4,735 research outputs found

    Peer to Peer Information Retrieval: An Overview

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    Peer-to-peer technology is widely used for file sharing. In the past decade a number of prototype peer-to-peer information retrieval systems have been developed. Unfortunately, none of these have seen widespread real- world adoption and thus, in contrast with file sharing, information retrieval is still dominated by centralised solutions. In this paper we provide an overview of the key challenges for peer-to-peer information retrieval and the work done so far. We want to stimulate and inspire further research to overcome these challenges. This will open the door to the development and large-scale deployment of real-world peer-to-peer information retrieval systems that rival existing centralised client-server solutions in terms of scalability, performance, user satisfaction and freedom

    Split and Migrate: Resource-Driven Placement and Discovery of Microservices at the Edge

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    Microservices architectures combine the use of fine-grained and independently-scalable services with lightweight communication protocols, such as REST calls over HTTP. Microservices bring flexibility to the development and deployment of application back-ends in the cloud. Applications such as collaborative editing tools require frequent interactions between the front-end running on users\u27 machines and a back-end formed of multiple microservices. User-perceived latencies depend on their connection to microservices, but also on the interaction patterns between these services and their databases. Placing services at the edge of the network, closer to the users, is necessary to reduce user-perceived latencies. It is however difficult to decide on the placement of complete stateful microservices at one specific core or edge location without trading between a latency reduction for some users and a latency increase for the others. We present how to dynamically deploy microservices on a combination of core and edge resources to systematically reduce user-perceived latencies. Our approach enables the split of stateful microservices, and the placement of the resulting splits on appropriate core and edge sites. Koala, a decentralized and resource-driven service discovery middleware, enables REST calls to reach and use the appropriate split, with only minimal changes to a legacy microservices application. Locality awareness using network coordinates further enables to automatically migrate services split and follow the location of the users. We confirm the effectiveness of our approach with a full prototype and an application to ShareLatex, a microservices-based collaborative editing application

    Online Bicriteria Load Balancing using Object Reallocation

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    Cataloged from PDF version of article.We study the bicriteria load balancing problem on two independent parameters under the allowance of object reallocation. The scenario is a system of M distributed file servers located in a cluster, and we propose three online approximate algorithms for balancing their loads and required storage spaces during document placement. The first algorithm is for heterogeneous servers. Each server has its individual trade-off of load and storage space under the same rule of selection. The other two algorithms are for homogeneous servers. The second algorithm combines the idea of the first one and the best existing solution for homogeneous servers. Using document reallocation, we obtain a smooth trade-off curve of the upper bounds of load and storage space. The last one bounds the load and storage space of each server by less than three times of their trivial lower bounds, respectively; and more importantly, for each server, the value of at least one parameter is far from its worst case. The time complexities of these three algorithms are O(log M) plus the cost of document reallocation

    Measuring and Managing Answer Quality for Online Data-Intensive Services

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    Online data-intensive services parallelize query execution across distributed software components. Interactive response time is a priority, so online query executions return answers without waiting for slow running components to finish. However, data from these slow components could lead to better answers. We propose Ubora, an approach to measure the effect of slow running components on the quality of answers. Ubora randomly samples online queries and executes them twice. The first execution elides data from slow components and provides fast online answers; the second execution waits for all components to complete. Ubora uses memoization to speed up mature executions by replaying network messages exchanged between components. Our systems-level implementation works for a wide range of platforms, including Hadoop/Yarn, Apache Lucene, the EasyRec Recommendation Engine, and the OpenEphyra question answering system. Ubora computes answer quality much faster than competing approaches that do not use memoization. With Ubora, we show that answer quality can and should be used to guide online admission control. Our adaptive controller processed 37% more queries than a competing controller guided by the rate of timeouts.Comment: Technical Repor

    Model of Optimum Placement of Servers and Web-Contents in Content Delivery Systems

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    A new model of optimum placement of servers and Web contents in a Content Delivery Network that is intended to minimize the cost of delivery of content to the ultimate users is proposed. The model also takes into account the structure of the network and the weight of each Web content in the network nodes. A mathematical formulation of the proposed model reduces to a problem of linear integer programming. In the present study synthesis of a neural network for the solution of a problem of linear integer programming is also described

    Datacenter Traffic Control: Understanding Techniques and Trade-offs

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    Datacenters provide cost-effective and flexible access to scalable compute and storage resources necessary for today's cloud computing needs. A typical datacenter is made up of thousands of servers connected with a large network and usually managed by one operator. To provide quality access to the variety of applications and services hosted on datacenters and maximize performance, it deems necessary to use datacenter networks effectively and efficiently. Datacenter traffic is often a mix of several classes with different priorities and requirements. This includes user-generated interactive traffic, traffic with deadlines, and long-running traffic. To this end, custom transport protocols and traffic management techniques have been developed to improve datacenter network performance. In this tutorial paper, we review the general architecture of datacenter networks, various topologies proposed for them, their traffic properties, general traffic control challenges in datacenters and general traffic control objectives. The purpose of this paper is to bring out the important characteristics of traffic control in datacenters and not to survey all existing solutions (as it is virtually impossible due to massive body of existing research). We hope to provide readers with a wide range of options and factors while considering a variety of traffic control mechanisms. We discuss various characteristics of datacenter traffic control including management schemes, transmission control, traffic shaping, prioritization, load balancing, multipathing, and traffic scheduling. Next, we point to several open challenges as well as new and interesting networking paradigms. At the end of this paper, we briefly review inter-datacenter networks that connect geographically dispersed datacenters which have been receiving increasing attention recently and pose interesting and novel research problems.Comment: Accepted for Publication in IEEE Communications Surveys and Tutorial

    The Family of MapReduce and Large Scale Data Processing Systems

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    In the last two decades, the continuous increase of computational power has produced an overwhelming flow of data which has called for a paradigm shift in the computing architecture and large scale data processing mechanisms. MapReduce is a simple and powerful programming model that enables easy development of scalable parallel applications to process vast amounts of data on large clusters of commodity machines. It isolates the application from the details of running a distributed program such as issues on data distribution, scheduling and fault tolerance. However, the original implementation of the MapReduce framework had some limitations that have been tackled by many research efforts in several followup works after its introduction. This article provides a comprehensive survey for a family of approaches and mechanisms of large scale data processing mechanisms that have been implemented based on the original idea of the MapReduce framework and are currently gaining a lot of momentum in both research and industrial communities. We also cover a set of introduced systems that have been implemented to provide declarative programming interfaces on top of the MapReduce framework. In addition, we review several large scale data processing systems that resemble some of the ideas of the MapReduce framework for different purposes and application scenarios. Finally, we discuss some of the future research directions for implementing the next generation of MapReduce-like solutions.Comment: arXiv admin note: text overlap with arXiv:1105.4252 by other author
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