17,137 research outputs found

    Oceanus.

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    v. 38, no.1 (1995

    The LAB@FUTURE Project - Moving Towards the Future of E-Learning

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    This paper presents Lab@Future, an advanced e-learning platform that uses novel Information and Communication Technologies to support and expand laboratory teaching practices. For this purpose, Lab@Future uses real and computer-generated objects that are interfaced using mechatronic systems, augmented reality, mobile technologies and 3D multi user environments. The main aim is to develop and demonstrate technological support for practical experiments in the following focused subjects namely: Fluid Dynamics - Science subject in Germany, Geometry - Mathematics subject in Austria, History and Environmental Awareness – Arts and Humanities subjects in Greece and Slovenia. In order to pedagogically enhance the design and functional aspects of this e-learning technology, we are investigating the dialogical operationalisation of learning theories so as to leverage our understanding of teaching and learning practices in the targeted context of deployment

    A 64mW DNN-based Visual Navigation Engine for Autonomous Nano-Drones

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    Fully-autonomous miniaturized robots (e.g., drones), with artificial intelligence (AI) based visual navigation capabilities are extremely challenging drivers of Internet-of-Things edge intelligence capabilities. Visual navigation based on AI approaches, such as deep neural networks (DNNs) are becoming pervasive for standard-size drones, but are considered out of reach for nanodrones with size of a few cm2{}^\mathrm{2}. In this work, we present the first (to the best of our knowledge) demonstration of a navigation engine for autonomous nano-drones capable of closed-loop end-to-end DNN-based visual navigation. To achieve this goal we developed a complete methodology for parallel execution of complex DNNs directly on-bard of resource-constrained milliwatt-scale nodes. Our system is based on GAP8, a novel parallel ultra-low-power computing platform, and a 27 g commercial, open-source CrazyFlie 2.0 nano-quadrotor. As part of our general methodology we discuss the software mapping techniques that enable the state-of-the-art deep convolutional neural network presented in [1] to be fully executed on-board within a strict 6 fps real-time constraint with no compromise in terms of flight results, while all processing is done with only 64 mW on average. Our navigation engine is flexible and can be used to span a wide performance range: at its peak performance corner it achieves 18 fps while still consuming on average just 3.5% of the power envelope of the deployed nano-aircraft.Comment: 15 pages, 13 figures, 5 tables, 2 listings, accepted for publication in the IEEE Internet of Things Journal (IEEE IOTJ

    Fade Depth Prediction Using Human Presence for Real Life WSN Deployment

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    Current problem in real life WSN deployment is determining fade depth in indoor propagation scenario for link power budget analysis using (fade margin parameter). Due to the fact that human presence impacts the performance of wireless networks, this paper proposes a statistical approach for shadow fading prediction using various real life parameters. Considered parameters within this paper include statistically mapped human presence and the number of people through time compared to the received signal strength. This paper proposes an empirical model fade depth prediction model derived from a comprehensive set of measured data in indoor propagation scenario. It is shown that the measured fade depth has high correlations with the number of people in non-line-of-sight condition, giving a solid foundation for the fade depth prediction model. In line-of-sight conditions this correlations is significantly lower. By using the proposed model in real life deployment scenarios of WSNs, the data loss and power consumption can be reduced by the means of intelligently planning and designing Wireless Sensor Network

    Aerospace Medicine and Biology: a Continuing Bibliography with Indexes (Supplement 328)

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    This bibliography lists 104 reports, articles and other documents introduced into the NASA Scientific and Technical Information System during September, 1989. Subject coverage includes: aerospace medicine and psychology, life support systems and controlled environments, safety equipment, exobiology and extraterrestrial life, and flight crew behavior and performance

    Analysis, Deployment, and Evaluation of the Use of Network Simulation as a Learning Resource

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    This paper analyzes the benefits of using network simulation as a learning resource in the educational area of Telematics Engineering. Accordingly, a (students skills) practice program, which can be done using either network simulation or real equipment, has been introduced in the core subject Telematics Architectures and Networks (TAN) of the second year of the bachelor s degree in Telecommunications Systems, Sound, and Image Engineering. The satisfactory evaluation of this innovative teaching methodology is proved by the rating of the surveys answered by the students after the course completion.Montagud, M.; Boronat Segui, F. (2014). Analysis, Deployment, and Evaluation of the Use of Network Simulation as a Learning Resource. Rita -IEEE. 9(3):82-90. doi:10.1109/RITA.2014.2340011S82909
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