51 research outputs found

    TCP-Aware Backpressure Routing and Scheduling

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    In this work, we explore the performance of backpressure routing and scheduling for TCP flows over wireless networks. TCP and backpressure are not compatible due to a mismatch between the congestion control mechanism of TCP and the queue size based routing and scheduling of the backpressure framework. We propose a TCP-aware backpressure routing and scheduling that takes into account the behavior of TCP flows. TCP-aware backpressure (i) provides throughput optimality guarantees in the Lyapunov optimization framework, (ii) gracefully combines TCP and backpressure without making any changes to the TCP protocol, (iii) improves the throughput of TCP flows significantly, and (iv) provides fairness across competing TCP flows

    Congestion control in wireless sensor and 6LoWPAN networks: toward the Internet of Things

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    The Internet of Things (IoT) is the next big challenge for the research community where the IPv6 over low power wireless personal area network (6LoWPAN) protocol stack is a key part of the IoT. Recently, the IETF ROLL and 6LoWPAN working groups have developed new IP based protocols for 6LoWPAN networks to alleviate the challenges of connecting low memory, limited processing capability, and constrained power supply sensor nodes to the Internet. In 6LoWPAN networks, heavy network traffic causes congestion which significantly degrades network performance and impacts on quality of service aspects such as throughput, latency, energy consumption, reliability, and packet delivery. In this paper, we overview the protocol stack of 6LoWPAN networks and summarize a set of its protocols and standards. Also, we review and compare a number of popular congestion control mechanisms in wireless sensor networks (WSNs) and classify them into traffic control, resource control, and hybrid algorithms based on the congestion control strategy used. We present a comparative review of all existing congestion control approaches in 6LoWPAN networks. This paper highlights and discusses the differences between congestion control mechanisms for WSNs and 6LoWPAN networks as well as explaining the suitability and validity of WSN congestion control schemes for 6LoWPAN networks. Finally, this paper gives some potential directions for designing a novel congestion control protocol, which supports the IoT application requirements, in future work

    Mitigating interconnect and end host congestion in modern networks

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    One of the most critical building blocks of the Internet is the mechanism to mitigate network congestion. While existing congestion control approaches have served their purpose well in the last decades, the last few years saw a significant increase in new applications and user demand, stressing the network infrastructure to the extent that new ways of handling congestion are required. This dissertation identifies the congestion problems caused by the increased scale of the network usage, both in inter-AS connects and on end hosts in data centers, and presents abstractions and frameworks that allow for improved solutions to mitigate congestion. To mitigate inter-AS congestion, we develop Unison, a framework that allows an ISP to jointly optimize its intra-domain routes and inter-domain routes, in collaboration with content providers. The basic idea is to provide the ISP operator and the neighbors of the ISP with an abstraction of the ISP network in the form of a virtual switch (vSwitch). Unison allows the ISP to provide hints to its neighbors, suggesting alternative routes that can improve their performance. We investigate how the vSwitch abstraction can be used to maximize the throughput of the ISP. To mitigate end-host congestion in data center networks, we develop a backpressure mechanism for queuing architecture in congested end hosts to cope with tens of thousands of flows. We show that current end-host mechanisms can lead to high CPU utilization, high tail latency, and low throughput in cases of congestion of egress traffic. We introduce the design, implementation, and evaluation of zero-drop networking (zD) stack, a new architecture for handling congestion of scheduled buffers. Besides queue overflow, another cause of congestion is CPU resource exhaustion. The CPU cost of processing packets in networking stacks, however, has not been fully investigated in the literature. Much of the focus of the community has been on scaling servers in terms of aggregate traffic intensity, but bottlenecks caused by the increasing number of concurrent flows have received little attention. We conduct a comprehensive analysis on the CPU cost of processing packets and identify the root cause that leads to high CPU overhead and degraded performance in terms of throughput and RTT. Our work highlights considerations beyond packets per second for the design of future stacks that scale to millions of flows.Ph.D

    Energy-Efficient Communication in Wireless Networks

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    This chapter describes the evolution of, and state of the art in, energy‐efficient techniques for wirelessly communicating networks of embedded computers, such as those found in wireless sensor network (WSN), Internet of Things (IoT) and cyberphysical systems (CPS) applications. Specifically, emphasis is placed on energy efficiency as critical to ensuring the feasibility of long lifetime, low‐maintenance and increasingly autonomous monitoring and control scenarios. A comprehensive summary of link layer and routing protocols for a variety of traffic patterns is discussed, in addition to their combination and evaluation as full protocol stacks

    Issues in Routing Mechanism for Packets Forwarding: A Survey

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    Self-organized backpressure routing for the wireless mesh backhaul of small cells

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    The ever increasing demand for wireless data services has given a starring role to dense small cell (SC) deployments for mobile networks, as increasing frequency re-use by reducing cell size has historically been the most effective and simple way to increase capacity. Such densification entails challenges at the Transport Network Layer (TNL), which carries packets throughout the network, since hard-wired deployments of small cells prove to be cost-unfeasible and inflexible in some scenarios. The goal of this thesis is, precisely, to provide cost-effective and dynamic solutions for the TNL that drastically improve the performance of dense and semi-planned SC deployments. One approach to decrease costs and augment the dynamicity at the TNL is the creation of a wireless mesh backhaul amongst SCs to carry control and data plane traffic towards/from the core network. Unfortunately, these lowcost SC deployments preclude the use of current TNL routing approaches such as Multiprotocol Label Switching Traffic Profile (MPLS-TP), which was originally designed for hard-wired SC deployments. In particular, one of the main problems is that these schemes are unable to provide an even network resource consumption, which in wireless environments can lead to a substantial degradation of key network performance metrics for Mobile Network Operators. The equivalent of distributing load across resources in SC deployments is making better use of available paths, and so exploiting the capacity offered by the wireless mesh backhaul formed amongst SCs. To tackle such uneven consumption of network resources, this thesis presents the design, implementation, and extensive evaluation of a self-organized backpressure routing protocol explicitly designed for the wireless mesh backhaul formed amongst the wireless links of SCs. Whilst backpressure routing in theory promises throughput optimality, its implementation complexity introduces several concerns, such as scalability, large end-to-end latencies, and centralization of all the network state. To address these issues, we present a throughput suboptimal yet scalable, decentralized, low-overhead, and low-complexity backpressure routing scheme. More specifically, the contributions in this thesis can be summarized as follows: We formulate the routing problem for the wireless mesh backhaul from a stochastic network optimization perspective, and solve the network optimization problem using the Lyapunov-driftplus-penalty method. The Lyapunov drift refers to the difference of queue backlogs in the network between different time instants, whereas the penalty refers to the routing cost incurred by some network utility parameter to optimize. In our case, this parameter is based on minimizing the length of the path taken by packets to reach their intended destination. Rather than building routing tables, we leverage geolocation information as a key component to complement the minimization of the Lyapunov drift in a decentralized way. In fact, we observed that the combination of both components helps to mitigate backpressure limitations (e.g., scalability,centralization, and large end-to-end latencies). The drift-plus-penalty method uses a tunable optimization parameter that weight the relative importance of queue drift and routing cost. We find evidence that, in fact, this optimization parameter impacts the overall network performance. In light of this observation, we propose a self-organized controller based on locally available information and in the current packet being routed to tune such an optimization parameter under dynamic traffic demands. Thus, the goal of this heuristically built controller is to maintain the best trade-off between the Lyapunov drift and the penalty function to take into account the dynamic nature of semi-planned SC deployments. We propose low complexity heuristics to address problems that appear under different wireless mesh backhaul scenarios and conditions..

    Congestion Control for 6LoWPAN Wireless Sensor Networks: Toward the Internet of Things

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    The Internet of Things (IoT) is the next big challenge for the research community. The IPv6 over low power wireless personal area network (6LoWPAN) protocol stack is considered a key part of the IoT. Due to power, bandwidth, memory and processing resources limitation, heavy network traffic in 6LoWPAN networks causes congestion which significantly degrades network performance and impacts on the quality of service (QoS) aspects. This thesis addresses the congestion control issue in 6LoWPAN networks. In addition, the related literature is examined to define the set of current issues and to define the set of objectives based upon this. An analytical model of congestion for 6LoWPAN networks is proposed using Markov chain and queuing theory. The derived model calculates the buffer loss probability and the number of received packets at the final destination in the presence of congestion. Simulation results show that the analytical modelling of congestion has a good agreement with simulation. Next, the impact of congestion on 6LoWPAN networks is explored through simulations and real experiments where an extensive analysis is carried out with different scenarios and parameters. Analysis results show that when congestion occurs, the majority of packets are lost due to buffer overflow as compared to channel loss. Therefore, it is important to consider buffer occupancy in protocol design to improve network performance. Based on the analysis conclusion, a new IPv6 Routing Protocol for Low-Power and Lossy Network (RPL) routing metric called Buffer Occupancy is proposed that reduces the number of lost packets due to buffer overflow when congestion occurs. Also, a new RPL objective function called Congestion-Aware Objective Function (CA-OF) is presented. The proposed objective function works efficiently and improves the network performance by selecting less congested paths. However, sometimes the non-congested paths are not available and adapting the sending rates of source nodes is important to mitigate the congestion. Accordingly, the congestion problem is formulated as a non-cooperative game framework where the nodes (players) behave uncooperatively and demand high data rate in a selfish way. Based on this framework, a novel and simple congestion control mechanism called Game Theory based Congestion Control Framework (GTCCF) is proposed to adapt the sending rates of nodes and therefore, congestion can be solved. The existence and uniqueness of Nash equilibrium in the designed game is proved and the optimal game solution is computed by using Lagrange multipliers and Karush-Kuhn-Tucker (KKT) conditions. GTCCF is aware of node priorities and application priorities to support the IoT application requirements. On the other hand, combining and utilizing the resource control strategy (i.e. finding non-congested paths) and the traffic control strategy (i.e. adapting sending rate of nodes) into a hybrid scheme is important to efficiently utilize the network resources. Based on this, a novel congestion control algorithm called Optimization based Hybrid Congestion Alleviation (OHCA) is proposed. The proposed algorithm combines traffic control and resource control strategies into a hybrid solution by using the Network Utility Maximization (NUM) framework and a multi-attribute optimization methodology respectively. Also, the proposed algorithm is aware of node priorities and application priorities to support the IoT application requirements

    Understanding and Tackling the Root Causes of Instability in Wireless Mesh Networks

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