4,895 research outputs found
The view from elsewhere: perspectives on ALife Modeling
Many artificial life researchers stress the interdisciplinary character of the field. Against such a backdrop, this report reviews and discusses artificial life, as it is depicted in, and as it interfaces with, adjacent disciplines (in particular, philosophy, biology, and linguistics), and in the light of a specific historical example of interdisciplinary research (namely cybernetics) with which artificial life shares many features. This report grew out of a workshop held at the Sixth European Conference on Artificial Life in Prague and features individual contributions from the workshop's eight speakers, plus a section designed to reflect the debates that took place during the workshop's discussion sessions. The major theme that emerged during these sessions was the identity and status of artificial life as a scientific endeavor
Quantum field inspired model of decision making: Asymptotic stabilization of belief state via interaction with surrounding mental environment
This paper is devoted to justification of the quantum-like model of the process of decision making based on theory of open quantum systems: decision making as decoher- ence. This process is modeled as interaction of a decision maker, Alice, with a mental (information) environment R surrounding her. Such an interaction generates ādissipation of uncertaintyā from Aliceās belief-state Ļ ( t ) into R and asymptotic stabilization of Ļ ( t ) to a steady belief-state. The latter is treated as the decision state. Mathematically the problem under study is about finding constraints on R guaranteeing such stabilization. We found a partial solution of this problem (in the form of sufficient conditions). We present the corresponding decision making analysis for one class of mental environments, so-called āalmost homogeneous environmentsā, with the illustrative examples: a) behavior of electorate interacting with the mass-media āreservoirā; b) consumersā persuasion. We also comment on other classes of mental environments
Bandit Models of Human Behavior: Reward Processing in Mental Disorders
Drawing an inspiration from behavioral studies of human decision making, we
propose here a general parametric framework for multi-armed bandit problem,
which extends the standard Thompson Sampling approach to incorporate reward
processing biases associated with several neurological and psychiatric
conditions, including Parkinson's and Alzheimer's diseases,
attention-deficit/hyperactivity disorder (ADHD), addiction, and chronic pain.
We demonstrate empirically that the proposed parametric approach can often
outperform the baseline Thompson Sampling on a variety of datasets. Moreover,
from the behavioral modeling perspective, our parametric framework can be
viewed as a first step towards a unifying computational model capturing reward
processing abnormalities across multiple mental conditions.Comment: Conference on Artificial General Intelligence, AGI-1
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