920 research outputs found
Approaches for Future Internet architecture design and Quality of Experience (QoE) Control
Researching a Future Internet capable of overcoming the current Internet limitations is a strategic
investment. In this respect, this paper presents some concepts that can contribute to provide some guidelines to
overcome the above-mentioned limitations. In the authors' vision, a key Future Internet target is to allow
applications to transparently, efficiently and flexibly exploit the available network resources with the aim to
match the users' expectations. Such expectations could be expressed in terms of a properly defined Quality of
Experience (QoE). In this respect, this paper provides some approaches for coping with the QoE provision
problem
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks
Future wireless networks have a substantial potential in terms of supporting
a broad range of complex compelling applications both in military and civilian
fields, where the users are able to enjoy high-rate, low-latency, low-cost and
reliable information services. Achieving this ambitious goal requires new radio
techniques for adaptive learning and intelligent decision making because of the
complex heterogeneous nature of the network structures and wireless services.
Machine learning (ML) algorithms have great success in supporting big data
analytics, efficient parameter estimation and interactive decision making.
Hence, in this article, we review the thirty-year history of ML by elaborating
on supervised learning, unsupervised learning, reinforcement learning and deep
learning. Furthermore, we investigate their employment in the compelling
applications of wireless networks, including heterogeneous networks (HetNets),
cognitive radios (CR), Internet of things (IoT), machine to machine networks
(M2M), and so on. This article aims for assisting the readers in clarifying the
motivation and methodology of the various ML algorithms, so as to invoke them
for hitherto unexplored services as well as scenarios of future wireless
networks.Comment: 46 pages, 22 fig
Adaptive reinforcement learning for heterogeneous network selection
Next generation 5G mobile wireless networks will consist of multiple technologies for devices
to access the network at the edge. One of the keys to 5G is therefore the ability for
device to intelligently select its Radio Access Technology (RAT). Current fully distributed
algorithms for RAT selection although guaranteeing convergence to equilibrium states,
are often slow, require high exploration times and may converge to undesirable equilibria.
In this dissertation, we propose three novel reinforcement learning (RL) frameworks
to improve the efficiency of existing distributed RAT selection algorithms in a heterogeneous
environment, where users may potentially apply a number of different RAT selection
procedures. Although our research focuses on solutions for RAT selection in the
current and future mobile wireless networks, the proposed solutions in this dissertation
are general and suitable to apply for any large scale distributed multi-agent systems.
In the first framework, called RL with Non-positive Regret, we propose a novel adaptive
RL for multi-agent non-cooperative repeated games. The main contribution is to use both
positive and negative regrets in RL to improve the convergence speed and fairness of
the well-known regret-based RL procedure. Significant improvements in performance
compared to other related algorithms in the literature are demonstrated.
In the second framework, called RL with Network-Assisted Feedback (RLNF), our core
contribution is to develop a network feedback model that uses network-assisted information
to improve the performance of the distributed RL for RAT selection. RLNF guarantees
no-regret payoff in the long-run for any user adopting it, regardless of what other users
might do and so can work in an environment where not all users use the same learning
strategy. This is an important implementation advantage as RLNF can be implemented
within current mobile network standards.
In the third framework, we propose a novel adaptive RL-based mechanism for RAT selection
that can effectively handle user mobility. The key contribution is to leverage forgetting
methods to rapidly react to the changes in the radio conditions when users move.
We show that our solution improves the performance of wireless networks and converges
much faster when users move compared to the non-adaptive solutions. Another objective of the research is to study the impact of various network models on the
performance of different RAT selection approaches. We propose a unified benchmark to
compare the performances of different algorithms under the same computational environment.
The comparative studies reveal that among all the important network parameters
that influence the performance of RAT selection algorithms, the number of base stations
that a user can connect to has the most significant impact. This finding provides some
guidelines for the proper design of RAT selection algorithms for future 5G. Our evaluation
benchmark can serve as a reference for researchers, network developers, and engineers.
Overall, the thesis provides different reinforcement learning frameworks to improve the
efficiency of current fully distributed algorithms for heterogeneous RAT selection. We
prove the convergence of the proposed reinforcement learning procedures using the differential
inclusion (DI) technique. The theoretical analyses demonstrate that the use of
DI not only provides an effective method to study the convergence properties of adaptive
procedures in game-theoretic learning, but also yields a much more concise and extensible
proof as compared to the classical approaches.Thesis (Ph.D.) -- University of Adelaide, School of Electrical and Electronic Engineering, 201
Smart Grid communications in high traffic environments
The establishment of a previously non-existent data class known as the Smart Grid will pose many difficulties on current and future communication infrastructure. It is imperative that the Smart Grid (SG), as the reactionary and monitory arm of the Power Grid (PG), be able to communicate effectively between grid controllers and individual User Equipment (UE). By doing so, the successful implementation of SG applications can occur, including support for higher capacities of Renewable Energy Resources. As the SG matures, the number of UEs required is expected to rise increasing the traffic in an already burdened communications network. This thesis aims to optimally allocate radio resources such that the SG Quality of Service (QoS) requirements are satisfied with minimal effect on pre-existing traffic. To address this resource allocation problem, a Lotka-Volterra (LV) based resource allocation and scheduler was developed due to its ability to easily adapt to the dynamics of a telecommunications environment. Unlike previous resource allocation algorithms, the LV scheme allocated resources to each class as a function of its growth rate. By doing so, the QoS requirements of the SG were satisfied, with minimal effect on pre-existing traffic. Class queue latencies were reduced by intelligent scheduling of periodic traffic and forward allocation of resources. This thesis concludes that the SG will have a large effect on the telecommunications environment if not successfully controlled and monitored. This effect can be minimized by utilizing the proposed LV based resource allocation and scheduler system. Furthermore, it was shown that the allocation of periodic SG radio channels was optimized by continual updates of the LV model. This ensured the QoS requirements of the SG are achieved and provided enhanced performance. Successful integration of SG UEs in a wireless network can pave the way for increased capacity of Renewable and Intermittent Energy Resources operating on the PG
Adaptive channel estimation for LTE uplink
Third generation partnership project (3GPP) long term evolution (LTE) uses single carrier frequency division multiple access (SC-FDMA) in uplink transmission and orthogonal frequency division multiple access (OFDMA) scheme for the downlink. A variable step size based least mean squares (LMS) algorithm is formulated for a single carrier frequency division multiple access (SC-FDMA) system, in its channel estimation (CE). The weighting coefficients on the channel condition can be updated using this unbiased CE method. Channel and noise statistics information are not essential. Rather, it uses a phase weighting scheme to eliminate the signal fluctuations due to noise and decision errors. The convergence towards the true channel coefficient is guaranteed. The proposed algorithm is compared with the existing algorithms for BER and MSE performance in different channel environments
Mobile and Wireless Communications
Mobile and Wireless Communications have been one of the major revolutions of the late twentieth century. We are witnessing a very fast growth in these technologies where mobile and wireless communications have become so ubiquitous in our society and indispensable for our daily lives. The relentless demand for higher data rates with better quality of services to comply with state-of-the art applications has revolutionized the wireless communication field and led to the emergence of new technologies such as Bluetooth, WiFi, Wimax, Ultra wideband, OFDMA. Moreover, the market tendency confirms that this revolution is not ready to stop in the foreseen future. Mobile and wireless communications applications cover diverse areas including entertainment, industrialist, biomedical, medicine, safety and security, and others, which definitely are improving our daily life. Wireless communication network is a multidisciplinary field addressing different aspects raging from theoretical analysis, system architecture design, and hardware and software implementations. While different new applications are requiring higher data rates and better quality of service and prolonging the mobile battery life, new development and advanced research studies and systems and circuits designs are necessary to keep pace with the market requirements. This book covers the most advanced research and development topics in mobile and wireless communication networks. It is divided into two parts with a total of thirty-four stand-alone chapters covering various areas of wireless communications of special topics including: physical layer and network layer, access methods and scheduling, techniques and technologies, antenna and amplifier design, integrated circuit design, applications and systems. These chapters present advanced novel and cutting-edge results and development related to wireless communication offering the readers the opportunity to enrich their knowledge in specific topics as well as to explore the whole field of rapidly emerging mobile and wireless networks. We hope that this book will be useful for students, researchers and practitioners in their research studies
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