1,510 research outputs found

    On-chip interconnect schemes for reconfigurable system-on-chip

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    On-chip communication architectures can have a great influence on the speed and area of System-on-Chip designs, and this influence is expected to be even more pronounced on reconfigurable System-on-Chip (rSoC) designs. To date, little research has been conducted on the performance implications of different on-chip communication architectures for rSoC designs. This paper motivates the need for such research and analyses current and proposed interconnect technologies for rSoC design. The paper also describes work in progress on implementation of a simple serial bus and a packet-switched network, as well as a methodology for quantitatively evaluating the performance of these interconnection structures in comparison to conventional buses

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies

    K-ary n-cube based off-chip communications architecture for high-speed packet processors

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    A k-ary n-cube interconnect architecture is proposed, as an off-chip communications architecture for line cards, to increase the throughput of the currently used memory system. The k-ary n-cube architecture allows multiple packet processing elements on a line card to access multiple memory modules. The main advantage of the proposed architecture is that it can sustain current line rates and higher while distributing the load among multiple memories. Moreover, the proposed interconnect can scale to adopt more memories and/or processors and as a result increasing the line card processing power. Our results portray that k-ary n-cube sustained higher incoming traffic load while keeping latency lower than its shared-bus competitor. © 2005 IEEE

    Simulation Of Multi-core Systems And Interconnections And Evaluation Of Fat-Mesh Networks

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    Simulators are very important in computer architecture research as they enable the exploration of new architectures to obtain detailed performance evaluation without building costly physical hardware. Simulation is even more critical to study future many-core architectures as it provides the opportunity to assess currently non-existing computer systems. In this thesis, a multiprocessor simulator is presented based on a cycle accurate architecture simulator called SESC. The shared L2 cache system is extended into a distributed shared cache (DSC) with a directory-based cache coherency protocol. A mesh network module is extended and integrated into SESC to replace the bus for scalable inter-processor communication. While these efforts complete an extended multiprocessor simulation infrastructure, two interconnection enhancements are proposed and evaluated. A novel non-uniform fat-mesh network structure similar to the idea of fat-tree is proposed. This non-uniform mesh network takes advantage of the average traffic pattern, typically all-to-all in DSC, to dedicate additional links for connections with heavy traffic (e.g., near the center) and fewer links for lighter traffic (e.g., near the periphery). Two fat-mesh schemes are implemented based on different routing algorithms. Analytical fat-mesh models are constructed by presenting the expressions for the traffic requirements of personalized all-to-all traffic. Performance improvements over the uniform mesh are demonstrated in the results from the simulator. A hybrid network consisting of one packet switching plane and multiple circuit switching planes is constructed as the second enhancement. The circuit switching planes provide fast paths between neighbors with heavy communication traffic. A compiler technique that abstracts the symbolic expressions of benchmarks' communication patterns can be used to help facilitate the circuit establishment

    K-ary n-cube based off-chip communications architecture for high-speed packet processors

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    We present a detailed study of Higgs boson production in association with a single top quark at the LHC, at next-to-leading order accuracy in QCD. We consider total and differential cross sections, at the parton level as well as by matching short distance events to parton showers, for both t-channel and s-channel production. We provide predictions relevant for the LHC at 13 TeV together with a thorough evaluation of the residual uncertainties coming from scale variation, parton distributions, strong coupling constant and heavy quark masses. In addition, for t-channel production, we compare results as obtained in the 4-flavour and 5-flavour schemes, pinning down the most relevant differences between them. Finally, we study the sensitivity to a non-standard-model relative phase between the Higgs couplings to the top quark and to the weak bosons

    Worst-case end-to-end delays evaluation for SpaceWire networks

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    SpaceWire is a standard for on-board satellite networks chosen by the ESA as the basis for multiplexing payload and control traffic on future data-handling architectures. However, network designers need tools to ensure that the network is able to deliver critical messages on time. Current research fails to address this needs for SpaceWire networks. On one hand, many papers only seek to determine probabilistic results for end-to-end delays on Wormhole networks like SpaceWire. This does not provide sufficient guarantee for critical traffic. On the other hand, a few papers give methods to determine maximum latencies on wormhole networks that, unlike SpaceWire, have dedicated real-time mechanisms built-in. Thus, in this paper, we propose an appropriate method to compute an upper-bound on the worst-case end-to-end delay of a packet in a SpaceWire network

    Shared versus distributed memory multiprocessors

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    The question of whether multiprocessors should have shared or distributed memory has attracted a great deal of attention. Some researchers argue strongly for building distributed memory machines, while others argue just as strongly for programming shared memory multiprocessors. A great deal of research is underway on both types of parallel systems. Special emphasis is placed on systems with a very large number of processors for computation intensive tasks and considers research and implementation trends. It appears that the two types of systems will likely converge to a common form for large scale multiprocessors

    Using an FPGA for Fast Bit Accurate SoC Simulation

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    In this paper we describe a sequential simulation method to simulate large parallel homo- and heterogeneous systems on a single FPGA. The method is applicable for parallel systems were lengthy cycle and bit accurate simulations are required. It is particularly designed for systems that do not fit completely on the simulation platform (i.e. FPGA). As a case study, we use a Network-on-Chip (NoC) that is simulated in SystemC and on the described FPGA simulator. This enables us to observe the NoC behavior under a large variety of traffic patterns. Compared with the SystemC simulation we achieved a factor 80-300 of speed improvement, without compromising the cycle and bit level accuracy
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