combination of
a dynamic, high-level scripting language with the massive performance of a GPU
as a compelling two-tiered computing platform, potentially offering significant
performance and productivity advantages over conventional single-tier, static
systems. The concept of RTCG is simple and easily implemented using existing,
robust infrastructure. Nonetheless it is powerful enough to support (and
encourage) the creation of custom application-specific tools by its users. The
premise of the paper is illustrated by a wide range of examples where the
technique has been applied with considerable success.Comment: Submitted to Parallel Computing, Elsevie
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