189 research outputs found

    Computational intelligent methods for trusting in social networks

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    104 p.This Thesis covers three research lines of Social Networks. The first proposed reseach line is related with Trust. Different ways of feature extraction are proposed for Trust Prediction comparing results with classic methods. The problem of bad balanced datasets is covered in this work. The second proposed reseach line is related with Recommendation Systems. Two experiments are proposed in this work. The first experiment is about recipe generation with a bread machine. The second experiment is about product generation based on rating given by users. The third research line is related with Influence Maximization. In this work a new heuristic method is proposed to give the minimal set of nodes that maximizes the influence of the network

    Preferences in Case-Based Reasoning

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    Case-based reasoning (CBR) is a well-established problem solving paradigm that has been used in a wide range of real-world applications. Despite its great practical success, work on the theoretical foundations of CBR is still under way, and a coherent and universally applicable methodological framework is yet missing. The absence of such a framework inspired the motivation for the work developed in this thesis. Drawing on recent research on preference handling in Artificial Intelligence and related fields, the goal of this work is to develop a well theoretically-founded framework on the basis of formal concepts and methods for knowledge representation and reasoning with preferences

    Lightweight Adaptation of Classifiers to Users and Contexts: Trends of the Emerging Domain

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    Intelligent computer applications need to adapt their behaviour to contexts and users, but conventional classifier adaptation methods require long data collection and/or training times. Therefore classifier adaptation is often performed as follows: at design time application developers define typical usage contexts and provide reasoning models for each of these contexts, and then at runtime an appropriate model is selected from available ones. Typically, definition of usage contexts and reasoning models heavily relies on domain knowledge. However, in practice many applications are used in so diverse situations that no developer can predict them all and collect for each situation adequate training and test databases. Such applications have to adapt to a new user or unknown context at runtime just from interaction with the user, preferably in fairly lightweight ways, that is, requiring limited user effort to collect training data and limited time of performing the adaptation. This paper analyses adaptation trends in several emerging domains and outlines promising ideas, proposed for making multimodal classifiers user-specific and context-specific without significant user efforts, detailed domain knowledge, and/or complete retraining of the classifiers. Based on this analysis, this paper identifies important application characteristics and presents guidelines to consider these characteristics in adaptation design

    Integration of a recommender system into an online video streaming platform

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    The ultimate goal of this project is to develop a recommender system for the SmartVideo platform. The platform streams different content of local channels for the Grand Est Region of France to a large public. So, we aim to propose a solution to alleviate the data representation and data collection issue of recommender systems by adopting and adjusting the xAPI standard to fit our case of study and to be able to represent our usage data in a formal and consistent format. Then, we will propose and implement a bunch of recommendation algorithms that we are going to test in order to evaluate our developed recommender system.Le but ultime de ce projet est de développer un système de recommandation dédié à la plateforme SmartVideo de diffusion de vidéo en ligne. En effet, la plateforme met à disposition diverses contenus des chaînes locales de la région Grand Est du France. Alors, nous allons présenter une solution pour alléger le problème de représentation et de collecte de données d’usages par adopter et ajuster le standard xAPI pour représenter et collecter les données de façon simple et formelle. Ensuite, nous allons proposer et implanter des algorithmes de recommandation que nous allons les tester pour évaluer notre système de recommandation

    Ranking to Learn and Learning to Rank: On the Role of Ranking in Pattern Recognition Applications

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    The last decade has seen a revolution in the theory and application of machine learning and pattern recognition. Through these advancements, variable ranking has emerged as an active and growing research area and it is now beginning to be applied to many new problems. The rationale behind this fact is that many pattern recognition problems are by nature ranking problems. The main objective of a ranking algorithm is to sort objects according to some criteria, so that, the most relevant items will appear early in the produced result list. Ranking methods can be analyzed from two different methodological perspectives: ranking to learn and learning to rank. The former aims at studying methods and techniques to sort objects for improving the accuracy of a machine learning model. Enhancing a model performance can be challenging at times. For example, in pattern classification tasks, different data representations can complicate and hide the different explanatory factors of variation behind the data. In particular, hand-crafted features contain many cues that are either redundant or irrelevant, which turn out to reduce the overall accuracy of the classifier. In such a case feature selection is used, that, by producing ranked lists of features, helps to filter out the unwanted information. Moreover, in real-time systems (e.g., visual trackers) ranking approaches are used as optimization procedures which improve the robustness of the system that deals with the high variability of the image streams that change over time. The other way around, learning to rank is necessary in the construction of ranking models for information retrieval, biometric authentication, re-identification, and recommender systems. In this context, the ranking model's purpose is to sort objects according to their degrees of relevance, importance, or preference as defined in the specific application.Comment: European PhD Thesis. arXiv admin note: text overlap with arXiv:1601.06615, arXiv:1505.06821, arXiv:1704.02665 by other author

    Ranking to Learn and Learning to Rank: On the Role of Ranking in Pattern Recognition Applications

    Get PDF
    The last decade has seen a revolution in the theory and application of machine learning and pattern recognition. Through these advancements, variable ranking has emerged as an active and growing research area and it is now beginning to be applied to many new problems. The rationale behind this fact is that many pattern recognition problems are by nature ranking problems. The main objective of a ranking algorithm is to sort objects according to some criteria, so that, the most relevant items will appear early in the produced result list. Ranking methods can be analyzed from two different methodological perspectives: ranking to learn and learning to rank. The former aims at studying methods and techniques to sort objects for improving the accuracy of a machine learning model. Enhancing a model performance can be challenging at times. For example, in pattern classification tasks, different data representations can complicate and hide the different explanatory factors of variation behind the data. In particular, hand-crafted features contain many cues that are either redundant or irrelevant, which turn out to reduce the overall accuracy of the classifier. In such a case feature selection is used, that, by producing ranked lists of features, helps to filter out the unwanted information. Moreover, in real-time systems (e.g., visual trackers) ranking approaches are used as optimization procedures which improve the robustness of the system that deals with the high variability of the image streams that change over time. The other way around, learning to rank is necessary in the construction of ranking models for information retrieval, biometric authentication, re-identification, and recommender systems. In this context, the ranking model's purpose is to sort objects according to their degrees of relevance, importance, or preference as defined in the specific application.Comment: European PhD Thesis. arXiv admin note: text overlap with arXiv:1601.06615, arXiv:1505.06821, arXiv:1704.02665 by other author

    Computing point-of-view : modeling and simulating judgments of taste

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2006.Includes bibliographical references (p. 153-163).People have rich points-of-view that afford them the ability to judge the aesthetics of people, things, and everyday happenstance; yet viewpoint has an ineffable quality that is hard to articulate in words, let alone capture in computer models. Inspired by cultural theories of taste and identity, this thesis explores end-to-end computational modeling of people's tastes-from model acquisition, to generalization, to application- under various realms. Five aesthetical realms are considered-cultural taste, attitudes, ways of perceiving, taste for food, and sense-of-humor. A person's model is acquired by reading her personal texts, such as a weblog diary, a social network profile, or emails. To generalize a person model, methods such as spreading activation, analogy, and imprimer supplementation are applied to semantic resources and search spaces mined from cultural corpora. Once a generalized model is achieved, a person's tastes are brought to life through perspective-based applications, which afford the exploration of someone else's perspective through interactivity and play. The thesis describes model acquisition systems implemented for each of the five aesthetical realms.(cont.) The techniques of 'reading for affective themes' (RATE), and 'culture mining' are described, along with their enabling technologies, which are commonsense reasoning and textual affect analysis. Finally, six perspective-based applications were implemented to illuminate a range of real-world beneficiaries to person modeling-virtual mentoring, self-reflection, and deep customization.by Xinyu Hugo Liu.Ph.D
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