638 research outputs found

    Fog computing, applications , security and challenges, review

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    The internet of things originates a world where on daily basis objects can join the internet and interchange information and in addition process, store, gather them from the nearby environment, and effectively mediate on it. A remarkable number of services might be imagined by abusing the internet of things. Fog computing which is otherwise called edge computing was introduced in 2012 as a considered is a prioritized choice for the internet of things applications. As fog computing extend services of cloud near to the edge of the network and make possible computations, communications, and storage services in proximity to the end user. Fog computing cannot only provide low latency, location awareness but also enhance real-time applications, quality of services, mobility, security and privacy in the internet of things applications scenarios. In this paper, we will summarize and overview fog computing model architecture, characteristic, similar paradigm and various applications in real-time scenarios such as smart grid, traffic control system and augmented reality. Finally, security challenges are presented

    DeSyRe: on-Demand System Reliability

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    The DeSyRe project builds on-demand adaptive and reliable Systems-on-Chips (SoCs). As fabrication technology scales down, chips are becoming less reliable, thereby incurring increased power and performance costs for fault tolerance. To make matters worse, power density is becoming a significant limiting factor in SoC design, in general. In the face of such changes in the technological landscape, current solutions for fault tolerance are expected to introduce excessive overheads in future systems. Moreover, attempting to design and manufacture a totally defect and fault-free system, would impact heavily, even prohibitively, the design, manufacturing, and testing costs, as well as the system performance and power consumption. In this context, DeSyRe delivers a new generation of systems that are reliable by design at well-balanced power, performance, and design costs. In our attempt to reduce the overheads of fault-tolerance, only a small fraction of the chip is built to be fault-free. This fault-free part is then employed to manage the remaining fault-prone resources of the SoC. The DeSyRe framework is applied to two medical systems with high safety requirements (measured using the IEC 61508 functional safety standard) and tight power and performance constraints

    A Reactive and Cycle-True IP Emulator for MPSoC Exploration

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    The design of MultiProcessor Systems-on-Chip (MPSoC) emphasizes intellectual-property (IP)-based communication-centric approaches. Therefore, for the optimization of the MPSoC interconnect, the designer must develop traffic models that realistically capture the application behavior as executing on the IP core. In this paper, we introduce a Reactive IP Emulator (RIPE) that enables an effective emulation of the IP-core behavior in multiple environments, including bitand cycle-true simulation. The RIPE is built as a multithreaded abstract instruction-set processor, and it can generate reactive traffic patterns. We compare the RIPE models with cycle-true functional simulation of complex application behavior (tasksynchronization, multitasking, and input/output operations). Our results demonstrate high-accuracy and significant speedups. Furthermore, via a case study, we show the potential use of the RIPE in a design-space-exploration context

    Case Study: First-Time Success ASIC Design Methodology Applied to a Multi-Processor System-on-Chip

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    Achieving first-time success is crucial in the ASIC design league considering the soaring cost, tight time-to-market window, and competitive business environment. One key factor in ensuring first-time success is a well-defined ASIC design methodology. Here we propose a novel ASIC design methodology that has been proven for the RUMPS401 (Rahman University Multi-Processor System 401) Multiprocessor System-on-Chip (MPSoC) project. The MPSoC project is initiated by Universiti Tunku Abdul Rahman (UTAR) VLSI design center. The proposed methodology includes the use of Universal Verification Methodology (UVM). The use of electronic design automation (EDA) software during each step of the design methodology is also presented. The first-time success RUMPS401 demonstrates the use of the proposed ASIC design methodology and the good of using one. Especially this project is carried on in educational environment that is even more limited in budget, resources and know-how, compared to the business and industrial counterparts. Here a novel ASIC design methodology that is tailored to first-time success MPSoC is presented

    Run-time management for future MPSoC platforms

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    In recent years, we are witnessing the dawning of the Multi-Processor Systemon- Chip (MPSoC) era. In essence, this era is triggered by the need to handle more complex applications, while reducing overall cost of embedded (handheld) devices. This cost will mainly be determined by the cost of the hardware platform and the cost of designing applications for that platform. The cost of a hardware platform will partly depend on its production volume. In turn, this means that ??exible, (easily) programmable multi-purpose platforms will exhibit a lower cost. A multi-purpose platform not only requires ??exibility, but should also combine a high performance with a low power consumption. To this end, MPSoC devices integrate computer architectural properties of various computing domains. Just like large-scale parallel and distributed systems, they contain multiple heterogeneous processing elements interconnected by a scalable, network-like structure. This helps in achieving scalable high performance. As in most mobile or portable embedded systems, there is a need for low-power operation and real-time behavior. The cost of designing applications is equally important. Indeed, the actual value of future MPSoC devices is not contained within the embedded multiprocessor IC, but in their capability to provide the user of the device with an amount of services or experiences. So from an application viewpoint, MPSoCs are designed to ef??ciently process multimedia content in applications like video players, video conferencing, 3D gaming, augmented reality, etc. Such applications typically require a lot of processing power and a signi??cant amount of memory. To keep up with ever evolving user needs and with new application standards appearing at a fast pace, MPSoC platforms need to be be easily programmable. Application scalability, i.e. the ability to use just enough platform resources according to the user requirements and with respect to the device capabilities is also an important factor. Hence scalability, ??exibility, real-time behavior, a high performance, a low power consumption and, ??nally, programmability are key components in realizing the success of MPSoC platforms. The run-time manager is logically located between the application layer en the platform layer. It has a crucial role in realizing these MPSoC requirements. As it abstracts the platform hardware, it improves platform programmability. By deciding on resource assignment at run-time and based on the performance requirements of the user, the needs of the application and the capabilities of the platform, it contributes to ??exibility, scalability and to low power operation. As it has an arbiter function between different applications, it enables real-time behavior. This thesis details the key components of such an MPSoC run-time manager and provides a proof-of-concept implementation. These key components include application quality management algorithms linked to MPSoC resource management mechanisms and policies, adapted to the provided MPSoC platform services. First, we describe the role, the responsibilities and the boundary conditions of an MPSoC run-time manager in a generic way. This includes a de??nition of the multiprocessor run-time management design space, a description of the run-time manager design trade-offs and a brief discussion on how these trade-offs affect the key MPSoC requirements. This design space de??nition and the trade-offs are illustrated based on ongoing research and on existing commercial and academic multiprocessor run-time management solutions. Consequently, we introduce a fast and ef??cient resource allocation heuristic that considers FPGA fabric properties such as fragmentation. In addition, this thesis introduces a novel task assignment algorithm for handling soft IP cores denoted as hierarchical con??guration. Hierarchical con??guration managed by the run-time manager enables easier application design and increases the run-time spatial mapping freedom. In turn, this improves the performance of the resource assignment algorithm. Furthermore, we introduce run-time task migration components. We detail a new run-time task migration policy closely coupled to the run-time resource assignment algorithm. In addition to detailing a design-environment supported mechanism that enables moving tasks between an ISP and ??ne-grained recon??gurable hardware, we also propose two novel task migration mechanisms tailored to the Network-on-Chip environment. Finally, we propose a novel mechanism for task migration initiation, based on reusing debug registers in modern embedded microprocessors. We propose a reactive on-chip communication management mechanism. We show that by exploiting an injection rate control mechanism it is possible to provide a communication management system capable of providing a soft (reactive) QoS in a NoC. We introduce a novel, platform independent run-time algorithm to perform quality management, i.e. to select an application quality operating point at run-time based on the user requirements and the available platform resources, as reported by the resource manager. This contribution also proposes a novel way to manage the interaction between the quality manager and the resource manager. In order to have a the realistic, reproducible and ??exible run-time manager testbench with respect to applications with multiple quality levels and implementation tradev offs, we have created an input data generation tool denoted Pareto Surfaces For Free (PSFF). The the PSFF tool is, to the best of our knowledge, the ??rst tool that generates multiple realistic application operating points either based on pro??ling information of a real-life application or based on a designer-controlled random generator. Finally, we provide a proof-of-concept demonstrator that combines these concepts and shows how these mechanisms and policies can operate for real-life situations. In addition, we show that the proposed solutions can be integrated into existing platform operating systems

    Contention-aware performance monitoring counter support for real-time MPSoCs

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    Tasks running in MPSoCs experience contention delays when accessing MPSoC’s shared resources, complicating task timing analysis and deriving execution time bounds. Understanding the Actual Contention Delay (ACD) each task suffers due to other corunning tasks, and the particular hardware shared resources in which contention occurs, is of prominent importance to increase confidence on derived execution time bounds of tasks. And, whenever those bounds are violated, ACD provides information on the reasons for overruns. Unfortunately, existing MPSoC designs considered in real-time domains offer limited hardware support to measure tasks’ ACD losing all these potential benefits. In this paper we propose the Contention Cycle Stack (CCS), a mechanism that extends performance monitoring counters to track specific events that allow estimating the ACD that each task suffers from every contending task on every hardware shared resource. We build the CCS using a set of specialized low-overhead Performance Monitoring Counters for the Cobham Gaisler GR740 (NGMP) MPSoC – used in the space domain – for which we show CCS’s benefits.The research leading to these results has received funding from the European Space Agency under contracts 4000109680, 4000110157 and NPI 4000102880, and the Ministry of Science and Technology of Spain under contract TIN-2015-65316-P. Jaume Abella has been partially supported by the Ministry of Economy and Competitiveness under Ramon y Cajal postdoctoral fellowship number RYC-2013-14717.Peer ReviewedPostprint (author's final draft

    Design and Performance Analysis of Low Latency Routing Algorithm based NoC for MPSoC

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    The Network on Chip is appropriate where System-on-Chip technology is scalable and adaptable. The Network on Chip is a new communication architecture with a number of benefits, including scalability, flexibility, and reusability, for applications built on Multiprocessor System on a Chip (MPSoC). However, the design of efficient NoC fabric with high performance is critically complex because of its architectural parameters. Identifying a suitable scheduling algorithm to resolve arbitration among ports to obtain high-speed data transfer in the router is one of the most significant phases while designing a Network on chip based Multiprocessor System on a Chip. Low latency, throughput, space utilization, energy consumption, and reliability for Network on chip fabric are all determined by the router. The performance of the NoC system is hampered by the deadlock issues that plague conventional routing algorithms. This work develops a novel routing algorithm to address the deadlock problem. In this paper, a deterministic shortest path deadlock-free routing method is developed based on the analysis of the Turn Model. In the 2D-mesh structure, the algorithm uses separate routing methods for the odd and even columns. This minimizes the number of paths for a single channel, congestion, and latency. Two test scenarios—one with and one without a load test—were used to evaluate the proposed model. For a zero-load network, three clock cycles are utilized to transfer the packets. For the load network, five clocks are utilized to transfer the packets. The latency is measured for both cases without load and with load test and the corresponding latency is 3ns and 7ns respectively.The proposed method has an 18.57Mbps throughput.  The area and power utilization for the proposed method are 69% (IO utilization) and 0.128W respectively. In order to validate the proposed method, the latency is compared with existing work and 50% latency is reduced both with and without congestion load
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