6,841 research outputs found
Downwash-Aware Trajectory Planning for Large Quadrotor Teams
We describe a method for formation-change trajectory planning for large
quadrotor teams in obstacle-rich environments. Our method decomposes the
planning problem into two stages: a discrete planner operating on a graph
representation of the workspace, and a continuous refinement that converts the
non-smooth graph plan into a set of C^k-continuous trajectories, locally
optimizing an integral-squared-derivative cost. We account for the downwash
effect, allowing safe flight in dense formations. We demonstrate the
computational efficiency in simulation with up to 200 robots and the physical
plausibility with an experiment with 32 nano-quadrotors. Our approach can
compute safe and smooth trajectories for hundreds of quadrotors in dense
environments with obstacles in a few minutes.Comment: 8 page
Human-robot co-navigation using anticipatory indicators of human walking motion
Mobile, interactive robots that operate in human-centric environments need the capability to safely and efficiently navigate around humans. This requires the ability to sense and predict human motion trajectories and to plan around them. In this paper, we present a study that supports the existence of statistically significant biomechanical turn indicators of human walking motions. Further, we demonstrate the effectiveness of these turn indicators as features in the prediction of human motion trajectories. Human motion capture data is collected with predefined goals to train and test a prediction algorithm. Use of anticipatory features results in improved performance of the prediction algorithm. Lastly, we demonstrate the closed-loop performance of the prediction algorithm using an existing algorithm for motion planning within dynamic environments. The anticipatory indicators of human walking motion can be used with different prediction and/or planning algorithms for robotics; the chosen planning and prediction algorithm demonstrates one such implementation for human-robot co-navigation
Static and Dynamic Path Planning Using Incremental Heuristic Search
Path planning is an important component in any highly automated vehicle
system. In this report, the general problem of path planning is considered
first in partially known static environments where only static obstacles are
present but the layout of the environment is changing as the agent acquires new
information. Attention is then given to the problem of path planning in dynamic
environments where there are moving obstacles in addition to the static ones.
Specifically, a 2D car-like agent traversing in a 2D environment was
considered. It was found that the traditional configuration-time space approach
is unsuitable for producing trajectories consistent with the dynamic
constraints of a car. A novel scheme is then suggested where the state space is
4D consisting of position, speed and time but the search is done in the 3D
space composed by position and speed. Simulation tests shows that the new
scheme is capable of efficiently producing trajectories respecting the dynamic
constraint of a car-like agent with a bound on their optimality.Comment: Internship Repor
Any-Angle Pathfinding for Multiple Agents Based on SIPP Algorithm
The problem of finding conflict-free trajectories for multiple agents of
identical circular shape, operating in shared 2D workspace, is addressed in the
paper and decoupled, e.g., prioritized, approach is used to solve this problem.
Agents' workspace is tessellated into the square grid on which any-angle moves
are allowed, e.g. each agent can move into an arbitrary direction as long as
this move follows the straight line segment whose endpoints are tied to the
distinct grid elements. A novel any-angle planner based on Safe Interval Path
Planning (SIPP) algorithm is proposed to find trajectories for an agent moving
amidst dynamic obstacles (other agents) on a grid. This algorithm is then used
as part of a prioritized multi-agent planner AA-SIPP(m). On the theoretical,
side we show that AA-SIPP(m) is complete under well-defined conditions. On the
experimental side, in simulation tests with up to 200 agents involved, we show
that our planner finds much better solutions in terms of cost (up to 20%)
compared to the planners relying on cardinal moves only.Comment: Final version as submitted to ICAPS-2017 (main track); 8 pages; 4
figures; 1 algorithm; 2 table
Search-based Motion Planning for Aggressive Flight in SE(3)
Quadrotors with large thrust-to-weight ratios are able to track aggressive
trajectories with sharp turns and high accelerations. In this work, we develop
a search-based trajectory planning approach that exploits the quadrotor
maneuverability to generate sequences of motion primitives in cluttered
environments. We model the quadrotor body as an ellipsoid and compute its
flight attitude along trajectories in order to check for collisions against
obstacles. The ellipsoid model allows the quadrotor to pass through gaps that
are smaller than its diameter with non-zero pitch or roll angles. Without any
prior information about the location of gaps and associated attitude
constraints, our algorithm is able to find a safe and optimal trajectory that
guides the robot to its goal as fast as possible. To accelerate planning, we
first perform a lower dimensional search and use it as a heuristic to guide the
generation of a final dynamically feasible trajectory. We analyze critical
discretization parameters of motion primitive planning and demonstrate the
feasibility of the generated trajectories in various simulations and real-world
experiments.Comment: 8 pages, submitted to RAL and ICRA 201
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