21,162 research outputs found

    Real-Time Communication in Wireless Home Networks

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    This paper describes a medium access protocol for real-time communication in wireless networks. Medium access is controlled by a scheduler, which utilizes a pre-emptive earliest deadline first (PEDF) scheduling algorithm. The scheduler prevents collisions in the network, where normally only collisions are avoided. PEDF is the scheduler of choice, because it has excellent properties with respect to bandwidth utilization, dynamic behaviour and feasibily analysis. The scheduler can be deployed in managed networks, where it resides in the base station, as well as in peer to peer or ad hoc networks, were it is distributed over the stations. The protocol is simulated and an implementation based on IEEE 802.11b is realized

    An acceleration simulation method for power law priority traffic

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    A method for accelerated simulation for simulated self-similar processes is proposed. This technique simplifies the simulation model and improves the efficiency by using excess packets instead of packet-by-packet source traffic for a FIFO and non-FIFO buffer scheduler. In this research is focusing on developing an equivalent model of the conventional packet buffer that can produce an output analysis (which in this case will be the steady state probability) much faster. This acceleration simulation method is a further development of the Traffic Aggregation technique, which had previously been applied to FIFO buffers only and applies the Generalized Ballot Theorem to calculate the waiting time for the low priority traffic (combined with prior work on traffic aggregation). This hybrid method is shown to provide a significant reduction in the process time, while maintaining queuing behavior in the buffer that is highly accurate when compared to results from a conventional simulatio

    Cross-Layer Adaptive Feedback Scheduling of Wireless Control Systems

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    There is a trend towards using wireless technologies in networked control systems. However, the adverse properties of the radio channels make it difficult to design and implement control systems in wireless environments. To attack the uncertainty in available communication resources in wireless control systems closed over WLAN, a cross-layer adaptive feedback scheduling (CLAFS) scheme is developed, which takes advantage of the co-design of control and wireless communications. By exploiting cross-layer design, CLAFS adjusts the sampling periods of control systems at the application layer based on information about deadline miss ratio and transmission rate from the physical layer. Within the framework of feedback scheduling, the control performance is maximized through controlling the deadline miss ratio. Key design parameters of the feedback scheduler are adapted to dynamic changes in the channel condition. An event-driven invocation mechanism for the feedback scheduler is also developed. Simulation results show that the proposed approach is efficient in dealing with channel capacity variations and noise interference, thus providing an enabling technology for control over WLAN.Comment: 17 pages, 12 figures; Open Access at http://www.mdpi.org/sensors/papers/s8074265.pd

    Multiuser Switched Diversity Scheduling Schemes

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    Multiuser switched-diversity scheduling schemes were recently proposed in order to overcome the heavy feedback requirements of conventional opportunistic scheduling schemes by applying a threshold-based, distributed, and ordered scheduling mechanism. The main idea behind these schemes is that slight reduction in the prospected multiuser diversity gains is an acceptable trade-off for great savings in terms of required channel-state-information feedback messages. In this work, we characterize the achievable rate region of multiuser switched diversity systems and compare it with the rate region of full feedback multiuser diversity systems. We propose also a novel proportional fair multiuser switched-based scheduling scheme and we demonstrate that it can be optimized using a practical and distributed method to obtain the feedback thresholds. We finally demonstrate by numerical examples that switched-diversity scheduling schemes operate within 0.3 bits/sec/Hz from the ultimate network capacity of full feedback systems in Rayleigh fading conditions.Comment: Accepted at IEEE Transactions on Communications, to appear 2012, funded by NPRP grant 08-577-2-241 from QNR

    Scalable parallel communications

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    Coarse-grain parallelism in networking (that is, the use of multiple protocol processors running replicated software sending over several physical channels) can be used to provide gigabit communications for a single application. Since parallel network performance is highly dependent on real issues such as hardware properties (e.g., memory speeds and cache hit rates), operating system overhead (e.g., interrupt handling), and protocol performance (e.g., effect of timeouts), we have performed detailed simulations studies of both a bus-based multiprocessor workstation node (based on the Sun Galaxy MP multiprocessor) and a distributed-memory parallel computer node (based on the Touchstone DELTA) to evaluate the behavior of coarse-grain parallelism. Our results indicate: (1) coarse-grain parallelism can deliver multiple 100 Mbps with currently available hardware platforms and existing networking protocols (such as Transmission Control Protocol/Internet Protocol (TCP/IP) and parallel Fiber Distributed Data Interface (FDDI) rings); (2) scale-up is near linear in n, the number of protocol processors, and channels (for small n and up to a few hundred Mbps); and (3) since these results are based on existing hardware without specialized devices (except perhaps for some simple modifications of the FDDI boards), this is a low cost solution to providing multiple 100 Mbps on current machines. In addition, from both the performance analysis and the properties of these architectures, we conclude: (1) multiple processors providing identical services and the use of space division multiplexing for the physical channels can provide better reliability than monolithic approaches (it also provides graceful degradation and low-cost load balancing); (2) coarse-grain parallelism supports running several transport protocols in parallel to provide different types of service (for example, one TCP handles small messages for many users, other TCP's running in parallel provide high bandwidth service to a single application); and (3) coarse grain parallelism will be able to incorporate many future improvements from related work (e.g., reduced data movement, fast TCP, fine-grain parallelism) also with near linear speed-ups

    Communicating Personal Gadgets

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    This paper focuses on communication in personal area networks. A personal area networks (PAN) is characterized as an informal collection, or community, of connected small, lightweight, and resource-lean devices, or gadgets. Two basic concepts are visible in the development of PANs, the distributed and the centralized concept. The paper introduces a real-time communication protocol that is suitable for both concepts. The communication protocol can deal with several types of traffic: real-time or nonreal- time, bursty or isochronous, high or low bitrate. The protocol is undemanding in terms of resources, so even simple devices can participate in the network. The network is simulated and a prototype is realized
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