11,267 research outputs found
A framework for evaluating stereo-based pedestrian detection techniques
Automated pedestrian detection, counting, and tracking have received significant attention in the computer vision community of late. As such, a variety of techniques have been investigated using both traditional 2-D computer vision techniques and, more recently, 3-D stereo information. However, to date, a quantitative assessment of the performance of stereo-based pedestrian detection has been problematic, mainly due to the lack of standard stereo-based test data and an agreed methodology for carrying out the evaluation. This has forced researchers into making subjective comparisons between competing approaches. In this paper, we propose a framework for the quantitative evaluation of a short-baseline stereo-based pedestrian detection system. We provide freely available synthetic and real-world test data and recommend a set of evaluation metrics. This allows researchers to benchmark systems, not only with respect to other stereo-based approaches, but also with more traditional 2-D approaches. In order to illustrate its usefulness, we demonstrate the application of this framework to evaluate our own recently proposed technique for pedestrian detection and tracking
Robust pedestrian detection and tracking in crowded scenes
In this paper, a robust computer vision approach to detecting and tracking pedestrians in unconstrained crowded scenes is presented. Pedestrian detection is performed via a 3D clustering process within a region-growing framework. The clustering process avoids using hard thresholds by using bio-metrically inspired constraints and a number of plan view statistics. Pedestrian tracking is achieved by formulating the track matching process as a weighted bipartite graph and using a Weighted Maximum Cardinality Matching scheme. The approach is evaluated using both indoor and outdoor sequences, captured using a variety of different camera placements and orientations, that feature significant challenges in terms of the number of pedestrians present, their interactions and scene lighting conditions. The evaluation is performed against a manually generated groundtruth for all sequences. Results point to the extremely accurate performance of the proposed approach in all cases
Object Referring in Videos with Language and Human Gaze
We investigate the problem of object referring (OR) i.e. to localize a target
object in a visual scene coming with a language description. Humans perceive
the world more as continued video snippets than as static images, and describe
objects not only by their appearance, but also by their spatio-temporal context
and motion features. Humans also gaze at the object when they issue a referring
expression. Existing works for OR mostly focus on static images only, which
fall short in providing many such cues. This paper addresses OR in videos with
language and human gaze. To that end, we present a new video dataset for OR,
with 30, 000 objects over 5, 000 stereo video sequences annotated for their
descriptions and gaze. We further propose a novel network model for OR in
videos, by integrating appearance, motion, gaze, and spatio-temporal context
into one network. Experimental results show that our method effectively
utilizes motion cues, human gaze, and spatio-temporal context. Our method
outperforms previousOR methods. For dataset and code, please refer
https://people.ee.ethz.ch/~arunv/ORGaze.html.Comment: Accepted to CVPR 2018, 10 pages, 6 figure
How to Train a CAT: Learning Canonical Appearance Transformations for Direct Visual Localization Under Illumination Change
Direct visual localization has recently enjoyed a resurgence in popularity
with the increasing availability of cheap mobile computing power. The
competitive accuracy and robustness of these algorithms compared to
state-of-the-art feature-based methods, as well as their natural ability to
yield dense maps, makes them an appealing choice for a variety of mobile
robotics applications. However, direct methods remain brittle in the face of
appearance change due to their underlying assumption of photometric
consistency, which is commonly violated in practice. In this paper, we propose
to mitigate this problem by training deep convolutional encoder-decoder models
to transform images of a scene such that they correspond to a previously-seen
canonical appearance. We validate our method in multiple environments and
illumination conditions using high-fidelity synthetic RGB-D datasets, and
integrate the trained models into a direct visual localization pipeline,
yielding improvements in visual odometry (VO) accuracy through time-varying
illumination conditions, as well as improved metric relocalization performance
under illumination change, where conventional methods normally fail. We further
provide a preliminary investigation of transfer learning from synthetic to real
environments in a localization context. An open-source implementation of our
method using PyTorch is available at https://github.com/utiasSTARS/cat-net.Comment: In IEEE Robotics and Automation Letters (RA-L) and presented at the
IEEE International Conference on Robotics and Automation (ICRA'18), Brisbane,
Australia, May 21-25, 201
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