4,348 research outputs found

    Analysis of source code metrics from ns-2 and ns-3 network simulators

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    Ns-2 and its successor ns-3 are discrete-event simulators which are closely related to each other as they share common background, concepts and similar aims. Ns-3 is still under development, but it offers some interesting characteristics for developers while ns-2 still has a large user base. While other studies have compared different network simulators, focusing on performance measurements, in this paper we adopted a different approach by focusing on technical characteristics and using software metrics to obtain useful conclusions. We chose ns-2 and ns-3 for our case study because of the popularity of the former in research and the increasing use of the latter. This reflects the current situation where ns-3 has emerged as a viable alternative to ns-2 due to its features and design. The paper assesses the current state of both projects and their respective evolution supported by the measurements obtained from a broad set of software metrics. By considering other qualitative characteristics we obtained a summary of technical features of both simulators including, architectural design, software dependencies or documentation policies.Ministerio de Ciencia e Innovación TEC2009-10639-C04-0

    Architecture, design and source code comparison of ns-2 and ns-3 network simulators

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    Ns-2 and its successor ns-3 are discrete-event simulators. Ns- 3 is still under development, but offers some interesting characteristics for developers while ns-2 still has a big user base. This paper remarks current differences between both tools from developers point of view. Leaving performance and resources consumption aside, technical issues described in the present paper might help to choose one or another alternative depending of simulation and project management requirements.Ministerio de Educación y Ciencia TIN2006-15617-C03-03Junta de Andalucía P06-TIC-229

    Performance, Validation and Testing with the Network Simulation Cradle

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    Much current simulation of TCP makes use of simplified models of TCP, which is a large and complex protocol with many variations possible between implementations. We use direct execution of real world network stacks in the network simulator ns-2 to compare TCP performance between implementations and reproduce existing work. A project called The Network Simulation Cradle provides the real world network stacks and we show how it can be used for performance evaluation and validation. There are large differences in performance between simplified TCP models and TCP implementations in some situations. Such differences are apparent in some reproduced research, with results using the Network Simulation Cradle very different from the results produced with the ns-2 TCP models. In other cases, using the real implementations gives very similar results, validating the original research

    Evaluating Network Test Scenarios for Network Simulators Systems

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    Networks continue to grow as industries use both wired and wireless networks. Creating experiments to test those networks can be very expensive if conducted on production networks; therefore, the evaluation of networks and their performance is usually conducted using emulation. This growing reliance on simulation raises the risk of correctness and validation. Today, many network simulators have widely varying focuses and are employed in different fields of research. The trustworthiness of results produced from simulation models must be investigated. The goal of this work is first to compare and assess the performance of three prominent network simulators—NS-2, NS-3, and OMNet++—by considering the following qualitative characteristics: architectural design, correctness, performance, usability, features, and trends. Second, introduce the concept of mutation testing to design the appropriate network scenarios to be used for protocol evaluation. Many works still doubt if used scenarios can suit well to claim conclusions about protocol performance and effectiveness. A large-scale simulation model was implemented using ad hoc on-demand distance vector and destination-sequenced distance vector routing protocols to compare performance, correctness, and usability. This study addresses an interesting question about the validation process: “Are you building the right simulation model in the right environment?” In conclusion, network simulation alone cannot determine the correctness and usefulness of the implemented protocol. Software testing approaches should be considered to validate the quality of the network model and test scenarios being used

    Implementation of CAVENET and its usage for performance evaluation of AODV, OLSR and DYMO protocols in vehicular networks

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    Vehicle Ad-hoc Network (VANET) is a kind of Mobile Ad-hoc Network (MANET) that establishes wireless connection between cars. In VANETs and MANETs, the topology of the network changes very often, therefore implementation of efficient routing protocols is very important problem. In MANETs, the Random Waypoint (RW) model is used as a simulation model for generating node mobility pattern. On the other hand, in VANETs, the mobility patterns of nodes is restricted along the roads, and is affected by the movement of neighbour nodes. In this paper, we present a simulation system for VANET called CAVENET (Cellular Automaton based VEhicular NETwork). In CAVENET, the mobility patterns of nodes are generated by an 1-dimensional cellular automata. We improved CAVENET and implemented some routing protocols. We investigated the performance of the implemented routing protocols by CAVENET. The simulation results have shown that DYMO protocol has better performance than AODV and OLSR protocols.Peer ReviewedPostprint (published version

    Cross-level sensor network simulation with COOJA

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    Simulators for wireless sensor networks are a valuable tool for system development. However, current simulators can only simulate a single level of a system at once. This makes system development and evolution difficult since developers cannot use the same simulator for both high-level algorithm development and low-level development such as device-driver implementations. We propose cross-level simulation, a novel type of wireless sensor network simulation that enables holistic simultaneous simulation at different levels. We present an implementation of such a simulator, COOJA, a simulator for the Contiki sensor node operating system. COOJA allows for simultaneous simulation at the network level, the operating system level, and the machine code instruction set level. With COOJA, we show the feasibility of the cross-level simulation approach

    A Framework for Performance Evaluation of VANETs Using NS-3 Simulator

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    During the last decade, the number of vehicles on roads has been rapidly growing. Therefore, the demands for communication on the move are also increasing and the attention from many researchers is focused on the Vehicular Ad hoc NETworks (VANETs) because of their importance for Intelligent Transportation Systems (ITSs). Due to the complexity and cost of practical evaluation of VANETs, the researchers often rely on network simulation in order to evaluate their work. In this paper, we have developed a Network Simulator 3 (NS-3) based framework for VANETs that provides network performance analysis based on the key performance indicators such as throughput, packet loss ratio, overhead, end-to-end delay, jitter, etc. Since VANETs are highly dynamic networks, many researchers have proposed different routing protocols in order to improve the network performance. In this paper we have compared several topology-based routing protocols, and proposed utilization of the commonly used Expected Transmission Count (ETX) metric to improve VANET performance.</p

    Review of Ad Hoc Networks scenarios and challenges in years 2015-2019

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    A Mobile Ad-hoc Network (MANET) protocol performance analysis depends on the type of simulation tools, mobility models, and metrics used. These parameters\u27 choice is crucial to researchers because it may produce an inaccurate result if it is not well chosen. The challenges researcher is facing are on the choice of these four parameters. Our survey shows an inclination to used Ad-hoc On-Demand Distance Vector routing (AODV) for performance comparison and enhancement of it by the researcher. Network simulation 2 (NS2) was the most selected tool, but we observe a decline in its utilization in recent years. Random Waypoint Mobility model (RWPM) was the most used mobility model. We have found a high percentage of the published article did not mention the mobility models use; this will make the result difficult for performance comparison with other works. Packet Delivery Ratio (PDR), End to End Delay (E2ED) were the most used metrics. Some authors have self-developed their simulation tools; the authors have also used new metrics and protocols to get a particular result based on their research objective. However, some criteria of choosing a protocol, metrics, mobility model, and simulation tool were not described, decreasing the credibility of their papers\u27 results. Improvement needs to be done in the Ad-hoc network in terms of benchmark, acceptable scenario parameters. This survey will give the best practice to be used and some recommendations to the Ad-hoc network community

    Simulation and Evaluation of Wired and Wireless Networks with NS2, NS3 and OMNET++

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    Communication systems are emerging rapidly with the revolutionary growth in terms of networking protocols, wired and wireless technologies, user applications and other IEEE standards. Numbers of industrial as well as academic organizations around the globe are bringing in light new innovations and ideas in the field of communication systems. These innovations and ideas require intense evaluation at initial phases of development with the use of real systems in place. Usually the real systems are expensive and not affordable for the evaluation. In this case, network simulators provide a complete cost-effective testbed for the simulation and evaluation of the underlined innovations and ideas. In past, numerous studies were conducted for the performance evaluation of network simulators based on CPU and memory utilization. However, performance evaluation based on other metrics such as congestion window, throughput, delay, packet delivery ratio and packet loss ratio was not conducted intensively. In this thesis, network simulators such as NS2, NS3 and OMNET++ will be evaluated and compared for wired and wireless networks based on congestion window, throughput, delay, packet delivery and packet loss ratio. In the theoretical part, information will be provided about the wired and wireless networks and mathematical interpretation of various components used for these networks. Furthermore, technical details about the network simulators will be presented including architectural design, programming languages and platform libraries. Advantages and disadvantages of these network simulators will also be highlighted. In the last part, the details about the experiments and analysis conducted for wired and wireless networks will be provided. At the end, findings will be concluded and future prospects of the study will be advised.fi=Opinnäytetyö kokotekstinä PDF-muodossa.|en=Thesis fulltext in PDF format.|sv=Lärdomsprov tillgängligt som fulltext i PDF-format
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