933 research outputs found

    Learning multifractal structure in large networks

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    Generating random graphs to model networks has a rich history. In this paper, we analyze and improve upon the multifractal network generator (MFNG) introduced by Palla et al. We provide a new result on the probability of subgraphs existing in graphs generated with MFNG. From this result it follows that we can quickly compute moments of an important set of graph properties, such as the expected number of edges, stars, and cliques. Specifically, we show how to compute these moments in time complexity independent of the size of the graph and the number of recursive levels in the generative model. We leverage this theory to a new method of moments algorithm for fitting large networks to MFNG. Empirically, this new approach effectively simulates properties of several social and information networks. In terms of matching subgraph counts, our method outperforms similar algorithms used with the Stochastic Kronecker Graph model. Furthermore, we present a fast approximation algorithm to generate graph instances following the multi- fractal structure. The approximation scheme is an improvement over previous methods, which ran in time complexity quadratic in the number of vertices. Combined, our method of moments and fast sampling scheme provide the first scalable framework for effectively modeling large networks with MFNG

    Construction of near-optimal vertex clique covering for real-world networks

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    We propose a method based on combining a constructive and a bounding heuristic to solve the vertex clique covering problem (CCP), where the aim is to partition the vertices of a graph into the smallest number of classes, which induce cliques. Searching for the solution to CCP is highly motivated by analysis of social and other real-world networks, applications in graph mining, as well as by the fact that CCP is one of the classical NP-hard problems. Combining the construction and the bounding heuristic helped us not only to find high-quality clique coverings but also to determine that in the domain of real-world networks, many of the obtained solutions are optimal, while the rest of them are near-optimal. In addition, the method has a polynomial time complexity and shows much promise for its practical use. Experimental results are presented for a fairly representative benchmark of real-world data. Our test graphs include extracts of web-based social networks, including some very large ones, several well-known graphs from network science, as well as coappearance networks of literary works' characters from the DIMACS graph coloring benchmark. We also present results for synthetic pseudorandom graphs structured according to the Erdös-Renyi model and Leighton's model

    Enumerating Maximal Bicliques from a Large Graph using MapReduce

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    We consider the enumeration of maximal bipartite cliques (bicliques) from a large graph, a task central to many practical data mining problems in social network analysis and bioinformatics. We present novel parallel algorithms for the MapReduce platform, and an experimental evaluation using Hadoop MapReduce. Our algorithm is based on clustering the input graph into smaller sized subgraphs, followed by processing different subgraphs in parallel. Our algorithm uses two ideas that enable it to scale to large graphs: (1) the redundancy in work between different subgraph explorations is minimized through a careful pruning of the search space, and (2) the load on different reducers is balanced through the use of an appropriate total order among the vertices. Our evaluation shows that the algorithm scales to large graphs with millions of edges and tens of mil- lions of maximal bicliques. To our knowledge, this is the first work on maximal biclique enumeration for graphs of this scale.Comment: A preliminary version of the paper was accepted at the Proceedings of the 3rd IEEE International Congress on Big Data 201

    Hypergraph Learning with Line Expansion

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    Previous hypergraph expansions are solely carried out on either vertex level or hyperedge level, thereby missing the symmetric nature of data co-occurrence, and resulting in information loss. To address the problem, this paper treats vertices and hyperedges equally and proposes a new hypergraph formulation named the \emph{line expansion (LE)} for hypergraphs learning. The new expansion bijectively induces a homogeneous structure from the hypergraph by treating vertex-hyperedge pairs as "line nodes". By reducing the hypergraph to a simple graph, the proposed \emph{line expansion} makes existing graph learning algorithms compatible with the higher-order structure and has been proven as a unifying framework for various hypergraph expansions. We evaluate the proposed line expansion on five hypergraph datasets, the results show that our method beats SOTA baselines by a significant margin

    Motif counting beyond five nodes

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    Counting graphlets is a well-studied problem in graph mining and social network analysis. Recently, several papers explored very simple and natural algorithms based on Monte Carlo sampling of Markov Chains (MC), and reported encouraging results. We show, perhaps surprisingly, that such algorithms are outperformed by color coding (CC) [2], a sophisticated algorithmic technique that we extend to the case of graphlet sampling and for which we prove strong statistical guarantees. Our computational experiments on graphs with millions of nodes show CC to be more accurate than MC; furthermore, we formally show that the mixing time of the MC approach is too high in general, even when the input graph has high conductance. All this comes at a price however. While MC is very efficient in terms of space, CC’s memory requirements become demanding when the size of the input graph and that of the graphlets grow. And yet, our experiments show that CC can push the limits of the state-of-the-art, both in terms of the size of the input graph and of that of the graphlets
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