124,228 research outputs found

    Recovering Residual Forensic Data from Smartphone Interactions with Cloud Storage Providers

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    There is a growing demand for cloud storage services such as Dropbox, Box, Syncplicity and SugarSync. These public cloud storage services can store gigabytes of corporate and personal data in remote data centres around the world, which can then be synchronized to multiple devices. This creates an environment which is potentially conducive to security incidents, data breaches and other malicious activities. The forensic investigation of public cloud environments presents a number of new challenges for the digital forensics community. However, it is anticipated that end-devices such as smartphones, will retain data from these cloud storage services. This research investigates how forensic tools that are currently available to practitioners can be used to provide a practical solution for the problems related to investigating cloud storage environments. The research contribution is threefold. First, the findings from this research support the idea that end-devices which have been used to access cloud storage services can be used to provide a partial view of the evidence stored in the cloud service. Second, the research provides a comparison of the number of files which can be recovered from different versions of cloud storage applications. In doing so, it also supports the idea that amalgamating the files recovered from more than one device can result in the recovery of a more complete dataset. Third, the chapter contributes to the documentation and evidentiary discussion of the artefacts created from specific cloud storage applications and different versions of these applications on iOS and Android smartphones

    Mining Sequences of Developer Interactions in Visual Studio for Usage Smells

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    In this paper, we present a semi-automatic approach for mining a large-scale dataset of IDE interactions to extract usage smells, i.e., inefficient IDE usage patterns exhibited by developers in the field. The approach outlined in this paper first mines frequent IDE usage patterns, filtered via a set of thresholds and by the authors, that are subsequently supported (or disputed) using a developer survey, in order to form usage smells. In contrast with conventional mining of IDE usage data, our approach identifies time-ordered sequences of developer actions that are exhibited by many developers in the field. This pattern mining workflow is resilient to the ample noise present in IDE datasets due to the mix of actions and events that these datasets typically contain. We identify usage patterns and smells that contribute to the understanding of the usability of Visual Studio for debugging, code search, and active file navigation, and, more broadly, to the understanding of developer behavior during these software development activities. Among our findings is the discovery that developers are reluctant to use conditional breakpoints when debugging, due to perceived IDE performance problems as well as due to the lack of error checking in specifying the conditional

    Sharing, privacy and trust issues for photo collections

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    Digital libraries are quickly being adopted by the masses. Technological developments now allow community groups, clubs, and even ordinary individuals to create their own, publicly accessible collections. However, users may not be fully aware of the potential privacy implications of submitting their documents to a digital library, and may hold misconceptions of the technological support for preserving their privacy. We present results from 18 autoethnographic investigations and 19 observations / interviews into privacy issues that arise when people make their personal photo collections available online. The Adams' privacy model is used to discuss the findings according to information receiver, information sensitivity, and information usage. Further issues of trust and ad hoc poorly supported protection strategies are presented. Ultimately while photographic data is potentially highly sensitive, the privacy risks are often hidden and the protection mechanisms are limited

    USAge of Groupware in Software Engineering Education at the Cscw Laboratory of University Duisburg-essen: Possibilities and Limitations

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    This paper analyzes the application level in CSCW laboratory there are Electronic meeting rooms, Video Conferencing, Desktop Conference (Passenger), and BSCW system which conducting in The University Duisburg – Essen Germany. This analysis included short analysis and discussion about possibilities and limitation of each experiment followed by outlook how this lab can be further developed.Multi-user to Multipoint Videoconferences is introduced to cover all of devices join to the conferences. A computer network, PSTN (Public Switched Telephone Network), ISDN Phone, Wireless Infrastructures (accessed by laptop, smart phone, PDA) and videoconferences systems is proposed to be integrate

    A review of traffic simulation software

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    Computer simulation of tra c is a widely used method in research of tra c modelling, planning and development of tra c networks and systems. Vehicular tra c systems are of growing concern and interest globally and modelling arbitrarily complex tra c systems is a hard problem. In this article we review some of the tra c simulation software applications, their features and characteristics as well as the issues these applications face. Additionally, we introduce some algorithmic ideas, underpinning data structural approaches and quanti able metrics that can be applied to simulated model systems
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