248 research outputs found

    On Time Synchronization Issues in Time-Sensitive Networks with Regulators and Nonideal Clocks

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    Flow reshaping is used in time-sensitive networks (as in the context of IEEE TSN and IETF Detnet) in order to reduce burstiness inside the network and to support the computation of guaranteed latency bounds. This is performed using per-flow regulators (such as the Token Bucket Filter) or interleaved regulators (as with IEEE TSN Asynchronous Traffic Shaping). Both types of regulators are beneficial as they cancel the increase of burstiness due to multiplexing inside the network. It was demonstrated, by using network calculus, that they do not increase the worst-case latency. However, the properties of regulators were established assuming that time is perfect in all network nodes. In reality, nodes use local, imperfect clocks. Time-sensitive networks exist in two flavours: (1) in non-synchronized networks, local clocks run independently at every node and their deviations are not controlled and (2) in synchronized networks, the deviations of local clocks are kept within very small bounds using for example a synchronization protocol (such as PTP) or a satellite based geo-positioning system (such as GPS). We revisit the properties of regulators in both cases. In non-synchronized networks, we show that ignoring the timing inaccuracies can lead to network instability due to unbounded delay in per-flow or interleaved regulators. We propose and analyze two methods (rate and burst cascade, and asynchronous dual arrival-curve method) for avoiding this problem. In synchronized networks, we show that there is no instability with per-flow regulators but, surprisingly, interleaved regulators can lead to instability. To establish these results, we develop a new framework that captures industrial requirements on clocks in both non-synchronized and synchronized networks, and we develop a toolbox that extends network calculus to account for clock imperfections.Comment: ACM SIGMETRICS 2020 Boston, Massachusetts, USA June 8-12, 202

    On hard real-time scheduling of cyclo-static dataflow and its application in system-level design

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    This dissertation addresses the problem of designing hard real-time streaming systems running a set of parallel streaming programs in an automated way such that the programs provably meet their timing requirements. A scheduling framework is proposed with which it is analytically proven that any streaming program, modeled as an acyclic Cyclo-Static Dataflow (CSDF) graph, can be executed as a set of real-time periodic tasks. The proposed framework computes the parameters of the periodic tasks corresponding to the graph actors and the minimum buffer sizes of the communication channels such that a valid periodic schedule is guaranteed to exist. In order to demonstrate the effectiveness of the proposed scheduling framework, a system-level design flow that incorporates the scheduling framework is proposed. This proposed design flow accepts, as input, algorithmic sequential specifications of streaming programs, and then applies a set of systematic and automated steps that produce, as output, the final system implementation, which provably meets the timing requirements of the programs. The final system implementation consists of the parallelized versions of the input streaming programs together with the hardware needed to run them. The proposed scheduling framework and design flow are evaluated through a set of experiments. These experiments illustrate the effectiveness of the proposed scheduling framework and design flow.Computer Systems, Imagery and Medi

    Theories and Models for Internet Quality of Service

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    We survey recent advances in theories and models for Internet Quality of Service (QoS). We start with the theory of network calculus, which lays the foundation for support of deterministic performance guarantees in networks, and illustrate its applications to integrated services, differentiated services, and streaming media playback delays. We also present mechanisms and architecture for scalable support of guaranteed services in the Internet, based on the concept of a stateless core. Methods for scalable control operations are also briefly discussed. We then turn our attention to statistical performance guarantees, and describe several new probabilistic results that can be used for a statistical dimensioning of differentiated services. Lastly, we review recent proposals and results in supporting performance guarantees in a best effort context. These include models for elastic throughput guarantees based on TCP performance modeling, techniques for some quality of service differentiation without access control, and methods that allow an application to control the performance it receives, in the absence of network support

    Advances in Internet Quality of Service

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    We describe recent advances in theories and architecture that support performance guarantees needed for quality of service networks. We start with deterministic computations and give applications to integrated services, differentiated services, and playback delays. We review the methods used for obtaining a scalable integrated services support, based on the concept of a stateless core. New probabilistic results that can be used for a statistical dimensioning of differentiated services are explained; some are based on classical queuing theory, while others capitalize on the deterministic results. Then we discuss performance guarantees in a best effort context; we review: methods to provide some quality of service in a pure best effort environment; methods to provide some quality of service differentiation without access control, and methods that allow an application to control the performance it receives, in the absence of network support

    A programming-language extension for distributed real-time systems

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    In this paper we propose a method for extending programming languages that enables the specification of timing properties of systems. The way time is treated is not language specific and the extension can therefore be included in many existing programming languages. The presented method includes a view on the system development process. An essential feature is that it enables the construction of (hard) real-time programs that may be proven correct independently of the properties of the machines that are used for their execution. It therefore provides a similar abstraction from the execution platform as is normal for non-real-time languages. The aim of this paper is to illustrate the method and demonstrate its applicability to actual real-time problems. To this end we define a simple programming language that includes the timing extension. We present a formal semantics for a characteristic part of the language constructs and apply formal methods to prove the correctness of a small example program. We consider in detail a larger example, namely the mine-pump problem known from the literature. We construct a real-time program for this problem and describe various ways to map the program to an implementation for different platforms
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