5,940 research outputs found

    Effective simulation techniques for biological systems

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    In this paper we give an overview of some very recent work on the stochastic simulation of systems involving chemical reactions. In many biological systems (such as genetic regulation and cellular dynamics) there is a mix between small numbers of key regulatory proteins, and medium and large numbers of molecules. In addition, it is important to be able to follow the trajectories of individual molecules by taking proper account of the randomness inherent in such a system. We describe different types of simulation techniques (including the stochastic simulation algorithm, Poisson Runge-Kutta methods and the Balanced Euler method) for treating simulations in the three different reaction regimes: slow, medium and fast. We then review some recent techniques on the treatment of coupled slow and fast reactions for stochastic chemical kinetics and discuss how novel computing implementations can enhance the performance of these simulations

    An efficient genetic algorithm for large-scale transmit power control of dense and robust wireless networks in harsh industrial environments

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    The industrial wireless local area network (IWLAN) is increasingly dense, due to not only the penetration of wireless applications to shop floors and warehouses, but also the rising need of redundancy for robust wireless coverage. Instead of simply powering on all access points (APs), there is an unavoidable need to dynamically control the transmit power of APs on a large scale, in order to minimize interference and adapt the coverage to the latest shadowing effects of dominant obstacles in an industrial indoor environment. To fulfill this need, this paper formulates a transmit power control (TPC) model that enables both powering on/off APs and transmit power calibration of each AP that is powered on. This TPC model uses an empirical one-slope path loss model considering three-dimensional obstacle shadowing effects, to enable accurate yet simple coverage prediction. An efficient genetic algorithm (GA), named GATPC, is designed to solve this TPC model even on a large scale. To this end, it leverages repair mechanism-based population initialization, crossover and mutation, parallelism as well as dedicated speedup measures. The GATPC was experimentally validated in a small-scale IWLAN that is deployed a real industrial indoor environment. It was further numerically demonstrated and benchmarked on both small- and large-scales, regarding the effectiveness and the scalability of TPC. Moreover, sensitivity analysis was performed to reveal the produced interference and the qualification rate of GATPC in function of varying target coverage percentage as well as number and placement direction of dominant obstacles. (C) 2018 Elsevier B.V. All rights reserved

    Identifying and evaluating parallel design activities using the design structure matrix

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    This paper describes an approach based upon the Design Structure Matrix (DSM) for identifying, evaluating and optimising one aspect of CE: activity parallelism. Concurrent Engineering (CE) has placed emphasis on the management of the product development process and one of its major benefits is the reduction in lead-time and product cost [1]. One approach that CE promotes for the reduction of lead-time is the simultaneous enactment of activities otherwise known as Simultaneous Engineering. Whilst activity parallelism may contribute to the reduction in lead-time and product cost, the effect of iteration is also recognised as a contributing factor on lead-time, and hence was also combined within the investigation. The paper describes how parallel activities may be identified within the DSM, before detailing how a process may be evaluated with respect to parallelism and iteration using the DSM. An optimisation algorithm is then utilised to establish a near-optimal sequence for the activities with respect to parallelism and iteration. DSM-based processes from previously published research are used to describe the development of the approach

    Second-generation PLINK: rising to the challenge of larger and richer datasets

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    PLINK 1 is a widely used open-source C/C++ toolset for genome-wide association studies (GWAS) and research in population genetics. However, the steady accumulation of data from imputation and whole-genome sequencing studies has exposed a strong need for even faster and more scalable implementations of key functions. In addition, GWAS and population-genetic data now frequently contain probabilistic calls, phase information, and/or multiallelic variants, none of which can be represented by PLINK 1's primary data format. To address these issues, we are developing a second-generation codebase for PLINK. The first major release from this codebase, PLINK 1.9, introduces extensive use of bit-level parallelism, O(sqrt(n))-time/constant-space Hardy-Weinberg equilibrium and Fisher's exact tests, and many other algorithmic improvements. In combination, these changes accelerate most operations by 1-4 orders of magnitude, and allow the program to handle datasets too large to fit in RAM. This will be followed by PLINK 2.0, which will introduce (a) a new data format capable of efficiently representing probabilities, phase, and multiallelic variants, and (b) extensions of many functions to account for the new types of information. The second-generation versions of PLINK will offer dramatic improvements in performance and compatibility. For the first time, users without access to high-end computing resources can perform several essential analyses of the feature-rich and very large genetic datasets coming into use.Comment: 2 figures, 1 additional fil

    A GPU-Computing Approach to Solar Stokes Profile Inversion

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    We present a new computational approach to the inversion of solar photospheric Stokes polarization profiles, under the Milne-Eddington model, for vector magnetography. Our code, named GENESIS (GENEtic Stokes Inversion Strategy), employs multi-threaded parallel-processing techniques to harness the computing power of graphics processing units GPUs, along with algorithms designed to exploit the inherent parallelism of the Stokes inversion problem. Using a genetic algorithm (GA) engineered specifically for use with a GPU, we produce full-disc maps of the photospheric vector magnetic field from polarized spectral line observations recorded by the Synoptic Optical Long-term Investigations of the Sun (SOLIS) Vector Spectromagnetograph (VSM) instrument. We show the advantages of pairing a population-parallel genetic algorithm with data-parallel GPU-computing techniques, and present an overview of the Stokes inversion problem, including a description of our adaptation to the GPU-computing paradigm. Full-disc vector magnetograms derived by this method are shown, using SOLIS/VSM data observed on 2008 March 28 at 15:45 UT
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