24,580 research outputs found

    ’Eyes free’ in-car assistance: parent and child passenger collaboration during phone calls

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    This paper examines routine family car journeys, looking specifically at how passengers assist during a mobile telephone call while the drivers address the competing demands of handling the vehicle, interacting with various artefacts and controls in the cabin, and engage in co-located and remote conversations while navigating through busy city roads. Based on an analysis of video fragments, we see how drivers and child passengers form their conversations and requests around the call so as to be meaningful and paced to the demands, knowledge and abilities of their cooccupants, and how the conditions of the road and emergent traffic are oriented to and negotiated in the context of the social interaction that they exist alongside. The study provides implications for the design of car-based collaborative media and considers how hands- and eyesfree natural interfaces could be tailored to the complexity of activities in the car and on the road

    Using visual analytics to develop situation awareness in astrophysics

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    We present a novel collaborative visual analytics application for cognitively overloaded users in the astrophysics domain. The system was developed for scientists who need to analyze heterogeneous, complex data under time pressure, and make predictions and time-critical decisions rapidly and correctly under a constant influx of changing data. The Sunfall Data Taking system utilizes several novel visualization and analysis techniques to enable a team of geographically distributed domain specialists to effectively and remotely maneuver a custom-built instrument under challenging operational conditions. Sunfall Data Taking has been in production use for 2 years by a major international astrophysics collaboration (the largest data volume supernova search currently in operation), and has substantially improved the operational efficiency of its users. We describe the system design process by an interdisciplinary team, the system architecture and the results of an informal usability evaluation of the production system by domain experts in the context of Endsley's three levels of situation awareness

    Knowledge Management for Public Administrations: Technical Realizations of an Enterprise Attention Management System

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    The improvement of governments’ efficiency has gained great importance and validity especially in the current times of economic downturn. E-Government constitutes the most contemporary techno-managerial proposition in the track of possible interventions. The paper addresses, more specifically, empowerments necessitated by Public Administration (PA) organizations. Anchored on the needs of three real-life cases, the paper describes the conception and the realization of an IT artefact together with its methodological appeals aiming at improving information access and delivery and thus PAs’ decision making capacity. Our proposition constitutes a novel approach for managing users’ attention in knowledge intensive organizations which goes beyond informing a user about changes in relevant information towards proactively supporting the user to react on changes. The approach is based on an expressive attention model, which is realized by combining ECA (Event-Condition-Action) rules with ontologies. The technical realizations described in the paper constitute the underlying infrastructure of an Enterprise Attention Management System

    Quality Is more Important than Quantity: Social Presence and Workplace Ergonomics Control Predict Perceived Remote Work Performance

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    The Covid-19 pandemic has caused a widespread disruption to the way that we work. One of its lasting consequences will be the ubiquity of remote work. The effective use of collaboration tools is therefore a critical factor for information systems (IS) research when design the workplaces of the future. We theorize that social presence and workplace ergonomics control are important predictors of perceived performance. Moreover, we investigate how different factors (i.e., collaboration tool efficacy, mode of work, and number of meetings) influence social presence. Using survey data (N = 389), we provide evidence that workplace ergonomics control and social presence are indeed important for perceived performance. Surprisingly, we observe that only collaborative platform efficacy has a significant impact on social presence, and that neither the number of meetings nor the modality were significant factors. Based upon these results, we derive implications for theory and practice
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