939 research outputs found

    Integration of Vessel-Based Hyperspectral Scanning and 3D-Photogrammetry for Mobile Mapping of Steep Coastal Cliffs in the Arctic

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    Remote and extreme regions such as in the Arctic remain a challenging ground for geological mapping and mineral exploration. Coastal cliffs are often the only major well-exposed outcrops, but are mostly not observable by air/spaceborne nadir remote sensing sensors. Current outcrop mapping efforts rely on the interpretation of Terrestrial Laser Scanning and oblique photogrammetry, which have inadequate spectral resolution to allow for detection of subtle lithological differences. This study aims to integrate 3D-photogrammetry with vessel-based hyperspectral imaging to complement geological outcrop models with quantitative information regarding mineral variations and thus enables the differentiation of barren rocks from potential economic ore deposits. We propose an innovative workflow based on: (1) the correction of hyperspectral images by eliminating the distortion effects originating from the periodic movements of the vessel; (2) lithological mapping based on spectral information; and (3) accurate 3D integration of spectral products with photogrammetric terrain data. The method is tested using experimental data acquired from near-vertical cliff sections in two parts of Greenland, in Karrat (Central West) and Søndre Strømfjord (South West). Root-Mean-Square Error of (6.7, 8.4) pixels for Karrat and (3.9, 4.5) pixels for Søndre Strømfjord in X and Y directions demonstrate the geometric accuracy of final 3D products and allow a precise mapping of the targets identified using the hyperspectral data contents. This study highlights the potential of using other operational mobile platforms (e.g., unmanned systems) for regional mineral mapping based on horizontal viewing geometry and multi-source and multi-scale data fusion approaches

    What's the Situation with Intelligent Mesh Generation: A Survey and Perspectives

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    Intelligent Mesh Generation (IMG) represents a novel and promising field of research, utilizing machine learning techniques to generate meshes. Despite its relative infancy, IMG has significantly broadened the adaptability and practicality of mesh generation techniques, delivering numerous breakthroughs and unveiling potential future pathways. However, a noticeable void exists in the contemporary literature concerning comprehensive surveys of IMG methods. This paper endeavors to fill this gap by providing a systematic and thorough survey of the current IMG landscape. With a focus on 113 preliminary IMG methods, we undertake a meticulous analysis from various angles, encompassing core algorithm techniques and their application scope, agent learning objectives, data types, targeted challenges, as well as advantages and limitations. We have curated and categorized the literature, proposing three unique taxonomies based on key techniques, output mesh unit elements, and relevant input data types. This paper also underscores several promising future research directions and challenges in IMG. To augment reader accessibility, a dedicated IMG project page is available at \url{https://github.com/xzb030/IMG_Survey}

    Mesoscopic structure features in synthetic graphite

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    The mesocopic structure features in the coke fillers and binding carbon regions of a synthetic graphite grade have been examined by high resolution transmission electron microscopy (TEM) and Raman spectroscopy. Within the fillers, the three-dimensional structure is composed of crystal laminae with the basal plane dimensions (La) of hundreds nanometres, and thicknesses (Lc) of tens of nanometres. These laminae have a nearly perfect graphite structure with almost parallel c-axes, but their a-b planes are orientated randomly to form a “crazy paving” structure. A similar structure exists in the binding carbon regions, with a smaller La. Significantly bent laminae are widely seen in quinoline insoluble inclusions and the graphite regions developed around them. The La values measured by TEM are consistent with estimates from the intensity ratios of the D to G Raman peak in these regions. Atomistic modelling finds that the lowest energy interfaces in the crazy paving structure comprise 5, 6 and 7 member carbon rings. The bent laminae tend to maintain the 6 member rings, but are strained elastically. We suggest that a 7 member carbon ring leaves a cavity representing an arm-chair graphite edge contributing to the Raman spectra D peak

    Towards Predictive Rendering in Virtual Reality

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    The strive for generating predictive images, i.e., images representing radiometrically correct renditions of reality, has been a longstanding problem in computer graphics. The exactness of such images is extremely important for Virtual Reality applications like Virtual Prototyping, where users need to make decisions impacting large investments based on the simulated images. Unfortunately, generation of predictive imagery is still an unsolved problem due to manifold reasons, especially if real-time restrictions apply. First, existing scenes used for rendering are not modeled accurately enough to create predictive images. Second, even with huge computational efforts existing rendering algorithms are not able to produce radiometrically correct images. Third, current display devices need to convert rendered images into some low-dimensional color space, which prohibits display of radiometrically correct images. Overcoming these limitations is the focus of current state-of-the-art research. This thesis also contributes to this task. First, it briefly introduces the necessary background and identifies the steps required for real-time predictive image generation. Then, existing techniques targeting these steps are presented and their limitations are pointed out. To solve some of the remaining problems, novel techniques are proposed. They cover various steps in the predictive image generation process, ranging from accurate scene modeling over efficient data representation to high-quality, real-time rendering. A special focus of this thesis lays on real-time generation of predictive images using bidirectional texture functions (BTFs), i.e., very accurate representations for spatially varying surface materials. The techniques proposed by this thesis enable efficient handling of BTFs by compressing the huge amount of data contained in this material representation, applying them to geometric surfaces using texture and BTF synthesis techniques, and rendering BTF covered objects in real-time. Further approaches proposed in this thesis target inclusion of real-time global illumination effects or more efficient rendering using novel level-of-detail representations for geometric objects. Finally, this thesis assesses the rendering quality achievable with BTF materials, indicating a significant increase in realism but also confirming the remainder of problems to be solved to achieve truly predictive image generation
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