1,356 research outputs found

    Learning Fast and Slow: PROPEDEUTICA for Real-time Malware Detection

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    In this paper, we introduce and evaluate PROPEDEUTICA, a novel methodology and framework for efficient and effective real-time malware detection, leveraging the best of conventional machine learning (ML) and deep learning (DL) algorithms. In PROPEDEUTICA, all software processes in the system start execution subjected to a conventional ML detector for fast classification. If a piece of software receives a borderline classification, it is subjected to further analysis via more performance expensive and more accurate DL methods, via our newly proposed DL algorithm DEEPMALWARE. Further, we introduce delays to the execution of software subjected to deep learning analysis as a way to "buy time" for DL analysis and to rate-limit the impact of possible malware in the system. We evaluated PROPEDEUTICA with a set of 9,115 malware samples and 877 commonly used benign software samples from various categories for the Windows OS. Our results show that the false positive rate for conventional ML methods can reach 20%, and for modern DL methods it is usually below 6%. However, the classification time for DL can be 100X longer than conventional ML methods. PROPEDEUTICA improved the detection F1-score from 77.54% (conventional ML method) to 90.25%, and reduced the detection time by 54.86%. Further, the percentage of software subjected to DL analysis was approximately 40% on average. Further, the application of delays in software subjected to ML reduced the detection time by approximately 10%. Finally, we found and discussed a discrepancy between the detection accuracy offline (analysis after all traces are collected) and on-the-fly (analysis in tandem with trace collection). Our insights show that conventional ML and modern DL-based malware detectors in isolation cannot meet the needs of efficient and effective malware detection: high accuracy, low false positive rate, and short classification time.Comment: 17 pages, 7 figure

    Unsupervised Anomaly-based Malware Detection using Hardware Features

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    Recent works have shown promise in using microarchitectural execution patterns to detect malware programs. These detectors belong to a class of detectors known as signature-based detectors as they catch malware by comparing a program's execution pattern (signature) to execution patterns of known malware programs. In this work, we propose a new class of detectors - anomaly-based hardware malware detectors - that do not require signatures for malware detection, and thus can catch a wider range of malware including potentially novel ones. We use unsupervised machine learning to build profiles of normal program execution based on data from performance counters, and use these profiles to detect significant deviations in program behavior that occur as a result of malware exploitation. We show that real-world exploitation of popular programs such as IE and Adobe PDF Reader on a Windows/x86 platform can be detected with nearly perfect certainty. We also examine the limits and challenges in implementing this approach in face of a sophisticated adversary attempting to evade anomaly-based detection. The proposed detector is complementary to previously proposed signature-based detectors and can be used together to improve security.Comment: 1 page, Latex; added description for feature selection in Section 4, results unchange

    An Empirical Study on Android-related Vulnerabilities

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    Mobile devices are used more and more in everyday life. They are our cameras, wallets, and keys. Basically, they embed most of our private information in our pocket. For this and other reasons, mobile devices, and in particular the software that runs on them, are considered first-class citizens in the software-vulnerabilities landscape. Several studies investigated the software-vulnerabilities phenomenon in the context of mobile apps and, more in general, mobile devices. Most of these studies focused on vulnerabilities that could affect mobile apps, while just few investigated vulnerabilities affecting the underlying platform on which mobile apps run: the Operating System (OS). Also, these studies have been run on a very limited set of vulnerabilities. In this paper we present the largest study at date investigating Android-related vulnerabilities, with a specific focus on the ones affecting the Android OS. In particular, we (i) define a detailed taxonomy of the types of Android-related vulnerability; (ii) investigate the layers and subsystems from the Android OS affected by vulnerabilities; and (iii) study the survivability of vulnerabilities (i.e., the number of days between the vulnerability introduction and its fixing). Our findings could help OS and apps developers in focusing their verification & validation activities, and researchers in building vulnerability detection tools tailored for the mobile world

    Dynamic Analysis of Executables to Detect and Characterize Malware

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    It is needed to ensure the integrity of systems that process sensitive information and control many aspects of everyday life. We examine the use of machine learning algorithms to detect malware using the system calls generated by executables-alleviating attempts at obfuscation as the behavior is monitored rather than the bytes of an executable. We examine several machine learning techniques for detecting malware including random forests, deep learning techniques, and liquid state machines. The experiments examine the effects of concept drift on each algorithm to understand how well the algorithms generalize to novel malware samples by testing them on data that was collected after the training data. The results suggest that each of the examined machine learning algorithms is a viable solution to detect malware-achieving between 90% and 95% class-averaged accuracy (CAA). In real-world scenarios, the performance evaluation on an operational network may not match the performance achieved in training. Namely, the CAA may be about the same, but the values for precision and recall over the malware can change significantly. We structure experiments to highlight these caveats and offer insights into expected performance in operational environments. In addition, we use the induced models to gain a better understanding about what differentiates the malware samples from the goodware, which can further be used as a forensics tool to understand what the malware (or goodware) was doing to provide directions for investigation and remediation.Comment: 9 pages, 6 Tables, 4 Figure
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