6,320 research outputs found

    Effect of oil palm empty fruit bunches (OPEFB) fibers to the compressive strength and water absorption of concrete

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    Growing popularity based on environmentally-friendly, low cost and lightweight building materials in the construction industry has led to a need to examine how these characteristics can be achieved and at the same time giving the benefit to the environment and maintain the material requirements based on the standards required. Recycling of waste generated from industrial and agricultural activities as measures of building materials is not only a viable solution to the problem of pollution but also to produce an economic design of building

    Energy-Aware Streaming Multimedia Adaptation: An Educational Perspective

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    As mobile devices are getting more powerful and more affordable the use of online educational multimedia is also getting very prevalent. Limited battery power is nevertheless, a major restricting factor as streaming multimedia drains battery power quickly. Many battery efficient multimedia adaptation techniques have been proposed that achieve battery efficiency by lowering presentation quality of entire multimedia. Adaptation is usually done without considering any impact on the information contents of multimedia. In this paper, based on the results of an experimental study, we argue that without considering any negative impact on information contents of multimedia the adaptation may negatively impact the learning process. Some portions of the multimedia that require a higher visual quality for conveying learning information may lose their learning effectiveness in the adapted lowered quality. We report results of our experimental study that indicate that different parts of the same learning multimedia do not have same minimum acceptable quality. This strengthens the position that power-saving adaptation techniques for educational multimedia must be developed that lower the quality of multimedia based on the needs of its individual fragments for successfully conveying learning informatio

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    Exploring Energy Consumption Issues for video Streaming in Mobile Devices: a Review

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    The proliferation of high-end mobile devices, such as smart phones, tablets, together have gained the popularity of multimedia streaming among the user. It is found from various studies and survey that at end of 2020 mobile devices will increase drastically and Mobile video streaming will also grow rapidly than overall average mobile traffic. The streaming application in Smartphone heavily depends on the wireless network activities substantially amount of data transfer server to the client. Because of very high energy requirement of data transmitted in wireless interface for video streaming application considered as most energy consuming application. Therefore to optimize the battery USAge of mobile device during video streaming it is essential to understand the various video streaming techniques and there energy consumption issues in different environment. In this paper we explore energy consumption in mobile device while experiencing video streaming and examine the solution that has been discussed in various research to improve the energy consumption during video streaming in mobile devices . We classify the investigation on a different layer of internet protocol stack they utilize and also compare them and provide proof of fact that already exist in modern Smartphone as energy saving mechanism

    Adaptive buffer power save mechanism for mobile multimedia streaming

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    With the proliferation of wireless networks, the use of mobile devices to stream multimedia is growing in popularity. Although the devices are improving in that they are becoming smaller, more complex and capable of running more applications than ever before, there is one aspect of them that is lagging behind. Batteries have seen little development, even though they are one of the most important parts of the devices. Multimedia streaming puts extra pressure on batteries, causing them to discharge faster. This often means that streaming tasks can not be completed, resulting in significant user dissatisfaction. Consequently, effort is required to devise mechanisms to enable and increase in battery life while streaming multimedia. In this context, this thesis presents a novel algorithm to save power in mobile devices during the streaming of multimedia content. The proposed Adaptive-Buffer Power Save Mechanism (AB-PSM) controls how the data is sent over wireless networks, achieving significant power savings. There is little or no effect on the user and the algorithm is very simple to implement. The thesis describes tests which show the effectiveness of AB-PSM in comparison with the legacy power save mechanism present in IEEE 802.11. The thesis also presents a detailed overview of the IEEE 802.11 protocols and an in-depth literature review in the area of power saving during multimedia streaming. A novel analysis of how the battery of a mobile device is affected by multimedia streaming in its different stages is given. A total-power-save algorithm is then described as a possible extension to the Adaptive-Buffer Power Save Mechanism

    Saving Energy in Mobile Devices for On-Demand Multimedia Streaming -- A Cross-Layer Approach

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    This paper proposes a novel energy-efficient multimedia delivery system called EStreamer. First, we study the relationship between buffer size at the client, burst-shaped TCP-based multimedia traffic, and energy consumption of wireless network interfaces in smartphones. Based on the study, we design and implement EStreamer for constant bit rate and rate-adaptive streaming. EStreamer can improve battery lifetime by 3x, 1.5x and 2x while streaming over Wi-Fi, 3G and 4G respectively.Comment: Accepted in ACM Transactions on Multimedia Computing, Communications and Applications (ACM TOMCCAP), November 201

    Enhanced Multimedia Exchanges over the Internet

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    Although the Internet was not originally designed for exchanging multimedia streams, consumers heavily depend on it for audiovisual data delivery. The intermittent nature of multimedia traffic, the unguaranteed underlying communication infrastructure, and dynamic user behavior collectively result in the degradation of Quality-of-Service (QoS) and Quality-of-Experience (QoE) perceived by end-users. Consequently, the volume of signalling messages is inevitably increased to compensate for the degradation of the desired service qualities. Improved multimedia services could leverage adaptive streaming as well as blockchain-based solutions to enhance media-rich experiences over the Internet at the cost of increased signalling volume. Many recent studies in the literature provide signalling reduction and blockchain-based methods for authenticated media access over the Internet while utilizing resources quasi-efficiently. To further increase the efficiency of multimedia communications, novel signalling overhead and content access latency reduction solutions are investigated in this dissertation including: (1) the first two research topics utilize steganography to reduce signalling bandwidth utilization while increasing the capacity of the multimedia network; and (2) the third research topic utilizes multimedia content access request management schemes to guarantee throughput values for servicing users, end-devices, and the network. Signalling of multimedia streaming is generated at every layer of the communication protocol stack; At the highest layer, segment requests are generated, and at the lower layers, byte tracking messages are exchanged. Through leveraging steganography, essential signalling information is encoded within multimedia payloads to reduce the amount of resources consumed by non-payload data. The first steganographic solution hides signalling messages within multimedia payloads, thereby freeing intermediate node buffers from queuing non-payload packets. Consequently, source nodes are capable of delivering control information to receiving nodes at no additional network overhead. A utility function is designed to minimize the volume of overhead exchanged while minimizing visual artifacts. Therefore, the proposed scheme is designed to leverage the fidelity of the multimedia stream to reduce the largest amount of control overhead with the lowest negative visual impact. The second steganographic solution enables protocol translation through embedding packet header information within payload data to alternatively utilize lightweight headers. The protocol translator leverages a proposed utility function to enable the maximum number of translations while maintaining QoS and QoE requirements in terms of packet throughput and playback bit-rate. As the number of multimedia users and sources increases, decentralized content access and management over a blockchain-based system is inevitable. Blockchain technologies suffer from large processing latencies; consequently reducing the throughput of a multimedia network. Reducing blockchain-based access latencies is therefore essential to maintaining a decentralized scalable model with seamless functionality and efficient utilization of resources. Adapting blockchains to feeless applications will then port the utility of ledger-based networks to audiovisual applications in a faultless manner. The proposed transaction processing scheme will enable ledger maintainers in sustaining desired throughputs necessary for delivering expected QoS and QoE values for decentralized audiovisual platforms. A block slicing algorithm is designed to ensure that the ledger maintenance strategy is benefiting the operations of the blockchain-based multimedia network. Using the proposed algorithm, the throughput and latency of operations within the multimedia network are then maintained at a desired level
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