5,264 research outputs found

    Analysing Music with Point-Set Compression Algorithms

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    Acoustic Scene Classification

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    This work was supported by the Centre for Digital Music Platform (grant EP/K009559/1) and a Leadership Fellowship (EP/G007144/1) both from the United Kingdom Engineering and Physical Sciences Research Council

    Using general-purpose compression algorithms for music analysis

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    Final Research Report for Sound Design and Audio Player

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    This deliverable describes the work on Task 4.3 Algorithms for sound design and feature developments for audio player. The audio player runs on the in-store player (ISP) and takes care of rendering the music playlists via beat-synchronous automatic DJ mixing, taking advantage of the rich musical content description extracted in T4.2 (beat markers, structural segmentation into intro and outro, musical and sound content classification). The deliverable covers prototypes and final results on: (1) automatic beat-synchronous mixing by beat alignment and time stretching – we developed an algorithm for beat alignment and scheduling of time-stretched tracks; (2) compensation of play duration changes introduced by time stretching – in order to make the playlist generator independent of beat mixing, we chose to readjust the tempo of played tracks such that their stretched duration is the same as their original duration; (3) prospective research on the extraction of data from DJ mixes – to alleviate the lack of extensive ground truth databases of DJ mixing practices, we propose steps towards extracting this data from existing mixes by alignment and unmixing of the tracks in a mix. We also show how these methods can be evaluated even without labelled test data, and propose an open dataset for further research; (4) a description of the software player module, a GUI-less application to run on the ISP that performs streaming of tracks from disk and beat-synchronous mixing. The estimation of cue points where tracks should cross-fade is now described in D4.7 Final Research Report on Auto-Tagging of Music.EC/H2020/688122/EU/Artist-to-Business-to-Business-to-Consumer Audio Branding System/ABC D

    Spread spectrum-based video watermarking algorithms for copyright protection

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    Merged with duplicate record 10026.1/2263 on 14.03.2017 by CS (TIS)Digital technologies know an unprecedented expansion in the last years. The consumer can now benefit from hardware and software which was considered state-of-the-art several years ago. The advantages offered by the digital technologies are major but the same digital technology opens the door for unlimited piracy. Copying an analogue VCR tape was certainly possible and relatively easy, in spite of various forms of protection, but due to the analogue environment, the subsequent copies had an inherent loss in quality. This was a natural way of limiting the multiple copying of a video material. With digital technology, this barrier disappears, being possible to make as many copies as desired, without any loss in quality whatsoever. Digital watermarking is one of the best available tools for fighting this threat. The aim of the present work was to develop a digital watermarking system compliant with the recommendations drawn by the EBU, for video broadcast monitoring. Since the watermark can be inserted in either spatial domain or transform domain, this aspect was investigated and led to the conclusion that wavelet transform is one of the best solutions available. Since watermarking is not an easy task, especially considering the robustness under various attacks several techniques were employed in order to increase the capacity/robustness of the system: spread-spectrum and modulation techniques to cast the watermark, powerful error correction to protect the mark, human visual models to insert a robust mark and to ensure its invisibility. The combination of these methods led to a major improvement, but yet the system wasn't robust to several important geometrical attacks. In order to achieve this last milestone, the system uses two distinct watermarks: a spatial domain reference watermark and the main watermark embedded in the wavelet domain. By using this reference watermark and techniques specific to image registration, the system is able to determine the parameters of the attack and revert it. Once the attack was reverted, the main watermark is recovered. The final result is a high capacity, blind DWr-based video watermarking system, robust to a wide range of attacks.BBC Research & Developmen

    Perception based approach on pattern discovery and organisation of point-set data

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    The general topic of the thesis is computer aided music analysis on point-set data utilising theories outlined in Timo Laiho’s Analytic-Generative Methodology (AGM) [19]. The topic is in the field of music information retrieval, and is related to previous work on both pattern discovery and computational models of music. The thesis aims to provide analysis results that can be compared to existing studies. AGM introduces two concepts based on perception, sensation and cognitive processing: interval–time complex (IntiC) and musical vectors (muV). These provide a mathematical framework for the analysis of music. IntiC is a value associated with the velocity, or rate of change, between musical notes. Musical vectors are the vector representations of these rates of change. Laiho explains these attributes as meaningful for both music analysis and as tools for music generation. Both of these attributes can be computed from a point-set representation of music data. The concepts in AGM can be viewed as being related to geometric methods for pattern discovery algorithmsof Meredith, Lemström et al.[24] whointroduce afamily of ‘Structure Induction Algorithms’. These algorithms are used to find repeating patterns in multidimensional point-set data. Algorithmic implementations of intiC and muV were made for this thesis and examined in the use of rating and selecting patterns output by the pattern discovery algorithms. In addition software tools for using these concepts of AGM were created. The concepts of AGM and pattern discovery were further related to existing work in computer aided musicology
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