2,474 research outputs found
Fault tolerant architectures for integrated aircraft electronics systems, task 2
The architectural basis for an advanced fault tolerant on-board computer to succeed the current generation of fault tolerant computers is examined. The network error tolerant system architecture is studied with particular attention to intercluster configurations and communication protocols, and to refined reliability estimates. The diagnosis of faults, so that appropriate choices for reconfiguration can be made is discussed. The analysis relates particularly to the recognition of transient faults in a system with tasks at many levels of priority. The demand driven data-flow architecture, which appears to have possible application in fault tolerant systems is described and work investigating the feasibility of automatic generation of aircraft flight control programs from abstract specifications is reported
Highly parallel computation
Highly parallel computing architectures are the only means to achieve the computation rates demanded by advanced scientific problems. A decade of research has demonstrated the feasibility of such machines and current research focuses on which architectures designated as multiple instruction multiple datastream (MIMD) and single instruction multiple datastream (SIMD) have produced the best results to date; neither shows a decisive advantage for most near-homogeneous scientific problems. For scientific problems with many dissimilar parts, more speculative architectures such as neural networks or data flow may be needed
Computation of Buffer Capacities for Throughput Constrained and Data Dependent Inter-Task Communication
Streaming applications are often implemented as task graphs. Currently, techniques exist to derive buffer capacities that guarantee satisfaction of a throughput constraint for task graphs in which the inter-task communication is data-independent, i.e. the amount of data produced and consumed is independent of the data values in the processed stream. This paper presents a technique to compute buffer capacities that satisfy a throughput constraint for task graphs with data dependent inter-task communication, given that the task graph is a chain. We demonstrate the applicability of the approach by computing buffer capacities for an MP3 playback application, of which the MP3 decoder has a variable consumption rate. We are not aware of alternative approaches to compute buffer capacities that guarantee satisfaction of the throughput constraint for this application
Empowering parallel computing with field programmable gate arrays
After more than 30 years, reconfigurable computing has grown from a concept to a mature field of science and technology. The cornerstone of this evolution is the field programmable gate array, a building block enabling the configuration of a custom hardware architecture. The departure from static von Neumannlike architectures opens the way to eliminate the instruction overhead and to optimize the execution speed and power consumption. FPGAs now live in a growing ecosystem of development tools, enabling software programmers to map algorithms directly onto hardware. Applications abound in many directions, including data centers, IoT, AI, image processing and space exploration. The increasing success of FPGAs is largely due to an improved toolchain with solid high-level synthesis support as well as a better integration with processor and memory systems. On the other hand, long compile times and complex design exploration remain areas for improvement. In this paper we address the evolution of FPGAs towards advanced multi-functional accelerators, discuss different programming models and their HLS language implementations, as well as high-performance tuning of FPGAs integrated into a heterogeneous platform. We pinpoint fallacies and pitfalls, and identify opportunities for language enhancements and architectural refinements
Transformations of High-Level Synthesis Codes for High-Performance Computing
Specialized hardware architectures promise a major step in performance and
energy efficiency over the traditional load/store devices currently employed in
large scale computing systems. The adoption of high-level synthesis (HLS) from
languages such as C/C++ and OpenCL has greatly increased programmer
productivity when designing for such platforms. While this has enabled a wider
audience to target specialized hardware, the optimization principles known from
traditional software design are no longer sufficient to implement
high-performance codes. Fast and efficient codes for reconfigurable platforms
are thus still challenging to design. To alleviate this, we present a set of
optimizing transformations for HLS, targeting scalable and efficient
architectures for high-performance computing (HPC) applications. Our work
provides a toolbox for developers, where we systematically identify classes of
transformations, the characteristics of their effect on the HLS code and the
resulting hardware (e.g., increases data reuse or resource consumption), and
the objectives that each transformation can target (e.g., resolve interface
contention, or increase parallelism). We show how these can be used to
efficiently exploit pipelining, on-chip distributed fast memory, and on-chip
streaming dataflow, allowing for massively parallel architectures. To quantify
the effect of our transformations, we use them to optimize a set of
throughput-oriented FPGA kernels, demonstrating that our enhancements are
sufficient to scale up parallelism within the hardware constraints. With the
transformations covered, we hope to establish a common framework for
performance engineers, compiler developers, and hardware developers, to tap
into the performance potential offered by specialized hardware architectures
using HLS
Modeling, Analysis, and Hard Real-time Scheduling of Adaptive Streaming Applications
In real-time systems, the application's behavior has to be predictable at
compile-time to guarantee timing constraints. However, modern streaming
applications which exhibit adaptive behavior due to mode switching at run-time,
may degrade system predictability due to unknown behavior of the application
during mode transitions. Therefore, proper temporal analysis during mode
transitions is imperative to preserve system predictability. To this end, in
this paper, we initially introduce Mode Aware Data Flow (MADF) which is our new
predictable Model of Computation (MoC) to efficiently capture the behavior of
adaptive streaming applications. Then, as an important part of the operational
semantics of MADF, we propose the Maximum-Overlap Offset (MOO) which is our
novel protocol for mode transitions. The main advantage of this transition
protocol is that, in contrast to self-timed transition protocols, it avoids
timing interference between modes upon mode transitions. As a result, any mode
transition can be analyzed independently from the mode transitions that
occurred in the past. Based on this transition protocol, we propose a hard
real-time analysis as well to guarantee timing constraints by avoiding
processor overloading during mode transitions. Therefore, using this protocol,
we can derive a lower bound and an upper bound on the earliest starting time of
the tasks in the new mode during mode transitions in such a way that hard
real-time constraints are respected.Comment: Accepted for presentation at EMSOFT 2018 and for publication in IEEE
Transactions on Computer-Aided Design of Integrated Circuits and Systems
(TCAD) as part of the ESWEEK-TCAD special issu
A Comparative Study of Scheduling Techniques for Multimedia Applications on SIMD Pipelines
Parallel architectures are essential in order to take advantage of the
parallelism inherent in streaming applications. One particular branch of these
employ hardware SIMD pipelines. In this paper, we analyse several scheduling
techniques, namely ad hoc overlapped execution, modulo scheduling and modulo
scheduling with unrolling, all of which aim to efficiently utilize the special
architecture design. Our investigation focuses on improving throughput while
analysing other metrics that are important for streaming applications, such as
register pressure, buffer sizes and code size. Through experiments conducted on
several media benchmarks, we present and discuss trade-offs involved when
selecting any one of these scheduling techniques.Comment: Presented at DATE Friday Workshop on Heterogeneous Architectures and
Design Methods for Embedded Image Systems (HIS 2015) (arXiv:1502.07241
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