9,252 research outputs found
Modelling and visualizing sustainability assessment in urban environments
Major urban development projects extend over prolonged timescales (up to 25 years in the case of major regeneration projects), involve a large number of stakeholders, and necessitate complex decision making. Comprehensive assessment of critical information will involve a number of domains, such as social, economic and environmental, and input from a wide a range of stakeholders. This makes rigorous and holistic decision making, with respect to sustainability, exceptionally difficult without access to appropriate decision support tools. Assessing and communicating the key aspects of sustainability and often conflicting information remains a major hurdle to be overcome if sustainable development is to be achieved. We investigate the use of an integrated simulation and visualization engine and will test if it is effective in: 1) presenting a physical representation of the urban environment, 2) modelling sustainability of the urban development using a subset of indicators, here the modelling and the visualization need to be integrated seamlessly in order to achieve real time updates of the sustainability models in the 3D urban representation, 3) conveying the sustainability information to a range of stakeholders making the assessment of sustainability more accessible. In this paper we explore the first two objectives. The prototype interactive simulation and visualization platform (S-City VT) integrates and communicates complex multivariate information to diverse stakeholder groups. This platform uses the latest 3D graphical rendering techniques to generate a realistic urban development and novel visualization techniques to present sustainability data that emerge from the underlying computational model. The underlying computational model consists of two parts: traditional multicriteria evaluation methods and indicator models that represent the temporal changes of indicators. These models are informed from collected data and/or existing literature. The platform is interactive and allows real time movements of buildings and/or material properties and the sustainability assessment is updated immediately. This allows relative comparisons of contrasting planning and urban layouts. Preliminary usability results show that the tool provides a realistic representation of a real development and is effective at conveying the sustainability assessment information to a range of stakeholders. S-City VT is a novel tool for calculating and communicating sustainability assessment. It therefore begins to open up the decision making process to more stakeholders, reducing the reliance on expert decision makers
Indicator modelling and interactive visualisation for urban sustainability assessment
This chapter presents a novel framework for the integration of the principles of sustainable development within the urban design processes. The framework recognises that decision making for sustainable urban planning is a challenging process: requiring an understanding of the complex interactions amongst environmental, economic, and social issues. Methodologies are required that would support non-experts to become more involved in the urban design process. Towards this, the authors develop an indicator modelling and visualisation tool which comprises 1) indicator selection, 2) modelling techniques that allow spatio-temporal prediction of indicators, 3) interactive 3D virtual world where visualisation techniques are used to present indicator information overlaying the virtual world to facilitate effective communication with a wide range of stakeholders. The sustainability modelling and 3D visualisations are shown to have the potential to enhance community engagement within the planning process, thus enhancing public acceptance and participation within the urban or rural development project
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Analysis of Flight Variability: a Systematic Approach
In movement data analysis, there exists a problem of comparing multiple trajectories of moving objects to common or distinct reference trajectories. We introduce a general conceptual framework for comparative analysis of trajectories and an analytical procedure, which consists of (1) finding corresponding points in pairs of trajectories, (2) computation of pairwise difference measures, and (3) interactive visual analysis of the distributions of the differences with respect to space, time, set of moving objects, trajectory structures, and spatio-temporal context. We propose a combination of visualisation, interaction, and data transformation techniques supporting the analysis and demonstrate the use of our approach for solving a challenging problem from the aviation domain
Virtual Reality Games for Motor Rehabilitation
This paper presents a fuzzy logic based method to track user satisfaction without the need for devices to monitor users physiological conditions. User satisfaction is the key to any product’s acceptance; computer applications and video games provide a unique opportunity to provide a tailored environment for each user to better suit their needs. We have implemented a non-adaptive fuzzy logic model of emotion, based on the emotional component of the Fuzzy Logic Adaptive Model of Emotion (FLAME) proposed by El-Nasr, to estimate player emotion in UnrealTournament 2004. In this paper we describe the implementation of this system and present the results of one of several play tests. Our research contradicts the current literature that suggests physiological measurements are needed. We show that it is possible to use a software only method to estimate user emotion
Sustainable urban development in practice:the SAVE concept
The need for sustainable development of the urban environment presents the research community with a number of challenges and opportunities. A considerable volume of research has been undertaken into the constituent parts of this complex problem and a number of tool kits and methodologies have been developed to enable and encourage the application of specific aspects of research in practice. However, there is limited evidence of the holistic integration of the body of knowledge arising from the research within real-life decision-making practices. In this paper we present an overview of the existing body of knowledge relating to sustainable development of the urban environment and propose a generic framework for its integration within current practices. This framework recognises the need to: understand social, economic, and environmental issues; understand the decision-making processes; provide a means of measurement, assessment, or valuation of the issues; provide analytical methods for the comparative assessment of complex data to enable an evaluation of strategies and design options and to communicate effectively throughout the process with a wide range of stakeholders. The components of a novel sustainability assessment, visualisation and enhancement (SAVE) framework, developed by the authors to ‘operationalise’ the body of knowledge are presented and justified. These include: decision-mapping methods to identify points of intervention; indicator identification and measurement approaches; appropriate mathematical and analytical tools and an interactive simulation and visualisation platform which integrates and communicates complex multivariate information to diverse stakeholder groups. We report on the application of the SAVE framework to a major urban development project and reflect on its current and potential impact on the development. Conclusions are also drawn about its general applicability
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A visual analytics framework for spatio-temporal analysis and modelling
To support analysis and modelling of large amounts of spatio-temporal data having the form of spatially referenced time series (TS) of numeric values, we combine interactive visual techniques with computational methods from machine learning and statistics. Clustering methods and interactive techniques are used to group TS by similarity. Statistical methods for TS modelling are then applied to representative TS derived from the groups of similar TS. The framework includes interactive visual interfaces to a library of modelling methods supporting the selection of a suitable method, adjustment of model parameters, and evaluation of the models obtained. The models can be externally stored, communicated, and used for prediction and in further computational analyses. From the visual analytics perspective, the framework suggests a way to externalize spatio-temporal patterns emerging in the mind of the analyst as a result of interactive visual analysis: the patterns are represented in the form of computer-processable and reusable models. From the statistical analysis perspective, the framework demonstrates how TS analysis and modelling can be supported by interactive visual interfaces, particularly, in a case of numerous TS that are hard to analyse individually. From the application perspective, the framework suggests a way to analyse large numbers of spatial TS with the use of well-established statistical methods for TS analysis
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