5,820 research outputs found

    Enabling Distributed Knowledge Management: Managerial and Technological Implications

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    In this paper we show that the typical architecture of current KM systems re.ects an objectivistic epistemology and a traditional managerial control paradigm. We argue that such an objectivistic epistemology is inconsistent with many theories on the nature of knowledge, in which subjectivity and sociality are taken as essential features of knowledge creation and sharing. We show that adopting such a new epistemological view has dramatic consequences at an architectural, managerial and technological level

    Pathways: Augmenting interoperability across scholarly repositories

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    In the emerging eScience environment, repositories of papers, datasets, software, etc., should be the foundation of a global and natively-digital scholarly communications system. The current infrastructure falls far short of this goal. Cross-repository interoperability must be augmented to support the many workflows and value-chains involved in scholarly communication. This will not be achieved through the promotion of single repository architecture or content representation, but instead requires an interoperability framework to connect the many heterogeneous systems that will exist. We present a simple data model and service architecture that augments repository interoperability to enable scholarly value-chains to be implemented. We describe an experiment that demonstrates how the proposed infrastructure can be deployed to implement the workflow involved in the creation of an overlay journal over several different repository systems (Fedora, aDORe, DSpace and arXiv).Comment: 18 pages. Accepted for International Journal on Digital Libraries special issue on Digital Libraries and eScienc

    Development of a Personalized e-learning Model Using Methods of Ontology

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    AbstractA number of recent studies are trying to improve the quality and effectiveness of e-learning using principles of several research areas. This trend of personalization development also appears in e-learning. One of the ideologically closest fields of science is knowledge management (KM). The aim of this article is to identify overlapping points of KM and e-learning phases to improve the structure and transfer of personalized course knowledge using effective methods of ontology and metadata standards. This research offers a theoretical background of knowledge management principle implementation for the development of a practical personalized e-learning model

    Visual metaphors for semantic cultural heritage

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    Knowledge Cartography: Software tools and mapping techniques

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    Knowledge Cartography is the discipline of mapping intellectual landscapes.The focus of this book is on the process by which manually crafting interactive, hypertextual maps clarifies oneā€™s own understanding, as well as communicating it.The authors see mapping software as a set of visual tools for reading and writing in a networked age. In an information ocean, the primary challenge is to find meaningful patterns around which we can weave plausible narratives. Maps of concepts, discussions and arguments make the connections between ideas tangible and disputable. With 17 chapters from the leading researchers and practitioners, the reader will find the current stateā€“of-the-art in the field. Part 1 focuses on educational applications in schools and universities, before Part 2 turns to applications in professional communitie

    Supporting learning object versioning

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    A current popular paradigm in e-learning is that of the "learning object". Broadly de-fined, a learning object is a reusable piece of educational material intended to be strung together with other learning objects to form larger educational units such as activities, lessons, or whole courses. This aggregating of learning objects together is a recursive process ā€“ small objects can be combined to form medium sized objects, medium sized objects can be combined to form large objects, and so on. Once objects have been com-bined appropriately, they are generally serialized into content packages, and deployed into an online course for delivery to learners.Learning objects are often stored in distributed and decentralized repositories throughout the Internet. This provides unique challenges when managing the history of such an ob-ject, as traditional versioning techniques (e.g. CVS, RCS, etc.) rely on centralized man-agement. These challenges have been largely ignored by the educational technology community, but are becoming more important as sharing of learning objects increases.This thesis explores these issues by providing a formal version model for learning ob-jects, a set of data bindings for this model, and a prototype authoring environment which implements these bindings. In addition, the work explores the potential benefits of ver-sion control by implementing a visualization of a learning object revision tree. This visualization includes the relationship between objects and their aggregates, the struc-tural history of an object, and the semantic changes that an object has undergone

    Personalization in cultural heritage: the road travelled and the one ahead

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    Over the last 20 years, cultural heritage has been a favored domain for personalization research. For years, researchers have experimented with the cutting edge technology of the day; now, with the convergence of internet and wireless technology, and the increasing adoption of the Web as a platform for the publication of information, the visitor is able to exploit cultural heritage material before, during and after the visit, having different goals and requirements in each phase. However, cultural heritage sites have a huge amount of information to present, which must be filtered and personalized in order to enable the individual user to easily access it. Personalization of cultural heritage information requires a system that is able to model the user (e.g., interest, knowledge and other personal characteristics), as well as contextual aspects, select the most appropriate content, and deliver it in the most suitable way. It should be noted that achieving this result is extremely challenging in the case of first-time users, such as tourists who visit a cultural heritage site for the first time (and maybe the only time in their life). In addition, as tourism is a social activity, adapting to the individual is not enough because groups and communities have to be modeled and supported as well, taking into account their mutual interests, previous mutual experience, and requirements. How to model and represent the user(s) and the context of the visit and how to reason with regard to the information that is available are the challenges faced by researchers in personalization of cultural heritage. Notwithstanding the effort invested so far, a definite solution is far from being reached, mainly because new technology and new aspects of personalization are constantly being introduced. This article surveys the research in this area. Starting from the earlier systems, which presented cultural heritage information in kiosks, it summarizes the evolution of personalization techniques in museum web sites, virtual collections and mobile guides, until recent extension of cultural heritage toward the semantic and social web. The paper concludes with current challenges and points out areas where future research is needed

    Microscopic instructional planning in the context of E-learning

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    Abstract: This paper central claim is that there is a need for microscopic Instructional design, which appears to mean the detailed modeling and design of specific components and adaptations for teaching specific material. It will discuss the microscopic instructional planning in the context of E-learning. So it will be concentrated in the design of the last level of E-learning system (the didactic activity). The learning activity, which is regarded as a complex object, must be seen with a microscopic approach where all its components are manifested. The pedagogical instruments constitute its primary matter where theirs molecules are the smallest collection of its components, which retains the properties of that material (according to the teaching intention). The instructional designer must do several projection for each pedagogical instrument to be realized by other actors (pedagogical and didactic model, cognitive model, knowledge objects model and interface model)
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