4,791 research outputs found

    The future of technology enhanced active learning – a roadmap

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    The notion of active learning refers to the active involvement of learner in the learning process, capturing ideas of learning-by-doing and the fact that active participation and knowledge construction leads to deeper and more sustained learning. Interactivity, in particular learnercontent interaction, is a central aspect of technology-enhanced active learning. In this roadmap, the pedagogical background is discussed, the essential dimensions of technology-enhanced active learning systems are outlined and the factors that are expected to influence these systems currently and in the future are identified. A central aim is to address this promising field from a best practices perspective, clarifying central issues and formulating an agenda for future developments in the form of a roadmap

    Research and Development Workstation Environment: the new class of Current Research Information Systems

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    Against the backdrop of the development of modern technologies in the field of scientific research the new class of Current Research Information Systems (CRIS) and related intelligent information technologies has arisen. It was called - Research and Development Workstation Environment (RDWE) - the comprehensive problem-oriented information systems for scientific research and development lifecycle support. The given paper describes design and development fundamentals of the RDWE class systems. The RDWE class system's generalized information model is represented in the article as a three-tuple composite web service that include: a set of atomic web services, each of them can be designed and developed as a microservice or a desktop application, that allows them to be used as an independent software separately; a set of functions, the functional filling-up of the Research and Development Workstation Environment; a subset of atomic web services that are required to implement function of composite web service. In accordance with the fundamental information model of the RDWE class the system for supporting research in the field of ontology engineering - the automated building of applied ontology in an arbitrary domain area, scientific and technical creativity - the automated preparation of application documents for patenting inventions in Ukraine was developed. It was called - Personal Research Information System. A distinctive feature of such systems is the possibility of their problematic orientation to various types of scientific activities by combining on a variety of functional services and adding new ones within the cloud integrated environment. The main results of our work are focused on enhancing the effectiveness of the scientist's research and development lifecycle in the arbitrary domain area.Comment: In English, 13 pages, 1 figure, 1 table, added references in Russian. Published. Prepared for special issue (UkrPROG 2018 conference) of the scientific journal "Problems of programming" (Founder: National Academy of Sciences of Ukraine, Institute of Software Systems of NAS Ukraine

    Knowledge and perceptions in participatory policy processes: lessons from the delta-region in the Netherlands

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    Water resources management issues tend to affect a variety of uses and users. Therefore, they often exhibit complex and unstructured problems. The complex, unstructured nature of these problems originates from uncertain knowledge and from the existence of divergent perceptions among various actors. Consequently, dealing with these problems is not just a knowledge problem; it is a problem of ambiguity too. This paper focuses on a complex, unstructured water resources management issue, the sustainable development—for ecology, economy and society—of the Delta-region of the Netherlands. In several areas in this region the ecological quality decreased due to hydraulic constructions for storm water safety, the Delta Works. To improve the ecological quality, the Dutch government regards the re-establishment of estuarine dynamics in the area as the most important solution. However, re-establishment of estuarine dynamics will affect other uses and other users. Among the affected users are farmers in the surrounding areas, who use freshwater from a lake for agricultural purposes. This problem has been addressed in a participatory decision-making process, which is used as a case study in this paper. We investigate how the dynamics in actors’ perceptions and the knowledge base contribute to the development of agreed upon and valid knowledge about the problem–solution combination, using our conceptual framework for problem structuring. We found that different knowledge sources—expert and practical knowledge—should be integrated to create a context-specific knowledge base, which is scientifically valid and socially robust. Furthermore, we conclude that for the convergence of actors’ perceptions, it is essential that actors learn about the content of the process (cognitive learning) and about the network in which they are involved (strategic learning). Our findings form a plea for practitioners in water resources management to adopt a problem structuring approach in order to deal explicitly with uncertainty and ambiguity

    AH 2004 : 3rd international conference on adaptive hypermedia and adaptive web-based systems : workshop proceedings part 2

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    Engineering for sustainable communities: Epistemic tools in support of equitable and consequential middle school engineering

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    This study is focused on engineering for sustainable communities (EfSC) in three middle school classrooms. Three in-depth case studies are presented that explore how two related EfSC epistemic toolsets—(a) community engineering and ethnography tools for defining problems, and (b) integrating perspectives in design specification and optimization through iterative design sketch-up and prototyping—work to support the following: (a) Students' recruitment of multiple epistemologies; (b) Navigation of multiple epistemologies; and (c) students' onto-epistemological developments in engineering. Using a theoretical framework grounded in justice-oriented notions of equity intersecting with multiple epistemologies, we investigated the impact of the related epistemic toolsets on students' engineering engagement. Specifically, the study focused on how the tools worked when they were taken up in particular ways by teacher and students, and how the nature of their iterative engagement with the tools led to outcomes in ways that were equitable and consequential, both to students' engineering experiences and their engineering onto-epistemological developments, and also in responding to the community injustices prototypes were designed to address. Tensions that emerged are discussed with further reflection on what the EfSC epistemic toolsets suggest about the affordances of a productive epistemic space and the concomitant risks related to larger institutional norms, which constrain the extent of students' justice-oriented engineering goals

    Where the action is: distributed agency between humans, machines, and programs

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    "In this paper it is argued that the advanced technologies take part in the course and constellation of human action and that they do this with real effects, not only metaphorically. The first part starts with the search for a useful concept of agency that enables the researcher to describe and classify all activities that contribute to the performance of an action. The concept shall include different levels of human agency as well as different levels of technologies in action. The following chapter treats the consequences that these activations of technologies have for the human-technology-relation. If technologies change their role from passive means into agents and mediators, then the narrow concept of instrumental action should be replaced by a broader concept of inter-agency. This part of the paper culminates in the presentation of a gradual model of agency that can be used to describe and discriminate between different levels and grades of action without any regard to the ontological status of the acting unit, may it be human-like or machine-like. In the second part of the paper the question 'What is the adequate unit of action?' is answered. It starts with a thought experiment about the question: Who is really flying the Airbus? We learn from both views, the humanist's and the technologist's one, that what is usually called action, like flying 240 tourists to Tenerife airport, consists of many distributed actions that have to be coordinated by social organization or technical configuration. The concept of distributed agency is spelled out during three steps: It presupposes many loci of agency, not one actor. It declares the hybrid constellations made of the mixed human and material agencies to the adequate research unit, neither the homogeneous social organizations nor the technical configurations. Finally, a third mode of integration called 'framed interactivity' is elaborated that may emerge between the hierarchical mode of master-slave-relation and the open mode of autonomous systems." (excerpt
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