212 research outputs found
A -Competitive Algorithm for Scheduling Packets with Deadlines
In the online packet scheduling problem with deadlines (PacketScheduling, for
short), the goal is to schedule transmissions of packets that arrive over time
in a network switch and need to be sent across a link. Each packet has a
deadline, representing its urgency, and a non-negative weight, that represents
its priority. Only one packet can be transmitted in any time slot, so, if the
system is overloaded, some packets will inevitably miss their deadlines and be
dropped. In this scenario, the natural objective is to compute a transmission
schedule that maximizes the total weight of packets which are successfully
transmitted. The problem is inherently online, with the scheduling decisions
made without the knowledge of future packet arrivals. The central problem
concerning PacketScheduling, that has been a subject of intensive study since
2001, is to determine the optimal competitive ratio of online algorithms,
namely the worst-case ratio between the optimum total weight of a schedule
(computed by an offline algorithm) and the weight of a schedule computed by a
(deterministic) online algorithm.
We solve this open problem by presenting a -competitive online
algorithm for PacketScheduling (where is the golden ratio),
matching the previously established lower bound.Comment: Major revision of the analysis and some other parts of the paper.
Another revision will follo
Scheduling Packets with Values and Deadlines in Size-bounded Buffers
Motivated by providing quality-of-service differentiated services in the
Internet, we consider buffer management algorithms for network switches. We
study a multi-buffer model. A network switch consists of multiple size-bounded
buffers such that at any time, the number of packets residing in each
individual buffer cannot exceed its capacity. Packets arrive at the network
switch over time; they have values, deadlines, and designated buffers. In each
time step, at most one pending packet is allowed to be sent and this packet can
be from any buffer. The objective is to maximize the total value of the packets
sent by their respective deadlines. A 9.82-competitive online algorithm has
been provided for this model (Azar and Levy. SWAT 2006), but no offline
algorithms have been known yet. In this paper, We study the offline setting of
the multi-buffer model. Our contributions include a few optimal offline
algorithms for some variants of the model. Each variant has its unique and
interesting algorithmic feature. These offline algorithms help us understand
the model better in designing online algorithms.Comment: 7 page
A 4/3-competitive randomized algorithm for online scheduling of packets with agreeable deadlines
In 2005 Li et al. gave a phi-competitive deterministic online algorithm for
scheduling of packets with agreeable deadlines with a very interesting
analysis. This is known to be optimal due to a lower bound by Hajek. We claim
that the algorithm by Li et al. can be slightly simplified, while retaining its
competitive ratio. Then we introduce randomness to the modified algorithm and
argue that the competitive ratio against oblivious adversary is at most 4/3.
Note that this still leaves a gap between the best known lower bound of 5/4 by
Chin et al. for randomised algorithms against oblivious adversary.Comment: 11 pages, 3-4 figures; new version due to STACS submissio
An Optimal Lower Bound for Buffer Management in Multi-Queue Switches
In the online packet buffering problem (also known as the unweighted FIFO
variant of buffer management), we focus on a single network packet switching
device with several input ports and one output port. This device forwards
unit-size, unit-value packets from input ports to the output port. Buffers
attached to input ports may accumulate incoming packets for later transmission;
if they cannot accommodate all incoming packets, their excess is lost. A packet
buffering algorithm has to choose from which buffers to transmit packets in
order to minimize the number of lost packets and thus maximize the throughput.
We present a tight lower bound of e/(e-1) ~ 1.582 on the competitive ratio of
the throughput maximization, which holds even for fractional or randomized
algorithms. This improves the previously best known lower bound of 1.4659 and
matches the performance of the algorithm Random Schedule. Our result
contradicts the claimed performance of the algorithm Random Permutation; we
point out a flaw in its original analysis
A φ-competitive algorithm for scheduling packets with deadlines
In the online packet scheduling problem with deadlines (PacketScheduling, for short), the goal is to schedule transmissions of packets that arrive over time in a network switch and need to be sent across a link. Each packet has a deadline, representing its urgency, and a non-negative weight, that represents its priority. Only one packet can be transmitted in any time slot, so, if the system is overloaded, some packets will inevitably miss their deadlines and be dropped. In this scenario, the natural objective is to compute a transmission schedule that maximizes the total weight of packets which are successfully transmitted. The problem is inherently online, with the scheduling decisions made without the knowledge of future packet arrivals. The central problem concerning PacketScheduling, that has been a subject of intensive study since 2001, is to determine the optimal competitive ratio of online algorithms, namely the worst-case ratio between the optimum total weight of a schedule (computed by an offline algorithm) and the weight of a schedule computed by a (deterministic) online algorithm. We solve this open problem by presenting a ϕ-competitive online algorithm for PacketScheduling (where ϕ ≈ 1.618 is the golden ratio), matching the previously established lower bound
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