1,119 research outputs found
Efficient Multi-Robot Coverage of a Known Environment
This paper addresses the complete area coverage problem of a known
environment by multiple-robots. Complete area coverage is the problem of moving
an end-effector over all available space while avoiding existing obstacles. In
such tasks, using multiple robots can increase the efficiency of the area
coverage in terms of minimizing the operational time and increase the
robustness in the face of robot attrition. Unfortunately, the problem of
finding an optimal solution for such an area coverage problem with multiple
robots is known to be NP-complete. In this paper we present two approximation
heuristics for solving the multi-robot coverage problem. The first solution
presented is a direct extension of an efficient single robot area coverage
algorithm, based on an exact cellular decomposition. The second algorithm is a
greedy approach that divides the area into equal regions and applies an
efficient single-robot coverage algorithm to each region. We present
experimental results for two algorithms. Results indicate that our approaches
provide good coverage distribution between robots and minimize the workload per
robot, meanwhile ensuring complete coverage of the area.Comment: In proceedings of IEEE/RSJ International Conference on Intelligent
Robots and Systems (IROS), 201
Collaborative search on the plane without communication
We generalize the classical cow-path problem [7, 14, 38, 39] into a question
that is relevant for collective foraging in animal groups. Specifically, we
consider a setting in which k identical (probabilistic) agents, initially
placed at some central location, collectively search for a treasure in the
two-dimensional plane. The treasure is placed at a target location by an
adversary and the goal is to find it as fast as possible as a function of both
k and D, where D is the distance between the central location and the target.
This is biologically motivated by cooperative, central place foraging such as
performed by ants around their nest. In this type of search there is a strong
preference to locate nearby food sources before those that are further away.
Our focus is on trying to find what can be achieved if communication is limited
or altogether absent. Indeed, to avoid overlaps agents must be highly dispersed
making communication difficult. Furthermore, if agents do not commence the
search in synchrony then even initial communication is problematic. This holds,
in particular, with respect to the question of whether the agents can
communicate and conclude their total number, k. It turns out that the knowledge
of k by the individual agents is crucial for performance. Indeed, it is a
straightforward observation that the time required for finding the treasure is
(D + D 2 /k), and we show in this paper that this bound can be matched
if the agents have knowledge of k up to some constant approximation. We present
an almost tight bound for the competitive penalty that must be paid, in the
running time, if agents have no information about k. Specifically, on the
negative side, we show that in such a case, there is no algorithm whose
competitiveness is O(log k). On the other hand, we show that for every constant
\epsilon \textgreater{} 0, there exists a rather simple uniform search
algorithm which is -competitive. In addition, we give
a lower bound for the setting in which agents are given some estimation of k.
As a special case, this lower bound implies that for any constant \epsilon
\textgreater{} 0, if each agent is given a (one-sided)
-approximation to k, then the competitiveness is (log k).
Informally, our results imply that the agents can potentially perform well
without any knowledge of their total number k, however, to further improve,
they must be given a relatively good approximation of k. Finally, we propose a
uniform algorithm that is both efficient and extremely simple suggesting its
relevance for actual biological scenarios
Stigmergy-based, Dual-Layer Coverage of Unknown Indoor Regions
We present algorithms for uniformly covering an unknown indoor region with a
swarm of simple, anonymous and autonomous mobile agents. The exploration of
such regions is made difficult by the lack of a common global reference frame,
severe degradation of radio-frequency communication, and numerous ground
obstacles. We propose addressing these challenges by using airborne agents,
such as Micro Air Vehicles, in dual capacity, both as mobile explorers and
(once they land) as beacons that help other agents navigate the region.
The algorithms we propose are designed for a swarm of simple, identical,
ant-like agents with local sensing capabilities. The agents enter the region,
which is discretized as a graph, over time from one or more entry points and
are tasked with occupying all of its vertices. Unlike many works in this area,
we consider the requirement of informing an outside operator with limited
information that the coverage mission is complete. Even with this additional
requirement we show, both through simulations and mathematical proofs, that the
dual role concept results in linear-time termination, while also besting many
well-known algorithms in the literature in terms of energy use
DMVP: Foremost Waypoint Coverage of Time-Varying Graphs
We consider the Dynamic Map Visitation Problem (DMVP), in which a team of
agents must visit a collection of critical locations as quickly as possible, in
an environment that may change rapidly and unpredictably during the agents'
navigation. We apply recent formulations of time-varying graphs (TVGs) to DMVP,
shedding new light on the computational hierarchy of TVG classes by analyzing them in the
context of graph navigation. We provide hardness results for all three classes,
and for several restricted topologies, we show a separation between the classes
by showing severe inapproximability in , limited approximability
in , and tractability in . We also give topologies in
which DMVP in is fixed parameter tractable, which may serve as a
first step toward fully characterizing the features that make DMVP difficult.Comment: 24 pages. Full version of paper from Proceedings of WG 2014, LNCS,
Springer-Verla
Solar-powered aquaponics prototype as sustainable approach for food production
This paper presents the establishment of a solar-powered aquaponics prototype as a sustainable, cost
effective and environmentally sound approach for food production. In this study, a prototype bench
top aquaponics rig with an integrated 20 W solar panel were fabricated for the cultivation of red
Hybrid Tilapia (Oreochromis spp.) and leaf mustard (Brassica juncea). The size of the fish tank is about
29.5L and serves as the base for the setup. Additionally, the hydroponic grower compartment (0.45 m
(L) � 0.32 m (W) � 0.13 m (H)) was stacked on top of the fish tank and was filled with LECA media
bed for the plant growth. Two important operating parameters were studied. First, the amount of energy
produced by the solar panel and the energy consumption by the water pump used in the setup. Secondly,
the resultant effects from fish cultivation and plants growth on the water qualities and nitrification effi�ciency of the aquaponics unit. The aquaponics unit was operated for a month and the values of pH, tem�perature, and ammonia level were measured to be within the range of 6.4–7.2, 27.1–31.7 �C, and
1 mg�L�1
, respectively. Survival rate for fish was about 75% with specific growth rate (SGR) of 3.75%
per day and food conversion ratio of about 1.15. A slight nutrient deficiency was evident and plants
showed a healthy growth with height gain as high as 5 cm was achieved. Despite raining season, our data
shows that the energy produced via 20 W solar panel enabled the unit to run at night without depending
on local electricity for nearly two hours. Clearly, a larger solar panel is needed for longer operation.
Nevertheless, the study has proven the potential of operating a low cost aquaponics setup using renew�able energy for a sustainable food production method
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